if force had an imbue

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miladq88
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if force had an imbue

Post by miladq88 »

would u make force ur main? i think i would force archer sounds fun to play and i mean it sounds pretty badass 2
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Pericles
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Post by Pericles »

If force had imbue? :roll:

Hhmm, would be good if that imbue has the possibility of Life Steal HAHAHA

But well, that doesnt exist, JM put auto heal, which suxs, and Bots use that skill ¬¬
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Post by Krevidy »

what should the imbue do? Over-Healing just like Absolute damage?
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Post by Waisha »

status effect; steal/gain hp?
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Pericles
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Post by Pericles »

Or could be something more evil

Like zombie status :twisted:
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Krevidy
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Post by Krevidy »

Pericles wrote:Or could be something more evil

Like zombie status :twisted:

Yea I like the idea :roll:
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Post by ---Rev--- »

No it should cause holy damage, and because it is a force tree imbue the effect should be that it has a small % chance of removing buffs from players... or causing zombie
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Post by Crumpets »

---Rev--- wrote:No it should cause holy damage, and because it is a force tree imbue the effect should be that it has a small % chance of removing buffs from players... or causing zombie


Thats a pretty good idea actually.

A skill that removes random buffs from your opponent. : >

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Glavie's Girl
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Post by Glavie's Girl »

Removing buffs, thats a pretty sweet idea =]
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Post by Aby »

I'm down for a zombie imbue, but I wouldn't use it unless I was a blader and could just sacrifice a whole tree like that.
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Post by ShadeMoon »

GlennNL22 wrote:what should the imbue do? Over-Healing just like Absolute damage?
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Post by Fat_Smurf »

lol imbue that remove buff?

**** no it's way too much overpowered, it should apply a status that can be removed from a pill or you could get immune to it with fire shield.
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Post by poehalcho »

well, i allready have force though i only use the healing skills like res and the circle thingy. but we should get ''the force'' imbue which could cause a constant knockback though i say only 5% or 10% chance. otherwise it would be to annoying. or maybe it can cause a stronger version of bleed, less then fire though but not by much.
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Post by Fat_Smurf »

should be like cold-light dmg and life leech would be nice something around 10-15% of the damage you deal so if you nuke for 10k you heal 1-1.5k wich is alot :O
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Post by Orotiagito »

Force Imbue = Jedi Skillz
Orotiagito - Lv 92 Pure Str Blader
Oreo_7 - Lv 80 Pure Str 2h-Warrior/Cleric
Eurotiagito - Lv 61 Pure Int Wizard/Cleric
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Post by strangelove »

Waisha wrote:status effect; steal/gain hp?

Then it'd be a warlock lol.

Steal HP + De-buffs = warlock

So it'd be like a Chinese warlock, which = cool.

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Post by bigmachini »

i think force is just a waste of mastery there is nothing you get from it really with the euro around they should delete it.
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XemnasXD
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Post by XemnasXD »

So we seems to like the remove random buffs quality but what range of damage should it have...

Force>Fire>Light>Ice

Fire>Force>Light>Ice

Fire>Light>Force>Ice
or

Fire>Light>Ice>Force


also it should have another effect like life drain because the Buff effect would only be useful in PvP....

I think if we add a drain effect the damage should be


Fire>Light>Ice>Force
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Post by Fat_Smurf »

remove buff is simply overpowered, wow an attack remove buff on hit, do you have an idea how many time you hit in a fight? let say it remov emight guard that's like 70+ phys defense gone. It's way too strong, and it take way too much time in pvp to rebuff, immagine a force archer spamming is combo over the field or his mind bow.


and all other imbue inflict a ''basic'' status wich you can get immunity, if you could get immunity to the debuff status maybe , but it would still be idiot.
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Post by strangelove »

XemnasXD wrote:Fire>Force>Light>Ice

Think that one would fit it best.

And yeah, an imbue with "HP Drain" status effect would be awesome. XD

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Post by XemnasXD »

Fug_Dup wrote:
XemnasXD wrote:Fire>Force>Light>Ice

Think that one would fit it best.

And yeah, an imbue with "HP Drain" status effect would be awesome. XD


That makes it to much without penalty...i mean if its the second highest imbue in the game + it removes buffs + it drains whats the point of choosing any other imbue...
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Post by strangelove »

XemnasXD wrote:
Fug_Dup wrote:
XemnasXD wrote:Fire>Force>Light>Ice

Think that one would fit it best.

And yeah, an imbue with "HP Drain" status effect would be awesome. XD


That makes it to much without penalty...i mean if its the second highest imbue in the game + it removes buffs + it drains whats the point of choosing any other imbue...

Oh, I wasn't aware it would remove buffs as well haha. Yeah would be too powerful without penalty.

I just meant that it'd have high damage + HP drain. :P

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Post by foudre »

i think force should have a physical imbue, since its all about the body and stuff, make it increase only physical based on your magic so as a chinese you could still get by with the hybrid style build and only deal physcial damage, As for a status effect i don't know just maybe dull, that'd be good

force imbue with that and the vital points would be awesome, force would be a good alterantive, and it woudl balance between euro and china some because chinese can never ress each other because no one has force but many euros can res each other which means their not down untill their all down
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Post by Fat_Smurf »

hha or something like you sacrifice 5% of your hp on each strike and deal the same amount in damage :) higher would be dangerous used in a combo though :P
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Post by xKingpinx »

bigmachini wrote:i think force is just a waste of mastery there is nothing you get from it really with the euro around they should delete it.




actually its not....i mean i dont have force even lvl 1 but its useful for bowman because of the like parry reduce and shit like that and also the bowman can be a healer on the side...I was fighting Isy the other day and i died right before she died and i usually never get the drops but my friend ressed me and i got them. :D which made me happy :D
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William-CL
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Post by William-CL »

I've already make a topic about this awhile back. When the 110 cap comes to ksro, alot of ppl are gonna be lowering there force and at like 140 or 150, no one will have force unless it has imbue.
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Post by foudre »

Blackdragon6 wrote:I've already make a topic about this awhile back. When the 110 cap comes to ksro, alot of ppl are gonna be lowering there force and at like 140 or 150, no one will have force unless it has imbue.

exactly, thats why it needs one
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Post by MrBow »

cleric is the force character here. end of story :)
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foudre
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Post by foudre »

why is that have to be end of story... wait its joymax, ya nvm they dont' care if all those skills never used, and that force will not be a valid alterantive
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Post by Casey613 »

Maybe the imbue would be like the effect Sesshoumaru's sword has? Yeah I just geeked out :P
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