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About SOS luck...

Posted: Thu Apr 19, 2007 8:57 pm
by mushrooms
Hey, I was just wondering, are characters that receive sos during their noob times less likely to receive SOS when they reach a higher lvl like 52+? What has your experience been?

Posted: Thu Apr 19, 2007 8:58 pm
by Frozen
I haven't got an sos on this character and i'm almost lvl 67 :(

Posted: Thu Apr 19, 2007 8:58 pm
by Terran
This is true i found like 3 sos at lwo lvl i have not found ay more sos for about 40 lvls

Posted: Thu Apr 19, 2007 8:59 pm
by i play silk road
nope, SOX are random, although it would be better if you got one from 52+, as its worht more, stronger etc

Posted: Thu Apr 19, 2007 9:07 pm
by InsertName
RANDOM.

Posted: Thu Apr 19, 2007 9:17 pm
by TibusOfVenice
Some people like me have gotten to level 80 without ever finding an sos. and then there are ppl who find multiple soses in a week >.<

Posted: Thu Apr 19, 2007 9:20 pm
by ThatOneMan3424
i havent got any :banghead:

Posted: Thu Apr 19, 2007 9:26 pm
by William-CL
InsertName wrote:RANDOM.
I'm so sick of hearing this. There is probably some hidden status ingame that determines sos. Cause i'm pretty sure 50 sos before lvl 20 and none for 70 lvls isn't random.

Posted: Thu Apr 19, 2007 9:32 pm
by Erikutisnx
Today i found sos 66 earrings:))) im so happy:)

Posted: Thu Apr 19, 2007 9:35 pm
by PureOwnage
Seal drops of any kind are random, they use the Rand() function which generates a random number which is then attributed to the drop rate of a Seal item for the each character. Thus it is RANDOM! if anyone says otherwise, they know nothing of MMORPG game coding, and nothing about Silkroad Online. :D

Re: About SOS luck...

Posted: Thu Apr 19, 2007 9:45 pm
by Manowar
mushrooms wrote:Hey, I was just wondering, are characters that receive sos during their noob times less likely to receive SOS when they reach a higher lvl like 52+? What has your experience been?


From my experience that is false. Before hitting lvl 20 i found 4 sos items and since then i found about 6 other sos items (2 8th degree items) and 1 som. It's all random and luck.

Re: About SOS luck...

Posted: Thu Apr 19, 2007 9:50 pm
by ThatOneMan3424
Manowar wrote:
mushrooms wrote:Hey, I was just wondering, are characters that receive sos during their noob times less likely to receive SOS when they reach a higher lvl like 52+? What has your experience been?


From my experience that is false. Before hitting lvl 20 i found 4 sos items and since then i found about 6 other sos items (2 8th degree items) and 1 som. It's all random and luck.


im convinced this game hates me :banghead:

i cant even find one and u find 10 :banghead:

Posted: Thu Apr 19, 2007 10:02 pm
by soquaray
I've level 41 and I've found 7 SOS items.

Posted: Thu Apr 19, 2007 10:04 pm
by Hawkster
I have only found 2 so far and i have to buy most :(

Posted: Thu Apr 19, 2007 10:06 pm
by TibusOfVenice
It's all luck and chance...I guess you can call me unlucky :S

Posted: Thu Apr 19, 2007 10:14 pm
by rek
when olympus started i got like 20 soX and that was when like...20 people were on and at the time i didnt know what they were so i juz npced them
:banghead: :banghead: :banghead: :banghead: :banghead: :banghead:

Posted: Thu Apr 19, 2007 10:18 pm
by TibusOfVenice
reK wrote:when olympus started i got like 20 soX and that was when like...20 people were on and at the time i didnt know what they were so i juz npced them
:banghead: :banghead: :banghead: :banghead: :banghead: :banghead:

I guess it's better to not find any than to find some and NPC them :S

Posted: Thu Apr 19, 2007 10:25 pm
by BlackFox
PureOwnage wrote:Seal drops of any kind are random, they use the Rand() function which generates a random number which is then attributed to the drop rate of a Seal item for the each character. Thus it is RANDOM! if anyone says otherwise, they know nothing of MMORPG game coding, and nothing about Silkroad Online. :D

Really :wink:
Btw Is about luck and I have found some SOX so little luck I have.

Posted: Thu Apr 19, 2007 10:37 pm
by iSteal
I found my first sos at 27 or 28..i forgot. But it was a nice SOS Garm

Posted: Thu Apr 19, 2007 10:42 pm
by PureOwnage
PureOwnage wrote:
Seal drops of any kind are random, they use the Rand() function which generates a random number which is then attributed to the drop rate of a Seal item for the each character. Thus it is RANDOM! if anyone says otherwise, they know nothing of MMORPG game coding, and nothing about Silkroad Online. Very Happy

Really Wink
Btw Is about luck and I have found some SOX so little luck I have.


I'll say this again since BlackFox doesnt understand (sorry sweetie but I have played this game since first alpha.) SEAL DROPS ARE NOT BASED UPON LUCk, OR LUCKY ON EQUIPMENT. LUCK IS NOT A CALCULATABLE THING, GAMES ARE BASED ON COMPUTER CALCULATIONS. LUCK IS NOT ELECTRONICAL, IT IS SOMETHING THAT CAN ONLY BE ATTRIBUTED TO THE PHYSICAL WORLD, NOT VIDEO GAMES! That is unless SRO is like MapleStory, so that when you create a character it rolls an imaginary dice that gives your account a certain luck value, WHICH IS STILL BASED UPON THE Rand() FUNCTION FFS. THEREFORE IT IS COMPLETELY RANDOM! Thus Random# does not = luck

Posted: Thu Apr 19, 2007 10:54 pm
by rek
relax...what do u get from proving her wrong?

