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Actual solution to botting
Posted: Fri Jul 20, 2007 8:15 am
by Rainigul
You know how every time the sro client is updated bots don't work anymore?
Sro could simply make it so that they update the game (it doesn't even have to be an update, just make the files different... Y'know? Hopefully you do) every week or so. That way bots wouldn't work.
They could update it every day, but if youd idn't play for a long time, it could take a long time to update the client.
Re: Actual solution to botting
Posted: Fri Jul 20, 2007 8:37 am
by Death2U
[SD]Rainigul wrote:You know how every time the sro client is updated bots don't work anymore?
Sro could simply make it so that they update the game (it doesn't even have to be an update, just make the files different... Y'know? Hopefully you do) every week or so. That way bots wouldn't work.
They could update it every day, but if youd idn't play for a long time, it could take a long time to update the client.
It's be easy to detect botters but Joymax intentionally let the botters bot until there's a huge update like the Euro or the 80 cap or the future 90 cap. They can just add a line of code that generate a checksum of the client and send it to the server to verify the client. It's not hard to get rid of bots, but Joymax <3 money
Posted: Fri Jul 20, 2007 9:19 am
by alZen
i can't say how easy or difficult to detect ... but for 1yr and this is all they have to show ... that speaks volume as far as i'm concerned.
Posted: Fri Jul 20, 2007 9:27 am
by NuclearSilo
If they did that earlier, i wouldnt have to leave

Re: Actual solution to botting
Posted: Fri Jul 20, 2007 9:30 am
by xzaz
Death2U wrote:[SD]Rainigul wrote:You know how every time the sro client is updated bots don't work anymore?
Sro could simply make it so that they update the game (it doesn't even have to be an update, just make the files different... Y'know? Hopefully you do) every week or so. That way bots wouldn't work.
They could update it every day, but if youd idn't play for a long time, it could take a long time to update the client.
It's be easy to detect botters but Joymax intentionally let the botters bot until there's a huge update like the Euro or the 80 cap or the future 90 cap. They can just add a line of code that generate a checksum of the client and send it to the server to verify the client. It's not hard to get rid of bots, but Joymax <3 money
And where should they put this line of code. Because its client sided it has to be in the Client.exe. But hey, people use softmods. So that would help.
Posted: Fri Jul 20, 2007 10:34 am
by Fat_Smurf
wow changing client every day?
u saw what happened with update today? galf silk buyer couldn't login for 1-2 hour <_<
Posted: Fri Jul 20, 2007 10:51 am
by sheeplol5
well theyve updated the client and this link:
http://www.rev6.com/index.php?site=servers
shows that around 60% of players in each server are bots
or that alot of players arent on BUT as wel all know since joymax are lazy, its probably bots.
Posted: Fri Jul 20, 2007 11:58 am
by ZeFrog
JM would run more efficiently actually...less bots means you need less servers...meaning lower costs...what the bots did,especially the goldbots, was artificially inflate the number of players forcing JM to create more servers which get again crowded by gold bots making them create more servers etc. further increasing the monetary costs for JM...
Also I've suggested daily client updates in the past...
Posted: Fri Jul 20, 2007 12:05 pm
by William-CL
It wouldn't be difficult for them to stop bots but like many have said, JM loves it's money.
Posted: Fri Jul 20, 2007 12:13 pm
by ZeFrog
Blackdragon6 wrote:It wouldn't be difficult for them to stop bots but like many have said, JM loves it's money.
Its a business, what do you expect? they have no moral or ethical obligation to anyone but their share-holders, who also love money...
The fact is, the botting and gold buying violates the ToS, and personally I think that, if JM said that botting and gold buying was ok upfront, they would have very very very few players...
Posted: Fri Jul 20, 2007 12:15 pm
by William-CL
ZeFrog wrote:Blackdragon6 wrote:It wouldn't be difficult for them to stop bots but like many have said, JM loves it's money.
Its a business, what do you expect? they have no moral or ethical obligation to anyone but their share-holders, who also love money...
The fact is, the botting and gold buying violates the ToS, and personally, if JM said that botting and gold buying was ok upfront, they would have very very very few players...
yea, but if they wanted to make money then they should have just made it p2p. Instead of making a good game with shitty service.
Posted: Fri Jul 20, 2007 6:02 pm
by Death2U
Blackdragon6 wrote:ZeFrog wrote:Blackdragon6 wrote:It wouldn't be difficult for them to stop bots but like many have said, JM loves it's money.
Its a business, what do you expect? they have no moral or ethical obligation to anyone but their share-holders, who also love money...
The fact is, the botting and gold buying violates the ToS, and personally, if JM said that botting and gold buying was ok upfront, they would have very very very few players...
yea, but if they wanted to make money then they should have just made it p2p. Instead of making a good game with shitty service.
But then little kids without credit cards won't be able to play SRO
Posted: Fri Jul 20, 2007 6:10 pm
by silverhawk282
Death2U wrote:Blackdragon6 wrote:ZeFrog wrote:Blackdragon6 wrote:It wouldn't be difficult for them to stop bots but like many have said, JM loves it's money.
Its a business, what do you expect? they have no moral or ethical obligation to anyone but their share-holders, who also love money...
The fact is, the botting and gold buying violates the ToS, and personally, if JM said that botting and gold buying was ok upfront, they would have very very very few players...
yea, but if they wanted to make money then they should have just made it p2p. Instead of making a good game with shitty service.
But then little kids without credit cards won't be able to play SRO
Didnt stop kids playing stuff like WoW,
Why should it stop P2P SRO?
Posted: Fri Jul 20, 2007 6:10 pm
by soxdrop
Triv1um wrote:well theyve updated the client and this link:
http://www.rev6.com/index.php?site=serversshows that around 60% of players in each server are bots
or that alot of players arent on BUT as wel all know since joymax are lazy, its probably bots.
more a lot more:
-half of the right loged in stalers/job/etc
-if the server is full many bots can't enter
roughly 80%