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90 cap Vs. Castle War...

Posted: Sun Oct 07, 2007 1:55 pm
by AUST_ZoRrO
90 cap Vs. Castle War...

Which would you prefer to open first on iSRO!

If you have no idea what iam talking about refer to Legend VI (6) on kSRO Website or YouTube.

Posted: Sun Oct 07, 2007 1:55 pm
by krackhead
Castle War - no contest.

Posted: Sun Oct 07, 2007 1:58 pm
by Crumpets
90 cap.

Will balance euro vs chinese more. THEN, only THEN will castle war be any good.

Posted: Sun Oct 07, 2007 2:04 pm
by nphillip
castle war would be much funner..
ive finally reached level 70, i dont want another 10 levels added on.

Posted: Sun Oct 07, 2007 2:09 pm
by Burningwolf
krackhead wrote:Castle War - no contest.

+1

Posted: Sun Oct 07, 2007 2:11 pm
by ALLOVER
Crumpets wrote:90 cap.

Will balance euro vs chinese more. THEN, only THEN will castle war be any good.


yes....first we need better balance :wink:

Posted: Sun Oct 07, 2007 2:53 pm
by krackhead
Crumpets wrote:90 cap.

Will balance euro vs chinese more. THEN, only THEN will castle war be any good.


Castle War would balance out chinese / euro by putting a mixture of chinese and europe into huge parties attacking other huge parties of chinese / euro

Posted: Sun Oct 07, 2007 3:00 pm
by Deacon
imo I don't care just hit us with any ;x

Posted: Sun Oct 07, 2007 3:14 pm
by Crumpets
krackhead wrote:
Crumpets wrote:90 cap.

Will balance euro vs chinese more. THEN, only THEN will castle war be any good.


Castle War would balance out chinese / euro by putting a mixture of chinese and europe into huge parties attacking other huge parties of chinese / euro


Castle war = basically Union war.


Theres soo many EURO only guilds nowadays it would not be balanced.

Posted: Sun Oct 07, 2007 3:17 pm
by krackhead
Crumpets wrote:
krackhead wrote:
Crumpets wrote:90 cap.

Will balance euro vs chinese more. THEN, only THEN will castle war be any good.


Castle War would balance out chinese / euro by putting a mixture of chinese and europe into huge parties attacking other huge parties of chinese / euro


Castle war = basically Union war.


Theres soo many EURO only guilds nowadays it would not be balanced.


BUT it doesn't have to be a union (at least from my understanding). It's just a random group of people, all different guilds, unions, etc.

Posted: Sun Oct 07, 2007 3:37 pm
by realfoxboy
i want both lol

Posted: Sun Oct 07, 2007 3:39 pm
by XMoshe
90 cap and turn all pre euro 8D sun to 9D sos : - )

Posted: Sun Oct 07, 2007 3:40 pm
by Rainigul
First castle war, then 90 cap.

90 cap can only be looked foreward to higher levels (ex level 80.99999).

Castle war can be enjoyed by all however.

Posted: Sun Oct 07, 2007 3:43 pm
by Hitman144
lol u guys think euros will be weak at 90 cap, :D lol ther probly gona be 10x as strong :) .

u may never know :!:

i want 90 cap l

cuz i am a low lvl so having castle siege right now will be no fun for me.
if i was 60 + i would defiantly want castle siege

Posted: Sun Oct 07, 2007 3:43 pm
by Sinner
[SD]Rainigul wrote:First castle war, then 90 cap.

90 cap can only be looked foreward to higher levels (ex level 80.99999).

Castle war can be enjoyed by all however.


+1
Theres alot of people that still didnt hit 77th... They need some time and the castle will be a great update for the fully famred players , meanwhile the others would have a chance to hit 80 with fully farmed skills.

Posted: Sun Oct 07, 2007 4:10 pm
by Firefly_ro
castle wars.
lvl 90 cap will unbalance the game..there aren't too many that have time to reach lvl 90 though this is the thing that runs in all mmo's..play hard to be the best.

Posted: Sun Oct 07, 2007 4:18 pm
by HakubiNi
Enjoyed by all?

Didn't you mean "Enjoyed by all the sun tool botters"?

Cap 90 first.

