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Addons For Silkroad
Posted: Sun Nov 05, 2006 4:36 pm
by Vapors
is there any add ons for silkroad such as the ones in World of Warcraft or similiar
Posted: Sun Nov 05, 2006 4:45 pm
by Quyxz
You mean keyloggers?

Posted: Sun Nov 05, 2006 4:47 pm
by Silverbolt
u mean patches ?
yea we have a stupid "addon" every now and then but all they do is more lag and more dc s
Posted: Sun Nov 05, 2006 4:49 pm
by Vapors
...no i mean like in WoW you could like tell the time you were going to level and how much more of a certain monster you had to kill before you leveled and like telling the cooldown time of a spell you know stuff like that
Posted: Sun Nov 05, 2006 4:58 pm
by Key-J
Well people know how long it will take them to lvl up. Its called MATH.
(Total LvLUp EXP)-(Aquired LvLUp EXP)=(Exp Difference)
*Kill a Monster*
(Exp Difference)/(Exp from Monster Kill)=Number of That monsters to Kill
E.g
10,000,000-6,856,294=3,143,706
*Kill a Monster*
3,143,706/1,245=2525 Of that Mob to kill
However you must also calculate in Quests, and of course you will get Different ammounts of EXP for different reasons, E.g Gold/Silver Ticket, Party, Unique, Giant, Champion, NPC thiefs ect...
Posted: Sun Nov 05, 2006 5:21 pm
by zrabbit
As far as i know there are no legal add ons for SRO. also if i remember well you are not allowed to used, i should read the contract of the game again. I think that before the autopotion feature appeared there was a addon for that, but that i think was at the beta, long time before i started to play
Posted: Sun Nov 05, 2006 5:42 pm
by Tallrik
Well so far i've seen quite a few misc. silkroad programs like
Char builder
Sp Calculators
Some kind of "how many mobs do i need to kill to lvl" program
X and Y locator
I have never seen any custom UI's on SRO but i'd like those ALOT!
For example on most mmorpgs u can download more advanced UI's for the game that calculates mobs HP and shows it in percentage on the "name bar", stuff like that

could come in handy for seeing when isy spawns army ;o
There are quite a few real "add-ons" but all are illegal.
Re: Addons For Silkroad
Posted: Sun Nov 05, 2006 7:36 pm
by Project-Dragon
Vapors wrote:is there any add ons for silkroad such as the ones in World of Warcraft or similiar
I know a released rusian toolbox and an english/german in progress.
Posted: Sun Nov 05, 2006 7:56 pm
by FFGIRL
There are no legal addons to the game. Any other "addons" produced would therfore be going against the TOA and can result in the blocking of your account.
Posted: Sun Nov 05, 2006 8:03 pm
by BotKilah
yes there is one its called SROBOT

Posted: Sun Nov 05, 2006 8:04 pm
by Drew_Benton
No, SRO does not have an in-game programmable API to do what WOW can do.
It'd be a nice addition though.
Posted: Mon Nov 06, 2006 6:15 pm
by billgeta
i rather they fix the lag/dc/bots/ccfers b4 they worry about those minimal stuff, though is gd but i perfer the other gameplay stuff 1st
Posted: Wed Nov 08, 2006 5:36 pm
by PR0METHEUS
billgeta wrote:i rather they fix the lag/dc/bots/ccfers b4 they worry about those minimal stuff, though is gd but i perfer the other gameplay stuff 1st
OT: I always wondered something about those CCF account sellers. I know it's wrong to sell/buy these accounts, and I'd never do it myself. Sometimes I wonder if these people even realize CCF = Credit Card Fraud. I guess it'd be more alarming to see someone globalling "WTS Credit Card Fraud accounts with 1000 silk for 8m. PM ME!!!!"
Posted: Wed Nov 08, 2006 5:44 pm
by Nuklear
PR0METHEUS wrote:billgeta wrote:i rather they fix the lag/dc/bots/ccfers b4 they worry about those minimal stuff, though is gd but i perfer the other gameplay stuff 1st
OT: I always wondered something about those CCF account sellers. I know it's wrong to sell/buy these accounts, and I'd never do it myself. Sometimes I wonder if these people even realize CCF = Credit Card Fraud. I guess it'd be more alarming to see someone globalling "WTS Credit Card Fraud accounts with 1000 silk for 8m. PM ME!!!!"
They get randomly generated cc#'s so they don't have to worry about being "caught."
Posted: Wed Nov 08, 2006 5:56 pm
by PR0METHEUS
Nuklear wrote:PR0METHEUS wrote:billgeta wrote:i rather they fix the lag/dc/bots/ccfers b4 they worry about those minimal stuff, though is gd but i perfer the other gameplay stuff 1st
OT: I always wondered something about those CCF account sellers. I know it's wrong to sell/buy these accounts, and I'd never do it myself. Sometimes I wonder if these people even realize CCF = Credit Card Fraud. I guess it'd be more alarming to see someone globalling "WTS Credit Card Fraud accounts with 1000 silk for 8m. PM ME!!!!"
They get randomly generated cc#'s so they don't have to worry about being "caught."
Well I was more talking about the buyer. Who in their right mind would buy a Credit Card Fraud account? As a buyer, you HAVE to know that no good can come of it.
Posted: Wed Nov 08, 2006 6:01 pm
by khang
MANY MANY ADDONS TO COME
Posted: Wed Nov 08, 2006 6:01 pm
by khang
MANY MANY ADDONS TO COME
Re: Addons For Silkroad
Posted: Wed Nov 08, 2006 6:54 pm
by Sroge
Vapors wrote:is there any add ons for silkroad such as the ones in World of Warcraft or similiar
Well i know what you mean bro if that makes you feel better?? Seriously the addons for WoW are for the UI, alot of games like EQ, WoW let the players modify their UI to fit their needs but joymax does not =(.
Posted: Wed Nov 08, 2006 11:27 pm
by khang
keeep in mind that this is isro
a lot slower then the other sro version
Posted: Thu Nov 09, 2006 4:04 pm
by bandinopla
Key-J wrote:Well people know how long it will take them to lvl up. Its called MATH.
(Total LvLUp EXP)-(Aquired LvLUp EXP)=(Exp Difference)
*Kill a Monster*
(Exp Difference)/(Exp from Monster Kill)=Number of That monsters to Kill
E.g
10,000,000-6,856,294=3,143,706
*Kill a Monster*
3,143,706/1,245=2525 Of that Mob to kill
However you must also calculate in Quests, and of course you will get Different ammounts of EXP for different reasons, E.g Gold/Silver Ticket, Party, Unique, Giant, Champion, NPC thiefs ect...
lol