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Fortress war Items

Posted: Sat May 19, 2007 8:14 am
by JeroenNL
Some Fortress War items found from the korean site:

Buffs:

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Name: Flag of Battle
Duration: 1 hour
Use: Inside radius(10m) 24 people max are given +10% phy/mag attack
Purchased from: Assistant junior official

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Name: Flag of Defense
Duration: 1 hour
Use: Inside radius(10m) 24 people max are given +10% mag/phy defense
Purchased from: Assistant junior official

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Name: Flag of Healing
Duration: 1 hour
Use: Inside radius(10m) 24 people max are given +5% hp/mp every 5 second
Purchased from: Assistant junior official

Attack Items:

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Name: Fortress Hammer
Duration: 1 hour
Use: Destroy the castle's infrastructure
Purchased from: Assistant junior official inside village

The hammer
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Name: Fortress Axe
Duration: ?
Use: Destroy the castle's infrastructure, more powerful than Hammer
Purchased from: General Market inside Fortress

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Name: Vibrating Bomb
Use: Kind of Frag Grenade
Purchased from: ?

Defense Items:

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Name: Small Repair Kit
Use: Repairs the infrastructure
Purchased from: ?

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Name: Medium Repair Kit
Use: Repairs the infrastructure
Purchased from: ?

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Name: Large Repair Kit
Use: Repairs the infrastructure
Purchased from: ?

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Guards:

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Name: Chinese Fighter Warrant
Use: Chinese NPC fighter which will protect the city for the ruling party.
Purchased from: Fortress Undergarment Battle Assistant.

the Guards - Credit to key-J for finding the pic
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Name: Chinese Bowman Warrant
Use: Chinese NPC bowman which will protect the city for the ruling party.
Purchased from: Fortress Undergarment Battle Assistant.

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Name: Islam Fighter Warrant
Use: Islam NPC fighter which will protect the city for the ruling party.
Purchased from: Fortress Undergarment Battle Assistant.

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Name: Islam Chakram (kind of weap) Warrant
Use: Islam NPC fighter which will protect the city for the ruling party.
Purchased from: Fortress Undergarment Battle Assistant.

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Name: European Fighter Warrant
Use: European NPC fighter which will protect the city for the ruling party.
Purchased from: Fortress Undergarment Battle Assistant.

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Name: European (three palace) Warrant
Use: European NPC fighter which will protect the city for the ruling party.
Purchased from: Fortress Undergarment Battle Assistant.

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Monster Items:

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Name: The Golden Petal
Use: A scroll to summon a trainable monster, with enough training it can become lethal.

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Name: The Silver Petal
Use: A scroll to summon a trainable monster, with enough training it can become lethal. (prob less powerfull than golden scroll)

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Transport Items:

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Name: Darkness Ryong
Use: Transport


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Name: Cloth Horse
Use: Transport

_____________________________________________________________

Other Items:

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Name: Command Quarters Operation Manual
Use: This will summon the Assistant junior official needed to purchase certain items.

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Name: Obstacle Operation Manual
Use: Creates obstacles for the enemies.

Posted: Sat May 19, 2007 10:20 am
by heroo
can't wait :D

Posted: Sat May 19, 2007 10:33 am
by XMoshe
heroo wrote:can't wait :D


I can...I rather have 90 cap/skill or euro then this....

Posted: Sat May 19, 2007 10:36 am
by yamataka
XMoshe wrote:
heroo wrote:can't wait :D


I can...I rather have 90 cap/skill or euro then this....


Why? so we can just mindlessly grind more or start new chars? Castle siege sounds fun and is something actually new to DO.

I too am so looking forward to this. And thanks for the new info.

Posted: Sat May 19, 2007 10:37 am
by Zypher
XMoshe wrote:
heroo wrote:can't wait :D


I can...I rather have 90 cap/skill or euro then this....


guess that could be a debate but if i had to choose, id pick fort.

itd be more fun imo

Posted: Sat May 19, 2007 10:46 am
by XMoshe
yamataka wrote:
XMoshe wrote:
heroo wrote:can't wait :D


I can...I rather have 90 cap/skill or euro then this....


Why? so we can just mindlessly grind more or start new chars? Castle siege sounds fun and is something actually new to DO.

I too am so looking forward to this. And thanks for the new info.


because the strongest guild/union will get hold of the fort and we all know who that is >.>

Posted: Sat May 19, 2007 11:37 am
by [SD]Kratos
XMoshe wrote:
yamataka wrote:
XMoshe wrote:
heroo wrote:can't wait :D


I can...I rather have 90 cap/skill or euro then this....


