Warlock and Barb Agro reduction Q
Warlock and Barb Agro reduction Q
I know the Barb has a skill called Noice that reduce your agro. There is also a skill for the Warlock that reduces agro.
So my question is, how similar are these two?
Do they work the same?
If not, how different are they?
How does each one works?
Would appreciate for answers
Thanks
So my question is, how similar are these two?
Do they work the same?
If not, how different are they?
How does each one works?
Would appreciate for answers
Thanks
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- HakubiNi
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Bartd's skill noise won't reduce aggro. It just will stop monsters with pre-emptive attacks from starting to fight with the character without being hassled.
Warlocks' skill, on the other hand, takes aggro from the character. This might make the monster go to another player since Necromancer's target doesn't have as much aggro as before.
Warlocks' skill, on the other hand, takes aggro from the character. This might make the monster go to another player since Necromancer's target doesn't have as much aggro as before.
So, with Barb's Skill, you will not be attacked at all? By monsters with pre-emtive strike? Even giants?
With Warlock, you wouldn't be agro which means champs and giant will still hit you when you got close? But will head towards others when high agro players are ard?
I am abit confused lol
With Warlock, you wouldn't be agro which means champs and giant will still hit you when you got close? But will head towards others when high agro players are ard?
I am abit confused lol
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- HakubiNi
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Cerus wrote:So, with Barb's Skill, you will not be attacked at all? By monsters with pre-emtive strike? Even giants?
With Warlock, you wouldn't be agro which means champs and giant will still hit you when you got close? But will head towards others when high agro players are ard?
I am abit confused lol
Sorry, forgot to add. Champions and Giants ignore the Noise skill, but party monsters do not.
And you precisely got the point on the warlock skill.
- the_wicked
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- breathtaker234
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