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Interactive Monster Map by Elite Guild

Posted: Thu Apr 19, 2007 12:11 pm
by MonstaH
Found it in the news on rev6.com, but here's the "official" link:

http://lododesign.com/map.html

It is kind of an interactive version of the Monster Maps available at sites like mmosite.com, but with additional features like what Lvl Elements you get from each Mob etc.

+ a pretty sweet interface ... controls are quite self-explanatory (some hints are given when the map loads ;))

Have fun. Credits go to BOSCOzzz, the creator.

P.S.: I hope it hasn't been posted yet, didn't see anything :?

Posted: Thu Apr 19, 2007 12:24 pm
by Killin 4ng3l
Thats kool as...very helpfull.

good work 8)

Posted: Thu Apr 19, 2007 12:26 pm
by roflcopter
that is way cool ^^

Posted: Thu Apr 19, 2007 12:32 pm
by LadyOphelia
:shock: Wow! Very nice :D

Posted: Thu Apr 19, 2007 12:45 pm
by Erikutisnx
Some Info of taklamaklan mobs is missing, but still cool

Posted: Thu Apr 19, 2007 12:58 pm
by RuYi
Nice find! This is useful! :)

Posted: Thu Apr 19, 2007 1:14 pm
by rangah
Useful.

Thanks Bosco :)

Posted: Thu Apr 19, 2007 1:23 pm
by Matrixman__
nice for uniques and finding good mobs grinding locations, but black robber bowman are missing

Posted: Thu Apr 19, 2007 1:44 pm
by achmalach
well done really
this is all info combined in one, he even is implimenting the skills and a little movie of what each skill looks like.

great job!

Posted: Thu Apr 19, 2007 1:46 pm
by Deacon
Yeah posted at our union site also, seen it.. Nice

Posted: Thu Apr 19, 2007 2:29 pm
by MonstaH
Matrixman__ wrote:nice for uniques and finding good mobs grinding locations, but black robber bowman are missing


Their area inside the Heukmakdan Den is shown though ... look again carefully :)

And yeah, I've seen that it is not "the ultimate" yet, but it's pretty decent.

Maybe a little donation will boost his work? :P

Posted: Thu Apr 19, 2007 2:34 pm
by Chaby
Doesnt load for me. Only black background. :?

Posted: Thu Apr 19, 2007 2:40 pm
by [SD]Frites
Kool ! very usefull ! Thx elite !!

Posted: Thu Apr 19, 2007 2:50 pm
by MonstaH
Chaby wrote:Doesnt load for me. Only black background. :?


Do you have newest flash installed? Otherwise it might be lagging, wait a bit ... first comes a small kind of splash screen, then it loads up (for me at least).

Posted: Thu Apr 19, 2007 2:50 pm
by NuclearSilo
this is better than JM's guide :D
FTW

Posted: Thu Apr 19, 2007 2:59 pm
by BryaN
Wow tis guide rocks!

Posted: Thu Apr 19, 2007 3:16 pm
by Gaara
This guide is ok.

It would be AMAZING if it wasn't so buggy, the flash worked right, and if it basically overall worked.


It rules otherwise the skill tree thing with the minivideo IS AMAZING.

Posted: Thu Apr 19, 2007 3:49 pm
by TibusOfVenice
Wow, this is sweet...specially the element thing

Posted: Thu Apr 19, 2007 4:25 pm
by Innovacious
what ever happened to bosco? did he get banned from here? dont see him ingame anymore either

Posted: Thu Apr 19, 2007 4:31 pm
by Crumpets
Innovacious wrote:what ever happened to bosco? did he get banned from here? dont see him ingame anymore either


He sold his account to a complete boon, who has no clue what a nuke is.

GG.

Posted: Thu Apr 19, 2007 4:35 pm
by Innovacious
Plus44 wrote:
Innovacious wrote:what ever happened to bosco? did he get banned from here? dont see him ingame anymore either


He sold his account to a complete boon, who has no clue what a nuke is.

GG.


Oh, must of missed that :banghead:

Posted: Thu Apr 19, 2007 4:46 pm
by SuicideGrl
nice flash work, from a programming standpoint. the interface is pretty well-done. it has some bugs, but i'm sure those will be worked out. i like the skill guide too, can't wait till that's finished.

Posted: Thu Apr 19, 2007 4:52 pm
by ThiefzV2
I thought I saw one exactly like this on rev6

Posted: Thu Apr 19, 2007 4:52 pm
by Quyxz
Chaby wrote:Doesnt load for me. Only black background. :?

Me neither. :(

Posted: Thu Apr 19, 2007 5:03 pm
by SlackerOf2006
It's kinda neat, but little glitchy. Also, if you actually look where he says the mobs are supposed to spawn, most of them are way off. To be honest, it almost looks as though he didn't even try to have a significant amount of accuracy. I could come up with better shading for the monster spawns just off the top of my head.

Posted: Thu Apr 19, 2007 5:06 pm
by Innovacious
SlackerOf2006 wrote:It's kinda neat, but little glitchy. Also, if you actually look where he says the mobs are supposed to spawn, most of them are way off. To be honest, it almost looks as though he didn't even try to have a significant amount of accuracy. I could come up with better shading for the monster spawns just off the top of my head.


they dont look way off to me. you can do better? go ahead.

Posted: Thu Apr 19, 2007 5:57 pm
by .M
Very nice. Good job. :)

Posted: Thu Apr 19, 2007 6:06 pm
by Stress
Doesn't work for me... just black background :(

Posted: Thu Apr 19, 2007 6:09 pm
by .M
tiglari51 wrote:Doesn't work for me... just black background :(

Try installing Adobe Flash Player 9.

It should work then.

Posted: Thu Apr 19, 2007 6:20 pm
by SlackerOf2006
Innovacious wrote:
SlackerOf2006 wrote:It's kinda neat, but little glitchy. Also, if you actually look where he says the mobs are supposed to spawn, most of them are way off. To be honest, it almost looks as though he didn't even try to have a significant amount of accuracy. I could come up with better shading for the monster spawns just off the top of my head.


they dont look way off to me. you can do better? go ahead.

Sigh... there's just too much to fix. It would take too much time to make all the corrections. Like I said, it's kinda neat. It's nice that someone's trying to help out others. It just doesn't seem like he spent a whole lot of time on accuracy. After looking at it for 10 seconds, I decided it wouldn't be something I would use again. It's a good idea, just needs to be perfected before it's published for the world to see. I believe the map silkroadonline has for mobs are more accurate. Even those are fairly vague.

I'm not bashing this person's map or efforts. I'm just pointing out the inaccuracies.