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teleporter problem

Posted: Fri Nov 16, 2007 11:58 am
by sloweredmangyang
ok my friend teleported to europe on accident -_- and now apparently he is stuck there... he says the teleporter wont let him back, and its reaally annoying to listen to his completly unresonable ideas like i should demand JM jumps me up to 55 so i can run back...

does anyone know what this problem is? any help would be greatly appreciated. :)

Posted: Fri Nov 16, 2007 12:26 pm
by roflcopter
sure he isnt on a quest? i.e. capt ivy quest?!

failing all else, he should go get himself killed and ress back at designated point.

Posted: Fri Nov 16, 2007 8:10 pm
by Ragnorak
i have a staller lvl. two in Hotan Guild Storage that is stuck...i can walk around but when i try to leave the Guild storage i hit some "invisible" wall
i restarted the game/pc. reinstall the game and he is still stuck..i log in to another character in the same account and it works fine...
good thing is not my main or would be spamming JM. with bug reports
that character is already waiting 5 more days to be delete.

Posted: Fri Nov 16, 2007 8:26 pm
by the_wicked
Just die and go back to your res point (i.e turn off pots and let someone PK you)

Posted: Fri Nov 16, 2007 8:42 pm
by Test007
Return scrolls? Tell some mate to spare some.

Posted: Fri Nov 16, 2007 10:29 pm
by sloweredmangyang
lol unfortunatly i have to shoot all o those down. i know he isnt on a quest, he did die and it brought him back to one of the euro citys ( :? )
and as far as R scrolls, im not sure, i mentioned it to him but he's a lil on the slow side somtimes lol. ill have to ask him again. but apparently the teleporter guy isnt at the ferry. o and whoever wrote about spamming JM, i think he may have started that campaign despite a general agreement among my friends that it wouldnt work even if JM did read it lol. then he went on about demanding JM bump him up to 55 so he could

Him: "handle the monsters and run back"

Me: "or they could fix the bug and send you back"

Him: *fails to hear/ignores more sensible comment*

lol well we'll see wat happens...