Warlock Rod Durability
Posted: Fri Nov 09, 2007 4:01 pm
Is it true that they break really often? I was searching around the forums but it didnt come up. Any input before I start dumping SP into warlock subsection would help a lot, ty.
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Boontang wrote:Is it true that they break really often? I was searching around the forums but it didnt come up. Any input before I start dumping SP into warlock subsection would help a lot, ty.
Berto wrote:That's why I carry 2 or 3 rods when I go grinding
I know what im doing.punch wrote:Berto wrote:That's why I carry 2 or 3 rods when I go grinding
i'll think a master stone or 2 is much cheaper.
the thing about warlock and durability is the DoTs still tick on after the target is dead. it's a double edge sword since you charge serk faster cause of that but at the same time sacrifice durability. if you really really can't even put some blue durability on it just control your DoTting and use blood flower more i guess.
punch wrote:Berto wrote:That's why I carry 2 or 3 rods when I go grinding
i'll think a master stone or 2 is much cheaper.
the thing about warlock and durability is the DoTs still tick on after the target is dead. it's a double edge sword since you charge serk faster cause of that but at the same time sacrifice durability. if you really really can't even put some blue durability on it just control your DoTting and use blood flower more i guess.
Well your fitting in more attacks in a shorter amount of time is my assumption. All the debuffs and dots are like no delays between eachother so you get orbs faster than for instance a wizard who does a nuke at a time. I get a zerk every 2minsBoontang wrote:punch wrote:Berto wrote:That's why I carry 2 or 3 rods when I go grinding
i'll think a master stone or 2 is much cheaper.
the thing about warlock and durability is the DoTs still tick on after the target is dead. it's a double edge sword since you charge serk faster cause of that but at the same time sacrifice durability. if you really really can't even put some blue durability on it just control your DoTting and use blood flower more i guess.
Why exactly do dots cause you to gain zerk faster?
Boontang wrote:my rogue lasts a long while...i dunno i like the idea of warlock but i'm wondering if they're able to get the kills on uniques. Do their dots really add up to wizard's nuke damage?
Boontang wrote:punch wrote:Berto wrote:That's why I carry 2 or 3 rods when I go grinding
i'll think a master stone or 2 is much cheaper.
the thing about warlock and durability is the DoTs still tick on after the target is dead. it's a double edge sword since you charge serk faster cause of that but at the same time sacrifice durability. if you really really can't even put some blue durability on it just control your DoTting and use blood flower more i guess.
Why exactly do dots cause you to gain zerk faster?
Berto wrote:Well your fitting in more attacks in a shorter amount of time is my assumption. All the debuffs and dots are like no delays between eachother so you get orbs faster than for instance a wizard who does a nuke at a time. I get a zerk every 2minsBoontang wrote:punch wrote:Berto wrote:That's why I carry 2 or 3 rods when I go grinding
i'll think a master stone or 2 is much cheaper.
the thing about warlock and durability is the DoTs still tick on after the target is dead. it's a double edge sword since you charge serk faster cause of that but at the same time sacrifice durability. if you really really can't even put some blue durability on it just control your DoTting and use blood flower more i guess.
Why exactly do dots cause you to gain zerk faster?it pwns
Zerk is obtained from killing more not attacking more, otherwise bladers would get zerk the fastest and they don't.
Hey look, in a party grind session I have a +120% dura rod (167 total) and another rod with 60% something, (around 110ish). During the whole party grind session I end up nearly breaking both. Yeah...it's pretty hardcore grinding loltorinchibi wrote:Berto wrote:Well your fitting in more attacks in a shorter amount of time is my assumption. All the debuffs and dots are like no delays between eachother so you get orbs faster than for instance a wizard who does a nuke at a time. I get a zerk every 2minsBoontang wrote:punch wrote:Berto wrote:That's why I carry 2 or 3 rods when I go grinding
i'll think a master stone or 2 is much cheaper.
the thing about warlock and durability is the DoTs still tick on after the target is dead. it's a double edge sword since you charge serk faster cause of that but at the same time sacrifice durability. if you really really can't even put some blue durability on it just control your DoTting and use blood flower more i guess.
Why exactly do dots cause you to gain zerk faster?it pwns
Zerk is obtained from killing more not attacking more, otherwise bladers would get zerk the fastest and they don't.
I don't really see how durability would be a problem, just change the durability on your weapon and add another 500% from a master stone and you get like double the dura. With my wizard i can grind anywhere from 1.5-3 hours nonstop without repair and I 1 shot things, and during party grinding we can go for 1-1.5 hours without having to repair a s/s' sword and equips. Since those are the two extremes, I can't see how warlock durability could be a problem in anything other than nonstop grinding for 3h + especially if you some dura and a master stone on the rod.