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Does anyone know exactly how xp is calculated in share xp

Posted: Thu Mar 29, 2007 6:43 am
by Stallowned
Pretty straightfoward question.

For example I am 7x, in a share party with someone that is 1x.

Which mobs will give hte most xp per kill to the 1x?

Posted: Thu Mar 29, 2007 6:49 am
by Kill_4_FooD
something around the 1x's lvl

Posted: Thu Mar 29, 2007 7:01 am
by [SD]Twysta
No Kill_4_Food.....
You have to think about it in a very simple way stall. The xp you get off the mobs you are fighting goes half to him, right?

Then just fight against the highest mobs you can take so you get most xp = most xp for him.

Posted: Thu Mar 29, 2007 7:04 am
by shousuke
IIRC xp is the maximum for a single monster is when a monster is exactly 9lvls above you...
after that the xp starts to drop a little bit.

as to how xp is distributed between a 7x and a 1x in a share party i have no idea xD

Posted: Thu Mar 29, 2007 7:06 am
by Stallowned
Twysta wrote:No Kill_4_Food.....
You have to think about it in a very simple way stall. The xp you get off the mobs you are fighting goes half to him, right?

Then just fight against the highest mobs you can take so you get most xp = most xp for him.

If only that was how it really worked..

In share party with me, level 9-10 gets ~140 xp on high 3x/low 4x mobs.

In share party with me, level 27-28 gets ~350 xp on niya snipers.

I will look into what you said shousuke, thanks.
Hopefully, the person who is doing the killing's level does not affect the amount of xp/sp the other person gains.

Posted: Thu Mar 29, 2007 11:25 am
by Nyahgis
I think, sadly enough, that the level does matter. An 5x friend, a 2x, and myself went to Yeti about a month ago to give pLeveling a shot again. The 2x gained more from the 5x killing a yeti than I myself with him in the pt.

Posted: Thu Mar 29, 2007 11:36 am
by [SD]Twysta
I really do think it gets split in half if your in a 8/8 pt with 2 ppl...

EDIT: Wait, you mean if your in range of sp share right?

Posted: Thu Mar 29, 2007 1:25 pm
by Vintar
I think that the lvl's in the party is very relevant in the xp calculation.

All things explained under this are NOT "exacts". It's just my feeling about Xp share after making some powerlevel on iSRO and kSRO. Too bad I don't remember the exacts amounts ^^

The higher you are, the most % you get for each kill.
To simplify what I want ot say, let's take an example.

Share xp party with only two people, both within range of share, and both going 0 gap. The XP/SP decomposition is always calculated after the party bonuses/share.
Let's say with only 2 ppl, you got a 0 bonus xp (easier for the calculation, I may make a second example with a full pt)

So we have our Lvl 80 training with a lvl 20 (these levels are easier for understanding because 80+20 = 100)

Let's say you train on Penons.
For a lvl 80, a Penon is... 200 xp
For a lvl 20, it's 2000 xp

Lvl 80 will take 80% of the xp : getting 160 xp
Lvl 20 will take only 20% : getting 400 xp

(the numbers are NOT the good ones, it's just to explain how the share amount is calculated - in my opinion)

Now harder, we take an example based on kSRO.
We got a full party of 8 people, 1 lvl 90 (trainer) and 7 lvl 30 (trainees) still at penons.
let's say a full party doubles each XP gain before sharing (which is a roughly estimation).
We have : sum of lvls is 90*1 + 30*7 = 300
We see that the lvl 90 is taking 90/300 % of the xp (30%) leaving 10% for each trainee.

Back to the xp of a penon :
For lvl 90 : 100 xp
For lvl 30 : 3000 xp

bonus xp share = *2

so for a kill :
the lvl 90 is getting 100*2* 30% = 60 xp
each lvl 30 gets 3000*2* 10% = 600 xp

Now the calculations for just 1 lvl 90 and 1 lvl 30
100 xp * 1 (no share bonus) * 75% = 75 xp for the trainer
3000 xp * 1 (still no bonus) * 25% = 750 xp for the trainee


With a full party, you can see that each trainee gets a little less xp than if he was alone, but the total amount gained by all the trainees is WAY higher.

