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5* Plans (With 1(Maybe 2) Flaw)
Posted: Fri Jan 19, 2007 10:36 pm
by Vandango
now i got the on how to kill NPC thiefs book rdy
not worried about the NPC thiefs
but its the route
(1st Flaw) Ferrys
the thiefs can always cut me off at the ferrys theres never no thiefs at the ferrys and i cant hide if they got the draw distince on max
does anyone know a way thu the ferrys without getting seen by thiefs
2nd Flaw Experinced Noobs
now if i was a noob and saw a 5*
i would send a msg to my guild and say hey theres a 2x time doing a 5* can a 6x go rob him
and they would come own me
can anyone figure out a way round these 2 flaws
Posted: Fri Jan 19, 2007 10:44 pm
by Preditor
well, for the 1st flaw, get a friend to scout the ferry's 4 u.... if he see's any thieves u know u need to chance ur plans....
and for the 2nd flaw.... hope you have a darn good hunter..... and hightail it out of there ASAP xD
Posted: Fri Jan 19, 2007 10:56 pm
by Grimjaw
Preditor wrote:well, for the 1st flaw, get a friend to scout the ferry's 4 u.... if he see's any thieves u know u need to chance ur plans....
and for the 2nd flaw.... hope you have a darn good hunter..... and hightail it out of there ASAP xD
And what if those thiefs have theire jobsuits de-equipped?
It's always a good idea to take a hunter with you on any kind of trade.
But then again,can you trust that hunter?

Posted: Fri Jan 19, 2007 11:04 pm
by Vandango
Grimjaw wrote:Preditor wrote:well, for the 1st flaw, get a friend to scout the ferry's 4 u.... if he see's any thieves u know u need to chance ur plans....
and for the 2nd flaw.... hope you have a darn good hunter..... and hightail it out of there ASAP xD
And what if those thiefs have theire jobsuits de-equipped?
It's always a good idea to take a hunter with you on any kind of trade.
But then again,can you trust that hunter?

well the hunter will hopefully come in the form in our lovely key-j or kom my guildies so they wont backstab me

Right Key
Right.........
lol j/k
what i meant by exeprinced noobs is that 1x calling there guildes to rob me
Posted: Fri Jan 19, 2007 11:14 pm
by Grimjaw
Karlos Vandango wrote:Grimjaw wrote:Preditor wrote:well, for the 1st flaw, get a friend to scout the ferry's 4 u.... if he see's any thieves u know u need to chance ur plans....
and for the 2nd flaw.... hope you have a darn good hunter..... and hightail it out of there ASAP xD
And what if those thiefs have theire jobsuits de-equipped?
It's always a good idea to take a hunter with you on any kind of trade.
But then again,can you trust that hunter?

well the hunter will hopefully come in the form in our lovely key-j or kom my guildies so they wont backstab me

Right Key
Right.........
lol j/k
what i meant by exeprinced noobs is that 1x calling there guildes to rob me
I would like to help out in any way i could,but you're on a different server.

Posted: Fri Jan 19, 2007 11:51 pm
by Shimohime
1st flaw: there's a bug in sro that allows u to climb a mountain and run under the river
2nd flaw: bribe the noob
Posted: Sat Jan 20, 2007 12:09 am
by pingpongboss
there's another flaw. right now you're basically announcing to the world that you're going to do 5 stars. The main idea in a multistar is stealth. fail
Posted: Sat Jan 20, 2007 1:46 am
by Blackchocob0
Lol watch out for the thieves that are now camping outside the Ferry on both sides for the moment you decide to do your 5* run.
Cos it's as important as getting a PS3.
Posted: Sat Jan 20, 2007 2:23 am
by streetrobban
Send a Global Chat saying theres two 5* noobs trading at Eastern Ferry, and then you go to Western Ferry

Maybe youll get rid of some thieves.
Posted: Sat Jan 20, 2007 2:28 am
by Shimohime
Distraction, good plan!
Posted: Sat Jan 20, 2007 4:22 am
by Ell
Gates can be a problem sometimes. Thieves hang around and randomly follow traders, and you could also be unlucky enough to spawn 5 thieves in front of a bunch of 60s and 70s right as you come out.