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weird trade system not a bug
Posted: Wed May 09, 2007 3:35 am
by Blurred
(Sparta)morningdew wrote: Welcome to the new update.
Trade bonus.
Thief spawn.
Hunter required to trade.
joymax moderation team
:S
Posted: Wed May 09, 2007 3:39 am
by Sharp324
So this changes 1 star too?
Posted: Wed May 09, 2007 3:40 am
by [SD]happynoobing
Hershey wrote:yup
its preety wierd of them giving us a new trade system haha
mabye they got pissed off of people complaining of getting poped
so they make it that theifs pop them selves if they have a 5 star
hehe
but if they manage to survive wouldn't this make it even easier to pop?
Posted: Wed May 09, 2007 3:41 am
by tyfly
Just wondering do hunters spawn thiefs now?

Posted: Wed May 09, 2007 3:42 am
by sama98b
There is an easy way to pop now, you going to start seeing it soon enough.
It's more work but no traders can get thru no matter the * without hunters/merc support.
Posted: Wed May 09, 2007 3:44 am
by ZeFrog
Joymax wouldn't be planning on having thief players spawn hunters if they didn't think it was being exploited....I figure they gotta come up with decent looking anonymous hunter suits for those spawns like the thiefs get...
Also thief/hunter spawns aren't supposed to attack non-jobbing players either unless attacked as well...
Posted: Wed May 09, 2007 3:55 am
by Fat_Smurf
time to make a blader...
Posted: Wed May 09, 2007 4:15 am
by Dudez0r
Well you can still do a normal 5* just dont fill up the transport
Posted: Wed May 09, 2007 4:31 am
by truez
Dudez0r wrote:Well you can still do a normal 5* just dont fill up the transport
LMAO
Posted: Wed May 09, 2007 5:17 am
by Hajime Saito
This is gonna be so intresting in the jobs

Alot more action

Posted: Wed May 09, 2007 5:22 am
by KimaEri
It's only 25% of the trade update. -_-
...there is so much more that they should be adding.
Posted: Wed May 09, 2007 5:27 am
by Garrett
Personally I don't like it; it makes jobbing annoying. But how many Hunters does JM think one needs to do a trade? Man, before you could get away with 1 Hunter and yourself easily, but now to do a 5* you'd need 5+ Hunting.
Posted: Wed May 09, 2007 5:52 am
by Fat_Smurf
lmao at the dude who realise first he could charge his ox like a mofo and get out thinking he will get rich XD
Posted: Wed May 09, 2007 5:56 am
by Stallowned
I love how we got notified of the update

Posted: Wed May 09, 2007 5:58 am
by Fat_Smurf
Stallowned wrote:I love how we got notified of the update

Hello. This is [GM] Pranksta. You just got /wtfpwnt ROFLAMETHROWA
Posted: Wed May 09, 2007 6:03 am
by Sharp324
Cant wait to see how a full 5* with camels on a union trade will look, probably lag the server
Posted: Wed May 09, 2007 6:07 am
by chickenfeather

more like, "o shi- we accidentally made the trade items stack by 40 instead of 10, lets call this an update so we don't have to go back and fix it". Everything below the 5* is unaffected.
Posted: Wed May 09, 2007 6:59 am
by Deacon
Fat_Smurf wrote:Stallowned wrote:I love how we got notified of the update

Hello. This is [GM] Pranksta. You just got /wtfpwnt ROFLAMETHROWA
LOL!!!!!!

And yeah this new update makes it a lot harder to trade :o
Posted: Wed May 09, 2007 3:35 pm
by Millenium
I'm wondering why they aren't giving us the WHOLE job update =.=
Just the few "parts" of this update is making everything go crazy.
Posted: Wed May 09, 2007 4:23 pm
by xMoDx
chickenfeather wrote::roll: more like, "o shi- we accidentally made the trade items stack by 40 instead of 10, lets call this an update so we don't have to go back and fix it". Everything below the 5* is unaffected.
aaahahahahh

Posted: Wed May 09, 2007 4:28 pm
by Kamikaaze
Dya think this will stop popping?

Posted: Wed May 09, 2007 4:36 pm
by Mauler109
No.
It will only make it harder/faster.
Harder: thief has to defend itself before find the people.
Faster: Level 20 horse can't hold 5+ thiefs attacking it.
Posted: Wed May 09, 2007 4:39 pm
by Synergy
Sharp324 wrote:Cant wait to see how a full 5* with camels on a union trade will look, probably lag the server
The Catastrophe union tried a full 5* We had 6 traders with 5*. We had 5 70+ hunters. WAYYY too many theives. But.. It was exciting. Lets just say that we didnt get very far. LOL funny thing is when we were just getting outside of Hotan, we all crashed and Greece went into check. I thnk we crashed the server with our theif spawn

Posted: Wed May 09, 2007 4:41 pm
by desolator144
The details aren't exactly so clear when you read what morningdew said. So you guys say it won't let you out of town if you're on a 2* or more until you have a hunter in your party or something to that effect? Wow that's dumb....then again I own the one and only ALL hunters, no thieves guild on Venice

w00t!
Posted: Wed May 09, 2007 5:04 pm
by EllisD
desolator144 wrote:The details aren't exactly so clear when you read what morningdew said. So you guys say it won't let you out of town if you're on a 2* or more until you have a hunter in your party or something to that effect? Wow that's dumb....then again I own the one and only ALL hunters, no thieves guild on Venice

w00t!
Thats not it at all, lol
The spawns of the thieves on 5* runs increased exponentially (ive seen posts that have said that the lower star runs werent affected, and ive seen posts where they say they were affected, i havent done a trade yet since the update) so trying to leave town on a multistar by yourself, which was more than doable before, now isnt because of the number of thieves you will spawn. They are uber strong too.
I can only imagine filling up my ox (i could carry like 120k ish on a 5* before) with 4 times the goods now, so almost 500k, then getting 600%+ going to jangan, lol.
Posted: Wed May 09, 2007 5:11 pm
by Synergy
Yea, i had a full ox of about 460k. And the theives are alot stronger we noticed. Because a lvl 68 guildy was spawning orange theives to a lvl80.
Posted: Wed May 09, 2007 5:18 pm
by IceCrash
this isnt going to make poping easier, if every server is like greece, you just cant pop thieves at the dead ravine anymore, LOADS OF PPL trading, its amazing.
I want the lvl 90 cap fast only for one thing, its the only time they will update the jobs better

, and im gonna loooooveeeee it

Posted: Wed May 09, 2007 5:21 pm
by desolator144
hehehehe good thing I can kill monsters WAY above my lvl. Not that I ever run trade runs lol.
Posted: Wed May 09, 2007 5:24 pm
by ---Rev---
they are right its not a bug its just the effect of their half assed work ethic they think that if they rush out an update that people have been wanting for a long time it will stop people leaving for 2moons.
You think all this is a coincidence, they know that 2moons is gonna steall alot of people and they are tying to do something to stop it. They just ballsed up the patch