Posted: Thu Mar 29, 2007 3:16 pm
by HakubiNi
Here's a theory:

Like shousuke said, after like 9 levels above you, the actual exp given by each mob decreases instead of increasing. After the exp is divided among the masty members (in case of two, 50% each), exp is calculatted indivudually.

If one low level (10) kills an Yeoha, he'll get like 200 exp (just an example). A high level gets 10 exp. When the two of them party, the low level starts getting 100 exp and the high level gets 5 exp.

However, on a high level monster, the low level gets few exp because it actually decreases after a certain level, but the high level still gets only half of it. For example, a high level kills a mob that gives 2000 exp. On the party, he gets only 1000 but it doesn't mean the low-level willl get the 1000 points that were shared by the high level. He'll get half the exp he normally would when killing this high level monster single-handedly (if he can, that is).

In other words: If you want to powerlevel a newbie, kill the monsters of his level fast instead of taking him to kill monsters of your level. He'll get only half the exp he usually gets, but since you kill way faster it's profitable for him.

Oh, about the bonus... I think it still is 3% each character (The bonus of a 4/4 party is 9%). If you manage to get 8 people with you, bonus can be as high as 21% :shock: But there are few places you could find monsters for 8 people to kill nonstop.

Comments?

[edit]
Reminding that the bonus is (3% * people on the party - 1),, since you don't get your own bonus exp.

I'll test this with my friend tonight.

Posted: Thu Mar 29, 2007 3:27 pm
by Stallowned
And about the xp increase for 8 people parties.
Does it have to be 8 people in the xp range, or just 8 people in the party no matter where they are for the xp to be increased?
So. the best thing to do would be to go around lion shouting mobs 9 level above the other person?

Posted: Thu Mar 29, 2007 3:28 pm
by PsYch008
the more xp the person killing gets, the more xp everyone else gets is all i know.

example. you are out killin mujis with lvl 25, 50, and 55

the 50 gets more xp from killing them than the 55, so when the 50 kills them everyone gets slightly more xp than if they 55 were to kill it.

not sure exactly how the numbers work, but thats one part i know.

Posted: Thu Mar 29, 2007 4:08 pm
by HakubiNi
Stallowned they all must be in range, or else exp isn't divided and the bonus doesn't apply.

PsYch008 if it were that, level 1x would get a lot of exp from Mujigis no?

Posted: Thu Mar 29, 2007 4:10 pm
by PsYch008
HakubiNi wrote:Stallowned they all must be in range, or else exp isn't divided and the bonus doesn't apply.

PsYch008 if it were that, level 1x would get a lot of exp from Mujigis no?


they get more xp if the lower level kills, but they still get smaller amounts of xp than the 5x players.

Posted: Thu Mar 29, 2007 6:36 pm
by Painbringer
I tried doing a share party with a level 1 when i was 32.

When I killed a lv 30 mob the level 1 got less xp than he'd get when killing ONE mangyang alone.

Posted: Thu Mar 29, 2007 7:07 pm
by Khalephax
Vintar has it correct as far as I can tell, from my experimenting. It is ratioed; the high level will get most of it, and the low level will get a small percentage of it THEN color modifiers will be applied. (color of mob)

F.ex. a 7x kills a penon, and the 1x is within range. The 7x will get his % of the xp then the fact that the mob is blue to him (20 levels lower~) will penalize his xp. The 1x will still get his full % of xp though.



For a full 4 man (xp dist) party, you get a 10% bonus. For a full 8 man (xp share) party, you get a 20% bonus. Sounds better right? Well, it is, but no one thinks so.

