A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
shoto
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by shoto » Wed Sep 12, 2007 1:33 am
Topic
I know that there is a chance of the weapon breaking but i mean do lots of people go it all w/o immortal... i mean i know enough to use steady but it should be probable that the weapon won't break, right?
Mysterious Death Desert
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crazy_foo
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by crazy_foo » Wed Sep 12, 2007 1:38 am
umm not very safe lol
Posei
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by Posei » Wed Sep 12, 2007 1:40 am
put it this way.. have broken two 72+5 bows and a 72+6 bow. That was 3 in a row..
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daddy
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by daddy » Wed Sep 12, 2007 1:47 am
about as safe as it would be to jump off a 10 story building...
you may be fine YAY +7 woot...
your may break somthing DURABILITY REDUCTION
and best of all.... You may die... i.e... DESTROY THE WEAPON!
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Sacrament
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by Sacrament » Wed Sep 12, 2007 1:48 am
I've had 2 72+5 bows dissappear after trying to plus 6 them in a 10 minute period. You think you'll get lucky? Go for it.
shoto
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by shoto » Wed Sep 12, 2007 1:49 am
that sounds really really painful
so i will have to use immortal...
i thought lots of people went on w/o immortal
Mysterious Death Desert
Mysterious desert that causes mysterious deaths
Remuss
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by Remuss » Wed Sep 12, 2007 2:07 am
about as safe as using a watermelon for a helmet.
Matrixman__
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by Matrixman__ » Wed Sep 12, 2007 2:19 am
steady stones are much more important
Chinese INT: S/S lvl 80 Fully Farmed<retired> EURO: Wizard/Cleric lvl 56 (Fully Farmed to 80) <retired> Chinese STR: Glavie lvl 71 (93k sp) <retired> Uranus: pure INT lvl 69 <retired> Done SRO forever!!!
Fat_Smurf
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by Fat_Smurf » Wed Sep 12, 2007 4:59 am
I had som +5 shield...
added 1 elixir... ONE, the first elixir past +5 I EVER used.
shield is gone...
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Posei
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by Posei » Wed Sep 12, 2007 5:01 am
Remuss wrote: about as safe as using a watermelon for a helmet.
reminds me of Cin's avatar lol.
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Sylhana
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by Sylhana » Wed Sep 12, 2007 5:10 am
When you go past +5, and attempt to enchant +6, and fail ... one of two things happen:
1. Enchantment goes to +0 and you loose durability (prevented by steady)
2. Wpn breaks (prevented by immortal)
So if you fail , you hv a 50% chance of getting the item destroyed.
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jabbers
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by jabbers » Wed Sep 12, 2007 5:38 am
Sylhana wrote: When you go past +5, and attempt to enchant +6, and fail ... one of two things happen: 1. Enchantment goes to +0 and you loose durability (prevented by steady) 2. Wpn breaks (prevented by immortal) So if you fail , you hv a 50% chance of getting the item destroyed.
ehh not always , I had spear that I kept +4 with astal and made plenty of chances to +6 or higher, sometime it will lose only the enchantment
nphillip
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by nphillip » Wed Sep 12, 2007 6:46 am
crazy_foo wrote: umm not very safe lol
AXII
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by AXII » Wed Sep 12, 2007 9:54 am
Dont try plz i lost 3 pimped 72 lvl weapons damm it.After +6 it is too risky.
AXII-LVL 89 Spear 5:1 int-OLYMPUS AXIII-LVL 90 ROGUE-XBOW _____________________________
Carnophage
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by Carnophage » Wed Sep 12, 2007 10:14 am
When you go past +5, and attempt to enchant +6, and fail... one of two things happen:
Your weapon can get destroyed if you try for +5 or higher the chances of it happening get higher with the hight of the +'s.
Yet it is allready possible at trying +5 seeing a long time ago an old guildm8 came asking what happened to his SoS 42 spear when he tried to +5 it without immortal and it dissapeared and he wanted to get it back but didn't know how.
But i have gotten two things to +7 without immortal so far, one sword and a shield that failed to +8 and got dura reduce. And a few days ago i destroyed a spear that failed from +6 to +7.
So if its your main weapon and you need it. Don't do it without immortal.
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Sylhana
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by Sylhana » Wed Sep 12, 2007 10:26 am
jabbers wrote: Sylhana wrote: When you go past +5, and attempt to enchant +6, and fail ... one of two things happen: 1. Enchantment goes to +0 and you loose durability (prevented by steady) 2. Wpn breaks (prevented by immortal) So if you fail , you hv a 50% chance of getting the item destroyed.
ehh not always , I had spear that I kept +4 with astal and made plenty of chances to +6 or higher, sometime it will lose only the enchantment
I always loose either immortal or steady (never tried enchanting without it), everytime I tried to +6 and fail. But now that you've mention this it does make sense :/.
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___ONLY___
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by ___ONLY___ » Wed Sep 12, 2007 11:00 am
i found a 72 bow the other day it has immortal 6 on it
i made it +4 in one try shall i try +7 ?
Stress
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by Stress » Wed Sep 12, 2007 11:01 am
Astral, steady, lots of money and go, go, go
Carry your cross, and I'll carry mine.
Renton
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by Renton » Wed Sep 12, 2007 3:20 pm
[SD]Stress wrote: Astral, steady, lots of money and go, go, go
Yep. We all feel the need to spend $5 on each of those items.. I know I do!
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Drake
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by Drake » Wed Sep 12, 2007 4:23 pm
about half the time i have tried to go past 5 i loose an immortal if i fail so if that immortal wasnt there i guess thats a turfed wep.
Prolly better to try with a decent drop rather then your main wep since it would suk to destroy a full blue wep...alot easier to blue a wep then get it +7 no ast/imm
4x pure str blader ...retired
7x pure int s/s ...9 gap farmin
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JacksColon
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by JacksColon » Wed Sep 12, 2007 5:42 pm
bad idea
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DietSunkist
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by DietSunkist » Thu Sep 13, 2007 12:54 am
Just wait and buy one..problem solved
Level 80....quit.
Playing World of Warcraft now.....such a better game, it really is amazing how lacking SRO is once you venture out XD
XemnasXD
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by XemnasXD » Thu Sep 13, 2007 2:30 am
DON'T BE A FOOL!!!
!!!!
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Anbu
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daddy
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by daddy » Thu Sep 13, 2007 2:53 am
kinda stated above but....
take your drops and try to +7 them, istead of your day 2 day weapon...
if it goes +7 then blue it...
if it fails and destroys whoopty friggin doo..
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keny_paintball
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by keny_paintball » Thu Sep 13, 2007 2:48 pm
as safe as +5 you need luck and luck only..
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xKingpinx
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by xKingpinx » Thu Sep 13, 2007 3:00 pm
Posei wrote: Remuss wrote: about as safe as using a watermelon for a helmet.
reminds me of Cin's avatar lol.
haha i love his avatar
.. ..... and i wouldnt know about this +7 junk lol i cant only get stuff to +3 or +4 at the most
__TheShadow__
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by __TheShadow__ » Thu Sep 13, 2007 7:36 pm
My Guildmember made a few days ago his 72 shield +7 without astral and immortal and his 72 glavie +7 without astral and immortal
tyfly
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by tyfly » Fri Sep 14, 2007 1:21 am
pends if you can afford the risk, because its a 50/50 chance, but you probably have better odds of breaking them than actually +7 them
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Itonami
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by Itonami » Fri Sep 14, 2007 1:32 am
You try it and let us know how it goes.
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