Why? so we can just mindlessly grind more or start new chars? Castle siege sounds fun and is something actually new to DO.

I too am so looking forward to this. And thanks for the new info.


because the strongest guild/union will get hold of the fort and we all know who that is >.>


lol i agree, no fun for people under 80.

Posted: Sat May 19, 2007 12:49 pm
by Spongey
Be better with different areas, like 0 to 20, 21 - 30 bla bla... 71 - 80 so the whole server could play it, and not just 80's

Re: Fortress war Items

Posted: Sat May 19, 2007 2:08 pm
by shadowskill
JeroenNL wrote:http://kr.silkroad.yahoo.com/gamedata/it_fortressitem.asp?imCgView=imTransportItem
(no idea)


maybe they are those attack monsters?
in that video which we got here somewhere runs big monster

Posted: Sat May 19, 2007 2:25 pm
by Stress
XMoshe wrote:
heroo wrote:can't wait :D


I can...I rather have 90 cap/skill or euro then this....

+1 siege can wait.

Posted: Sat May 19, 2007 2:27 pm
by Sharp324
One scroll would be the big monster that stomps on things i think

Posted: Sat May 19, 2007 2:31 pm
by Key-J
CHARGE
*Battle Cry*
Image

Nyahahah lol :P

Posted: Sat May 19, 2007 2:33 pm
by sama98b
Image
Nice to be there in person :)
Will post screens of the actual fights l8r. Would call it the fight of the sosuns :P

By the way there is 20% tax in jangan atm. since only goldbots play there anyway.

Re: Fortress war Items

Posted: Sat May 19, 2007 2:40 pm
by BrokenSaint
JeroenNL wrote:
http://kr.silkroad.yahoo.com/gamedata/i ... onsterItem
(a monster you can train to protect the fortress??)



omigawsh! pokemon!!!

Posted: Sat May 19, 2007 2:48 pm
by Sharp324
sama98b wrote:By the way there is 20% tax in jangan atm. since only goldbots play there anyway.


That would be the problem in iSRO, a guild would be a ass and make it so no1 would be able to buy the stuff there

Posted: Sat May 19, 2007 6:28 pm
by JeroenNL
Done with the pics and added more info

somethings are still pretty tricky but will check some more times

Posted: Sat May 19, 2007 7:21 pm
by achmalach
nice info thx
+1 for forts, no level update.

Posted: Tue Jun 19, 2007 5:10 pm
by JeroenNL
lol this thing still exists, well for anyone that hasnyt seen it yet here it is. :D

Posted: Tue Jun 19, 2007 5:32 pm
by THE_ZUL
wow..
smashing door look fun lol :D

Posted: Tue Jun 19, 2007 5:33 pm
by chesticles
THE_ZUL wrote:wow..
smashing door look fun lol :D


lol yea those hammers look like something out of WoW haha

and the soliders are awesome too dam this will probably be next years big update or part of it

Posted: Wed Jun 20, 2007 2:15 am
by Rainigul
Wow, great find.

Amazing how ksro can have islam warriors already... Assuming it's already implemented that is.

Posted: Wed Jun 20, 2007 2:20 am
by Ashikiheyun
This looks so freacking awesome, always fun to reread stuff on future updates to get pumped to grind, which I'm off to do :D

Posted: Wed Jun 20, 2007 4:01 am
by alZen
"Fortress Undergarment Battle Assistant" ... does he sell lingerie?

Posted: Wed Jun 20, 2007 4:14 am
by Hitman144
i cant wait for this , this is like a mini game in the game for high lvls and low lvls to have fun playing , i mean right now all we can do is train and pvp. this will bring new aspects to the game and everyone will enjoy it

Posted: Wed Jun 20, 2007 4:26 am
by Rainigul
alZen wrote:"Fortress Undergarment Battle Assistant" ... does he sell lingerie?


ELL... OH... ELL

Posted: Wed Jun 20, 2007 4:35 am
by alZen
hitman144 wrote:i cant wait for this , this is like a mini game in the game for high lvls and low lvls to have fun playing , ...


dun think u would enjoy much of it as a low level.

Posted: Wed Jun 20, 2007 5:34 am
by JeroenNL
alZen wrote:"Fortress Undergarment Battle Assistant" ... does he sell lingerie?


maybe..... well according to babelfish he is :D