Let's say there's a full xp share party (8 people) of all same level, all within range. One guy kills a mob that normally gives him 2000 xp SOLO. Since he is in an 8 man party with all equal levels, he gets 300 xp (2000 / 8 = 250.. 250 * 1.2 = 300)

Since it is divided 8 ways, all 8 people must kill one mob, for a total of 8 mobs killed. So, 8 * 300 = 2,400 xp to each party member from the 8 mobs, 20% more than solo. In a full 4 man, if he were to kill that mob, he would get 2,200 (2000 xp with a 10% bonus)

Thus, if you have all your party members within range all killing, you actually can make more xp. Unless you factor in a gold ticket, then there's no point doing share xp (unless you are saving your gold ticket)


That was how it worked when I was testing the 8 man parties. As to whether or not you need to be in range to get the xp bonus, I believe you do.

Posted: Fri Mar 30, 2007 12:02 am
by achmalach
nice theories.in only know for a fact that the mobs may not be to high level if ou shared xp with a low level. Me at guards and a level 24 with me gave himonly like 0.01 a kill which is, at his level soooooo low

Posted: Fri Mar 30, 2007 12:04 am
by LadyB
i think its just better if he trains himself. no offense

Posted: Tue Apr 03, 2007 3:01 pm
by HakubiNi
Sorry about digging this thread from the dephts of the 5th page, but I did the said test.

I'm level 55, my friend is level 37. This test was done at Ongs (34) and Black Robber Followers(35). The values are only similar, not exact, but should give the idea.

First, I asked him to kill an Ong. He got something like 1000 exp. Then I partied him and killed a few Ongs with him. He said that for each killed Ong, he got 450 exp.

Second, I asked him to kill a Black Robber Follower. the exp this time was about 1100. Then we once again partied and killed some black robbers. He got about 500 exp.

I rounded the values, but you could notice a trend: The closer the mob was to his level, the closer it was for the exact 50% experience he normally gets. I didn't test because it was too late, but I suppose that if we hit some level 37 mob (Black Robber Bowman?) he would get 50% plus the exp bonus from being in a share party. Due to the high speed of kill (I 1 hit everything), he got some quite good and fast experience.

Another reason for not testing on a level 37 mob is that he's Full Int on garments, I was afraid a bowman would easily kill him. :/

I also didn't test how it behaves on more than two people parties, but this test should answer StallOwned's first question that was which was the best way of helping his low-leveled friend to level up.

I mean on further testing by taking him to Dead Ravine, and see how his EXP behaves when he's facing a level 41-42 monster, which is orange for him. If I am right, then the best way of leveling him will be taking him to a place which is full of monsters that I can kill easily and that is around his level (either Ongs or Eye-monsters).

(needless to say, my exp was worthless)

Sorry about digging it up once again, but I just had to post it :oops:

Posted: Tue Apr 03, 2007 3:51 pm
by NuclearSilo
None of your idea is correct. I did some test.
Me: lv 45 gap 2
Friend: lv 42 gap 3
Killing Bunwhang (white to me, orange to him)

Solo:
Me: 1300exp 122sp

Party:
Me: 700exp 66sp
Friend: Same amount as me

BUT if he kills green mob which is blue to me, then i only receive the half of him.

/discuss

Posted: Tue Apr 03, 2007 4:02 pm
by HakubiNi
Your friend happens to have a 3 level difference. That must be very different from testing it with someone 18 levels under you (my case).

Oh, it wasn't an idea. It was an actual test.

Posted: Tue Apr 03, 2007 4:21 pm
by Stallowned
It would be cool if several people of different levels could take people across sro and write down the xp they get for each monster.

That way we could finally figure out how this crap works

Posted: Tue Apr 03, 2007 5:06 pm
by nycxfool
Twysta wrote:No Kill_4_Food.....
You have to think about it in a very simple way stall. The xp you get off the mobs you are fighting goes half to him, right?

Then just fight against the highest mobs you can take so you get most xp = most xp for him.


wrong. i did an experiment with this a while ago. i made a lvl1 account and my friend was lvl60. we both went to yetis. every yeti he killed, i got like 10 exp. you would normally expect like 2000 exp right? but it doesnt work that way <_<

Posted: Tue Apr 03, 2007 7:55 pm
by HakubiNi
I'll try testing with more friends, other than see if my first friend would get good experience on Dead Ravine. But I can't assure, there are few active low levels on my guild ><"

Posted: Tue Apr 03, 2007 9:09 pm
by Da_Realest
It may be better to just wait for Euro Stallowned. Party mobs make powerleveling so much easier.