Posted: Sun Oct 07, 2007 4:21 pm
by XemnasXD
90 cap doesn't balance anything its basically giving Chinese some time to catch up to Euro but you ppl make it sound like suddenly Euro Wizards won't be 1 hitting you.....they will.....stop crying about it the game is already balanced Euros don't have auto pots and die in like 1-3 hits Chinese have auto pots and can tank

As for Castle war it only sounds good in theory. The strongest guilds will participate in it and once they do taking over a castle allows the guild to regulate prices of items in town and levy taxes.....basically you'll have a wonderful BOT/gold buying controlled server since bot guilds are always the strongest since they've got most of the SoSuns....

a better update would be replacing GameGuard with something useful

Posted: Sun Oct 07, 2007 4:32 pm
by Burningwolf
XemnasXD wrote:90 cap doesn't balance anything its basically giving Chinese some time to catch up to Euro but you ppl make it sound like suddenly Euro Wizards won't be 1 hitting you.....they will.....stop crying about it the game is already balanced Euros don't have auto pots and die in like 1-3 hits Chinese have auto pots and can tank

As for Castle war it only sounds good in theory. The strongest guilds will participate in it and once they do taking over a castle allows the guild to regulate prices of items in town and levy taxes.....basically you'll have a wonderful BOT/gold buying controlled server since bot guilds are always the strongest since they've got most of the SoSuns....

a better update would be replacing GameGuard with something useful

hmmmmmmmm
i prefer switcing game guard than the castle seige :)

Posted: Sun Oct 07, 2007 4:35 pm
by Shadowman20818
krackhead wrote:
Crumpets wrote:
krackhead wrote:
Crumpets wrote:90 cap.

Will balance euro vs chinese more. THEN, only THEN will castle war be any good.


Castle War would balance out chinese / euro by putting a mixture of chinese and europe into huge parties attacking other huge parties of chinese / euro


Castle war = basically Union war.


Theres soo many EURO only guilds nowadays it would not be balanced.


BUT it doesn't have to be a union (at least from my understanding). It's just a random group of people, all different guilds, unions, etc.

Your understanding is wrong. On kSRO, it's usually the same two three unions ganged up against everyone else because if you take control, you get a nice bonus income tax.

Posted: Sun Oct 07, 2007 4:47 pm
by blackfalcon
i dont really care since im only in the 3x's so i woulndt benefit from either :(

Posted: Sun Oct 07, 2007 5:13 pm
by Nantosh
Castle Wars..... Baisicly the only reason I came back to SRO...... I'm just hyped by it....

Posted: Sun Oct 07, 2007 5:14 pm
by rumpleKillskin
castle siege.

Just because people would actually have fun with it, and it wouldnt be another race to a new cap, since majority of the server isnt even 80. I personally say they find a way to make it easier to level, because getting to 90 without " thing-that-must-not-be-named" would be impossible, and theres no fun if your not doing it.

I also just want to use hammers to break down walls :D

Posted: Sun Oct 07, 2007 5:15 pm
by vitorr
lols.... someone here already played Lineage 2 or KalOnline???.... castle war is awesome dudes.... search for some videos in YouTube =P.

Posted: Sun Oct 07, 2007 5:17 pm
by darkmaster21
Well on cSRO, it went (and will) in this order:

1. 90 cap

2. Castle Siege (has not come to cSRO yet but will be soon)

So I'm guessing its going to be in that order for iSRO. And yes 90 cap does balance it out.

Posted: Sun Oct 07, 2007 5:21 pm
by BryaN
Castle war more fun else I'll get more pwned at lvl 65 then I already am.

Posted: Sun Oct 07, 2007 5:27 pm
by Project-Dragon
90 cap WITHOUT SoSun
Then half a year later castle siege!

Posted: Sun Oct 07, 2007 5:30 pm
by Sinner
On the 90 cap there will be SoSun -.-
But still we dont know if the 90 cap will be with the castles or without. You saw that we got Europe update and the new skills TOGETHER. So maybe we`ll get this 2 updates together to.

Posted: Sun Oct 07, 2007 5:47 pm
by Etrad
If castle war = tax on stuff + other imbalanced benefits, no thanks.

Posted: Sun Oct 07, 2007 5:52 pm
by rumpleKillskin
Project-Dragon wrote:90 cap WITHOUT SoSun
Then half a year later castle siege!


That, or make the drop rate so low no one will know there even is sun anymore