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When Euro Comes...... No 1 Star Popping

Posted: Tue Jul 03, 2007 11:36 pm
by 139022
this is good becuz i play csro and theives cant pop anymore......sorry mom0.
thieves cant do it because instead of thieves that are on there transports spawning thieves as they are currently doing now, they spawn hunters, which dont attack traders and only attack the thives :) :) :)

Posted: Tue Jul 03, 2007 11:38 pm
by VforVendetta
No... just no.

Posted: Tue Jul 03, 2007 11:41 pm
by Krad_Red
ill find a way :roll:

Posted: Tue Jul 03, 2007 11:43 pm
by Devotia
High level 1* merchant on horse in front of target.
Theif to clean up and kill hunter when horse dies.

It doesn't stop it, just changes the dynamics.

Posted: Tue Jul 03, 2007 11:47 pm
by Grim
Dude, thats just wrong.

Don't write on another way to one-pop..

We already have every-one writing on how bad they hate one-popping...
It's so annoying

Why not just do it, and have others find out how to do it.

Now I'm going to have my new Euro character doing a trade run, and get popped by a capped Chinese merchant. -.-

I was hoping that word would leak out by the time I turn lvl 80. :)
Maybe by that time, we get the 90 cap.

Posted: Tue Jul 03, 2007 11:48 pm
by Midori
Devotia wrote:High level 1* merchant on horse in front of target.
Theif to clean up and kill hunter when horse dies.

It doesn't stop it, just changes the dynamics.


ya... i was thinking the same thing myself... happened to me once in isro...

Posted: Tue Jul 03, 2007 11:54 pm
by sama98b
1* trader can be attacked over lv40 :D
No more 1* at all ..

Posted: Wed Jul 04, 2007 12:11 am
by Sharp324
lol mom0 is a joke anyway, not sure why everytime i see him i cant help but laugh. Plus, never been popped yet and so many 80s have tried

Posted: Wed Jul 04, 2007 12:13 am
by [SD]Twysta
Krad_Red wrote:ill find a way :roll:


:D

Posted: Wed Jul 04, 2007 12:13 am
by daddy
i love you crying noobs...

woah my 1* gets popped all the time...

DONT TRADE under level 64....
DONT TRADE alone...


JUST DONT TRADE...>!!!! :banghead:


well if they think a 1* is safe (now or after Europe) they are wrong.

Posted: Wed Jul 04, 2007 12:33 am
by [SD]Master_Wong
sorry to burst your bubble but wont the thief just attack your 1* trade without a second thought to popping seeing as they can after this update if my knowlage serves to memory

Posted: Wed Jul 04, 2007 12:35 am
by Krad_Red
Grim wrote:Dude, thats just wrong.

Don't write on another way to one-pop..


was figured out when we first learned about this job update. (almost a year ago)

There will always be some way to abuse the game's rules, just gotta deal with it.

Posted: Wed Jul 04, 2007 12:53 am
by Silver0
no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate if you do find a way so you have to be in a guild/union thats the same job and also high lvl since thiefs will spawn hunters and those hunters will only attack player thiefs and thiefs/hunters cant be in same pt so you cant get a hunter 2 kill thiefs for you
just play the game seriously hit lvl 80 get the skills and pwn union trades with mercs lvl 5thief will be faster anyways

Posted: Wed Jul 04, 2007 12:56 am
by sama98b
Silver0 wrote:no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate if you do find a way so you have to be in a guild/union thats the same job and also high lvl since thiefs will spawn hunters and those hunters will only attack player thiefs and thiefs/hunters cant be in same pt so you cant get a hunter 2 kill thiefs for you
just play the game seriously hit lvl 80 get the skills and pwn union trades with mercs lvl 5thief will be faster anyways


Guild/union still got the coloured name even when using job alias.

And wait until lv90/80 (the cap) euro wizards pop up from nothing and aoe, no one lives thru that 1 hit kill on everyone.

Want to job at the cap, there is 2 friend that can help, without them everyone dies. Ppl with maxed cleric tree and self rez scrolls.