I was in a share party with 6 other people near me. The power leveler was level 44. The mobs were 3 levels above me.
Image

As you can see, there is a big difference between a regular mob and a party mob.

Here I am now in a share party with a level 82 power leveler. This time the mobs are 56 levels above me and I'm in a party with 3 other people. Even though the mob is 56 levels higher and I'm in a share party with 3 others, the exp I got wasn't much better than the orange mobs I was fighting above.

Image

I don't think the number of people in your party plays a bigger role than the level gap between the mobs you are fighting.

Posted: Tue Apr 03, 2007 9:11 pm
by MastaChiefX
Lets say you lvl 10.


A lvl 30 mob gives that person the same xp as a lvl 80 mob.

20+ Cap.

Posted: Tue Apr 03, 2007 9:27 pm
by AllEyezOnMe
Twysta wrote:No Kill_4_Food.....
You have to think about it in a very simple way stall. The xp you get off the mobs you are fighting goes half to him, right?

Then just fight against the highest mobs you can take so you get most xp = most xp for him.


No Twysta.....
Don't talk out your ass ;)

Posted: Tue Apr 03, 2007 9:33 pm
by mushrooms
Not sure if this will help or not, but my friend who was playing KSRO said that the guild master was a lvl 90 and was powerleveling the noobs in the guild that were all under lvl 25 (7 in total). They went to the Penons. And he got the same amount of EXP (with no gap) as he would if he solo'ed at a white-name monster to him (he was around the early 20s).

So from this we know that the Penons were blue to the guild master. And that the noobs were getting as much EXP as they could if they had trained at a monster their same level.

Posted: Tue Apr 03, 2007 9:34 pm
by MastaChiefX
mushrooms wrote:Not sure if this will help or not, but my friend who was playing KSRO said that the guild master was a lvl 90 and was powerleveling the noobs in the guild that were all under lvl 25. They went to the Penons. And he got the same amount of EXP (with no gap) as he would if he solo'ed at a white-name monster to him (he was around the early 20s).


As I said, max level for power leveling is 20 levels above the person you are plving.

Posted: Tue Apr 03, 2007 9:48 pm
by NuclearSilo
nycxfool wrote:
Twysta wrote:No Kill_4_Food.....
You have to think about it in a very simple way stall. The xp you get off the mobs you are fighting goes half to him, right?

Then just fight against the highest mobs you can take so you get most xp = most xp for him.


wrong. i did an experiment with this a while ago. i made a lvl1 account and my friend was lvl60. we both went to yetis. every yeti he killed, i got like 10 exp. you would normally expect like 2000 exp right? but it doesnt work that way <_<

Because for each lvl, there is a base exp. Exp depends on the difference of lvl.
If u hunt mob 1 lvl higher than u, u'll get (base exp + 10%)
+2 => +20%
+3 => +30%
-1 => -10%
..... so on
but there is a limit

Posted: Tue Apr 03, 2007 9:49 pm
by MastaChiefX
NuclearSilo wrote:
nycxfool wrote:
Twysta wrote:No Kill_4_Food.....
You have to think about it in a very simple way stall. The xp you get off the mobs you are fighting goes half to him, right?

Then just fight against the highest mobs you can take so you get most xp = most xp for him.


wrong. i did an experiment with this a while ago. i made a lvl1 account and my friend was lvl60. we both went to yetis. every yeti he killed, i got like 10 exp. you would normally expect like 2000 exp right? but it doesnt work that way <_<

Because for each lvl, there is a base exp. Exp depends on the difference of lvl.
If u hunt mob 1 lvl higher than u, u'll get (base exp + 10%)
+2 => +20%
+3 => +30%
-1 => -10%
..... so on
but there is a limit


+20 levels.