Page 1 of 1
Increasing mag attk!
Posted: Fri Oct 05, 2007 8:05 pm
by Ice_Warrior
omg, i used 23 mag attk % stones, 1 stone made my durab 120% - 60%, 1 stone made me 22% amg attk - 0%, 2 stone make 0% - 0% and the rest failed, JM made the alchemy so dam fckin hard its stupid, i tried doing crit once wasted 70mi land got crit 7 - 2, ITS BULLSYH1T!
Posted: Fri Oct 05, 2007 8:08 pm
by ZiNC
look at it this way if you had made ur mag attack +%82 and critical 10 you wouldnt be complaining instead you would be saying JM is supercool.
its all luck
Posted: Fri Oct 05, 2007 8:12 pm
by Ice_Warrior
man but JM has made alchemy stupidly hard, only gold buyers are able to afford to do this, i wasted 40mil on this 1 thing, nvr mind other blues, its obvious JM is in with this gold business so they make alchemy so hard, and i'm happy with 60%+, i thought 23 stones will do the job, NO EVERYTHING fcks up instead!
Posted: Fri Oct 05, 2007 8:20 pm
by shoto
luck its all luck
Posted: Fri Oct 05, 2007 9:27 pm
by CHIPS
Alchemy
Rule #1: Only try on weapons with at least one of the attribute you want already at 70%+ (e.g. critical, phy attack). If nothing on it was above 70%, don't bother.
Rule #2: If the attribute is over 20% leave it, if it is under 20% give it a shot.
Rule #3: Never buy elements from players. It is much cheaper to buy junk items (e.g. Warlock Rod 5th degree 70k) and break them into elements yourself.
If you follow these 3 simple rules, you should do fine.
Posted: Fri Oct 05, 2007 10:03 pm
by Fly
CHIPS wrote:Alchemy
Rule #1: Only try on weapons with at least one of the attribute you want already at 70%+ (e.g. critical, phy attack). If nothing on it was above 70%, don't bother.
Rule #2: If the attribute is over 20% leave it, if it is under 20% give it a shot.
Rule #3: Never buy elements from players. It is much cheaper to buy junk items (e.g. Warlock Rod 5th degree 70k) and break them into elements yourself.
If you follow these 3 simple rules, you should do fine.
rule 4: buy an item already full blue and 100% stats.

most of the time its cheaper to buy something then to make it.
Posted: Fri Oct 05, 2007 11:52 pm
by Ice_Warrior
i've been looking for weeks, nothing, so i may aswell take my chances of a partially blue weap
Posted: Sat Oct 06, 2007 12:12 am
by DragonTalon
Ice_Warrior wrote:man but JM has made alchemy stupidly hard!
No... Stupid is making the max enhancement +255 when they know that NO ONE has even gotten to +15 yet...
Posted: Sat Oct 06, 2007 12:28 am
by Hitman144
the gold botters are the one that made economy spike up, so dont be blaming JOYMAX.
Posted: Sat Oct 06, 2007 12:31 am
by TOloseGT
u lucked out, not JM's fault
Posted: Sat Oct 06, 2007 8:28 am
by Ice_Warrior
luck ym azz, i try doing crit aswell and i wasted 60mil and only got crit 6 - crit 4, i also tried doing phy on another weap i got 30% after using 30 stones. I don't think i eva had any to luck for it to run out!
Posted: Sat Oct 06, 2007 8:56 am
by frozendota
let's just say this:
Every equipment has a maximum stats it can have....if u spend 60m on an item and max u get is crit 6, then the weapon max crit is 6 only...
here's a tip for u:
know when to STOP! and change weapons! you'll find that i am correct...some weapons can be changed to 80% easily while others have max of 20%....some weapons can go +7 real easy while others cant get to +4 with 100 weapon elixirs...
so dont stay with 1 weapon...CHANGE!
Posted: Sat Oct 06, 2007 9:07 am
by roflcopter
Fly wrote:rule 4: buy an item already full blue and 100% stats.

most of the time its cheaper to buy something then to make it.
+1 Yup!
Also when using stones, a good method is to use 10% ~ 20% ~ 30% ~ 10% ~ 20% ~ 30% ~ 10% and so on...Also some people would bet money that using a less laggy area is a benefit to alchemy success.
Posted: Sat Oct 06, 2007 9:12 am
by PrincessChei2x
if you have 22% mag attack, better not change it coz mostly all the time if you succeed in alchemy it will only give you 61%. ^^ and and and better not alchemy it if you have like 5 str and other precious blues on it... ^^
Posted: Sat Oct 06, 2007 9:18 am
by roflcopter
PrincessChei2x wrote:if you have 22% mag attack, better not change it coz mostly all the time if you succeed in alchemy it will only give you 61%. ^^ and and and better not alchemy it if you have like 5 str and other precious blues on it... ^^
thats yet another factor that decides whether you start throwing stones at some kit, you always gotta think ahead and know if you have the items and gold to fix what you break!
my 72+5 blade has +77% on phy and +68% on mag and both re-inforce stats are over 40% but attack rating white stat is 20% and its only crit 6. i just dont wanna risk those other stats for maybe only a minor rise on attack rating and perhaps a crit 8. And it cost me only 26 mil to make, so why risk spending way more than necessary!
Posted: Sat Oct 06, 2007 3:16 pm
by Ice_Warrior
my bow is L72+5 crit 10 mag 0%, str 5 int 5 AR 30% block 60..... i wanna raise block and mag %
Posted: Sat Oct 06, 2007 3:18 pm
by Vindicator
i prefer to have all my whites above 42%. My 72+7 sword is like that, and my 72+9 is almost like that.
Posted: Sat Oct 06, 2007 3:23 pm
by Ice_Warrior
+7 and +9 -.-" brb, guna go jump out of my window