Posted: Thu Apr 19, 2007 10:57 pm
by BlackFox
PureOwnage wrote:
I'll say this again since BlackFox doesnt understand (sorry sweetie but I have played this game since first alpha.) SEAL DROPS ARE NOT BASED UPON LUCk, OR LUCKY ON EQUIPMENT. LUCK IS NOT A CALCULATABLE THING, GAMES ARE BASED ON COMPUTER CALCULATIONS. LUCK IS NOT ELECTRONICAL, IT IS SOMETHING THAT CAN ONLY BE ATTRIBUTED TO THE PHYSICAL WORLD, NOT VIDEO GAMES! That is unless SRO is like MapleStory, so that when you create a character it rolls an imaginary dice that gives your account a certain luck value, WHICH IS STILL BASED UPON THE Rand() FUNCTION FFS. THEREFORE IT IS COMPLETELY RANDOM! Thus Random# does not = luck


then is it not luck then... But can we call it for Random Luck ? /sarcasm

Posted: Thu Apr 19, 2007 11:04 pm
by PureOwnage
I get nothing, but one person saying other wise will spred like wildfire on SRF, I do not like to mislead people, I do not like people thinking that 1+1 =3 for example, Yes I have a large ego, but it is there for the protection of the knowledge of the people on SRF, people come here asking for facts and opinions, but when they want to know about something they should know the truth and not some bs :D Still wub u BF :P

Posted: Thu Apr 19, 2007 11:04 pm
by TibusOfVenice
PureOwnage wrote:
PureOwnage wrote:
Seal drops of any kind are random, they use the Rand() function which generates a random number which is then attributed to the drop rate of a Seal item for the each character. Thus it is RANDOM! if anyone says otherwise, they know nothing of MMORPG game coding, and nothing about Silkroad Online. Very Happy

Really Wink
Btw Is about luck and I have found some SOX so little luck I have.


I'll say this again since BlackFox doesnt understand (sorry sweetie but I have played this game since first alpha.) SEAL DROPS ARE NOT BASED UPON LUCk, OR LUCKY ON EQUIPMENT. LUCK IS NOT A CALCULATABLE THING, GAMES ARE BASED ON COMPUTER CALCULATIONS. LUCK IS NOT ELECTRONICAL, IT IS SOMETHING THAT CAN ONLY BE ATTRIBUTED TO THE PHYSICAL WORLD, NOT VIDEO GAMES! That is unless SRO is like MapleStory, so that when you create a character it rolls an imaginary dice that gives your account a certain luck value, WHICH IS STILL BASED UPON THE Rand() FUNCTION FFS. THEREFORE IT IS COMPLETELY RANDOM! Thus Random# does not = luck


>.< i'm still unlucky lol

Posted: Thu Apr 19, 2007 11:07 pm
by shoto
PureOwnage wrote:
PureOwnage wrote:
Seal drops of any kind are random, they use the Rand() function which generates a random number which is then attributed to the drop rate of a Seal item for the each character. Thus it is RANDOM! if anyone says otherwise, they know nothing of MMORPG game coding, and nothing about Silkroad Online. Very Happy

Really Wink
Btw Is about luck and I have found some SOX so little luck I have.


I'll say this again since BlackFox doesnt understand (sorry sweetie but I have played this game since first alpha.) SEAL DROPS ARE NOT BASED UPON LUCk, OR LUCKY ON EQUIPMENT. LUCK IS NOT A CALCULATABLE THING, GAMES ARE BASED ON COMPUTER CALCULATIONS. LUCK IS NOT ELECTRONICAL, IT IS SOMETHING THAT CAN ONLY BE ATTRIBUTED TO THE PHYSICAL WORLD, NOT VIDEO GAMES! That is unless SRO is like MapleStory, so that when you create a character it rolls an imaginary dice that gives your account a certain luck value, WHICH IS STILL BASED UPON THE Rand() FUNCTION FFS. THEREFORE IT IS COMPLETELY RANDOM! Thus Random# does not = luck


haha wow. Too bad its pseudu random...

Posted: Thu Apr 19, 2007 11:18 pm
by PureOwnage
Donno what you mean by pseudo randomness, but it does use the Rand() function lol want me to get into the game code and screenie it? (might take me time to refind that area of the code and decrypt it lol)

Posted: Thu Apr 19, 2007 11:54 pm
by iSteal
PureOwnage wrote:Seal drops of any kind are random, they use the Rand() function which generates a random number which is then attributed to the drop rate of a Seal item for the each character. Thus it is RANDOM! if anyone says otherwise, they know nothing of MMORPG game coding, and nothing about Silkroad Online. :D

Quit pulling stuff out of your butt

Posted: Fri Apr 20, 2007 12:20 am
by PureOwnage
Yet again ISteal pokes out his nubish head to yet again make a fool of himself. All item drops are randomly generated by use of the Rand() function, which goes hand in hand with probability. No luck is involved. But w/e iSteaL thinks he knows. I shut him up once I'll do it again. (PS: iSteal go Troll on other peoples topics, also keep it up ill make sure u dont bother me anymore)

Posted: Fri Apr 20, 2007 12:26 am
by Sharp324
PureOwnage wrote:Seal drops of any kind are random, they use the Rand() function which generates a random number which is then attributed to the drop rate of a Seal item for the each character. Thus it is RANDOM! if anyone says otherwise, they know nothing of MMORPG game coding, and nothing about Silkroad Online. :D



not completely random, since the computer works on a coded system that determines so, not 100%

Posted: Fri Apr 20, 2007 12:27 am
by rek
nahh i think u have more chance when less people are on the server..but thats never gonna happen