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Dual Builds in europe - possible?

Posted: Tue Jun 26, 2007 8:48 pm
by LightningCat
When making a european char, is it possible and\or recommended to make it dual?
For example should a warrior take on the Bard skills as well so he can help his party?
Are most Wizards also Clerics?

I read about some people saying they were mainely Bards but as a Sub-Skills they were warriors.None of my friends who I will be in party with when europe comes out want to be solely a Bard or Cleric. So I am looking for ways for us to still have Buffers on our team without giving up completely on fighting skills

Thanks in advance.
Tom

Posted: Tue Jun 26, 2007 9:25 pm
by Millenium
Yes the mastery cap = your character level x 2 (used to e x 1.8 )

So technically you can have two "jobs"

Thought I don't think it'll be a good idea to make a Warrior/Cleric build. Warrior is STR and Cleric is INT. You won't have enough mana to use much of the cleric skills.

Never heard of the Bard/Warrior combo. What can a full INT Warrior do? Tanks magic mobs? >_> I think its generally a good idea not to mix the INT-based and STR-based classes.

Wizard/Cleric sounds good, but you have to realize farming SP on Europe race is hard. One of the reason is the equipments. You can't wear equipments according to your level, it depends on your mastery level. For example you can wear garment level X IF and ONLY IF you have wizard mastery level X, so it makes it hard to farm in general.

I tried keeping up with a bard/cleric build but I was running out of sp by level 13. Also in party battles you literally can't switch your weapons that fast to cast spells from two different classes so why not just stick to one.

Posted: Tue Jun 26, 2007 9:30 pm
by penfold1992
the more bad things i hear the more turned off about going 2 euro i am!

im definatly gunna explore using my chinese!

Posted: Tue Jun 26, 2007 9:35 pm
by JackB4u3r
I don't recommend being a Wizard/Cleric. Cleric is a healer and many people use it only for ress, while wizard is for damage and it's hard to do both in a battle, since wizards dmg is one of the main things which a party needs, while also clerics healing skills are the backbone of the whole party, especially of the tankers.

Also about Warrior/Cleric. Thats the most common for warriors, but they don't use it for healing or so, most of them only have ress, so that they can help if for example the cleric of the party dies.

Posted: Tue Jun 26, 2007 10:09 pm
by Necro-Mage
A warrior/cleric equals a paladin.

Posted: Tue Jun 26, 2007 10:41 pm
by Design
Too hard to farm sp in euro

Posted: Tue Jun 26, 2007 10:46 pm
by lexies2
If you make a cleric you might not want a 2nd tree. The cleric tree is the BIGGEST tree between euro and chiniese.

Posted: Tue Jun 26, 2007 11:02 pm
by Kitt
What about the sp ticket? It can be used on euro chars can't it??????

Posted: Tue Jun 26, 2007 11:02 pm
by lexies2
Kitt wrote:What about the sp ticket? It can be used on euro chars can't it??????
Yes, you can use it.

Posted: Wed Jun 27, 2007 2:29 am
by wisp0fwrath
Design wrote:Too hard to farm sp in euro


is it even necessary to sp farm in euro?

Posted: Wed Jun 27, 2007 3:01 am
by Sharp324
wisp0fwrath wrote:
Design wrote:Too hard to farm sp in euro


is it even necessary to sp farm in euro?


SP can get kinda tight but havnt ran out yet

Posted: Wed Jun 27, 2007 3:15 am
by LightningCat
I am planning on making a Wizard. So do you think that lvling up Bard masteries as well is a good idea? I know a Bard will be very essential...

Posted: Wed Jun 27, 2007 6:33 am
by whitesnow
No. Most bard buffs consume mp over time, and you'll need the MP as a wizard. Anyway, I'll be a Cleric or bard (maybe both if i can get nice people to party me and help me farm). That and I'm in your guild (I think) :)

Ya!

Posted: Wed Jun 27, 2007 6:57 am
by Slade
I going to be a wizzard too.. XD

Posted: Wed Jun 27, 2007 11:33 am
by xdiviner
yay for people who arnt being the warriors and rogues.... INT RULES go bards

Posted: Wed Jun 27, 2007 11:48 am
by Innovacious
xdiviner wrote:yay for people who arnt being the warriors and rogues.... INT RULES go bards


your all gonna be screwed if everyone is int. lol

Posted: Wed Jun 27, 2007 11:52 am
by xdiviner
i dont think so. i think there will be more str but still a lot of int cause it really does matter in euro (i think). the str will be warriors 2H sword and rogue daggers and the int will DEF. be wizards & clerics? (cause they're actually decent now)

Posted: Wed Jun 27, 2007 3:04 pm
by VforVendetta
Actually contrary to what the mod said Pure strength taking up int jobs is a very common procedure, because if you manage to get both for example a warrior mastery and a bard mastery to your level you can wear garments along with your sword or axes, making it sorta like the chinese, but this does require a lot of sp farming. My 2nd class is bard and it works great since bards generally never attack anything IF I happen to get attacked I dont die in one hit, and since the harp gives you extra MP there really isnt anything bad about it. Same for Wizard/Warrior or Wizard/Cleric him being able to wear light armor.

Posted: Wed Jun 27, 2007 4:19 pm
by wisp0fwrath
so whats a good tree to go with wizard? bard or cleric?

Posted: Thu Jun 28, 2007 3:32 am
by Juicy
xdiviner wrote:yay for people who arnt being the warriors and rogues.... INT RULES go bards

lol im going rogue

Posted: Thu Jun 28, 2007 6:01 am
by Death2U
Nothing is impossible.

Also, STR builds in Europe suck a donkey's ass.

Posted: Thu Jun 28, 2007 10:17 am
by Millenium
VforVendetta wrote:Actually contrary to what the mod said Pure strength taking up int jobs is a very common procedure, because if you manage to get both for example a warrior mastery and a bard mastery to your level you can wear garments along with your sword or axes, making it sorta like the chinese, but this does require a lot of sp farming. My 2nd class is bard and it works great since bards generally never attack anything IF I happen to get attacked I dont die in one hit, and since the harp gives you extra MP there really isnt anything bad about it. Same for Wizard/Warrior or Wizard/Cleric him being able to wear light armor.


First of all I'd like to be called by my name not a "mod" when I'm participating in discussions. No offence, it bothers me and its rude.

About warrior/cleric I still don't think its a good idea. You really dont' have that much time to farm SP in Euro, especially if you're with a party everyday, your levels will fly. Learning a sub tree just to wear garments? And what would the garment do for your warrior? Your warrior is supposed to tank, not look pretty.

Its okay if you can't solo PvP against a Chinese character. Whats important and whats getting my hopes high, is the fact that Euro will allow a group of close friends to grind together and do more trades and party war.

Let me emphasize again that a Euro char is not supposed to be balanced. You and your teammates cover each other's weaknesses. Obviously we're already used to Chinese solo style, you can grind by yourself for hours and in the end a person who's farmed up 200k SP in their Sosun set will come and own you. If you still like that, by all means, stay Chinese. I just hope people don't bring too much "solo" misconception into Euro.

Posted: Thu Jun 28, 2007 10:45 am
by mushrooms
Great_Master wrote:I don't recommend being a Wizard/Cleric. Cleric is a healer and many people use it only for ress, while wizard is for damage and it's hard to do both in a battle, since wizards dmg is one of the main things which a party needs, while also clerics healing skills are the backbone of the whole party, especially of the tankers.


Not only that, one would be overwhelmed by the amount of different skills.

Posted: Thu Jun 28, 2007 10:52 am
by jorgie
WARLOCK FTW!