I'm in those job fights already ^^

Posted: Wed Jul 04, 2007 1:00 am
by 139022
lol i never trade......my trade lvl is still 1 with 0% ^^

Posted: Wed Jul 04, 2007 1:01 am
by Corrupt
Only players under 40 will care >.>

We'll either see a lot more teamwork or big trade groups taking multiple routes since Den, Stronghold...ect will be optional trade destinations with lower $$ made. Or less traders period cause they won't want to be robbed every run since 40+ are able to get robbed. Although I heard if you manage to do a successful run it's actually worth the trade. Not sure about thieves though. They'll probably still get low as usually profit but will at least be able to rob more people.

I like the secret alias part. So people can't spam your chat window after robbing/killing the opposite job.

Posted: Wed Jul 04, 2007 1:04 am
by shadowman20875
Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!

Posted: Wed Jul 04, 2007 1:05 am
by Krad_Red
Silver0 wrote:no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:

Posted: Wed Jul 04, 2007 1:07 am
by sama98b
Krad_Red wrote:
Silver0 wrote:no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:


read my reply sometimes ^^^^

shadowman20875 wrote:Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!


312% on a trade and that is 212% profit on a few 100k load isn't a profit?
My 5* is 800k++ load and that is 1.6m++ profit :)

Posted: Wed Jul 04, 2007 1:09 am
by Krad_Red
sama98b wrote:
Krad_Red wrote:
Silver0 wrote:no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:


read my reply sometimes ^^^^


i know i know, just saying, if it so, then they are bummed when I decide to thief, aren't they? :twisted:

Posted: Wed Jul 04, 2007 1:10 am
by sama98b
my prev post :

"Guild/union still got the coloured name even when using job alias."

So guild member will have the orange job alias and union member will got the green job alias.
Rest is white.

So u will know who is who.

Posted: Wed Jul 04, 2007 1:14 am
by Krad_Red
meh, not going to argue, i understood your post, ill know who im farking with, oh wells :P

Posted: Wed Jul 04, 2007 1:15 am
by shadowman20875
sama98b wrote:
Krad_Red wrote:
Silver0 wrote:no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:


read my reply sometimes ^^^^

shadowman20875 wrote:Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!


312% on a trade and that is 212% profit on a few 100k load isn't a profit?
My 5* is 800k++ load and that is 1.6m++ profit :)

1 item drop=100k 1 elixir drop=5x~1xxk 1 alchemy drop=1~4k

Now let's factor in time... I win.

Posted: Wed Jul 04, 2007 1:17 am
by sama98b
if u count like that :) 1* 30min trades 200k profit, possible sosun drop ..

Posted: Wed Jul 04, 2007 1:18 am
by Corrupt
shadowman20875 wrote:Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!


312% on a trade and that is 212% profit on a few 100k load isn't a profit?
My 5* is 800k++ load and that is 1.6m++ profit :)



Not certain but they're supposedly raising the % a lot.......So trades are actually more profitable. The way things are now, you can make more grinding. We'll just have to wait and see though. Still should be fun.

Posted: Wed Jul 04, 2007 1:23 am
by sama98b
Oh and forgot the map wide trades at special time.
1 trader on elephant and ton of lv90 hunter.
About 20mill profit or +++ ...

And if castle owner and got access to the trader animals that attack too .....

Gives a meaning for union.

Posted: Wed Jul 04, 2007 2:50 am
by XemnasXD
i will personally kill any merchant i see helping out thief's...and any hunters helping out thiefs...Its about time Thiefs stopped looking to the other jobs for help..i can't stand have some high lvl hunters come along to kill me just so there noob friend who's to ghey to thief for himself can pick up my loot....i want JOB WAR!!! total war no exceptions :x

Posted: Wed Jul 04, 2007 2:58 am
by Silver0
look doing 1* is lame and popping 1* is lame

kill 5*
do 5*
more profit
more fun
take a f8cking risk
you lose 100k or 500k somtimes or you win 1.6mil or 3mil sometimes
make the game fun

Posted: Wed Jul 04, 2007 3:14 am
by Meow
Krad_Red wrote:ill find a way :roll:


+2

Posted: Wed Jul 04, 2007 3:16 am
by Dark Shifty
Devotia wrote:High level 1* merchant on horse in front of target.
Theif to clean up and kill hunter when horse dies.

It doesn't stop it, just changes the dynamics.


+1