Unfair skill: ice wall and fire wall has been changed....

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rezreinj
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Unfair skill: ice wall and fire wall has been changed....

Post by rezreinj »

im a caster and im more on anti str so I have ice wall skills.
on the previous versions ice walls can also absorb magical damage but now it cant...
and fire wall cant also absorb physical skills

im lvl 54 now and when i pvp caster vs caster my ice wall is useless because of that!!!
so i have to upgrade my fire wall....(that costs me more sp farms grrrr)

why??/ this is unfair... !!!!!!!!!!!!!
????

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Drew_Benton
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Post by Drew_Benton »

That sucks.

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Post by Lemon »

that's what it was supposed to do from the description
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MrJoey
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Post by MrJoey »

No shit, they fixed it, and you guys are crying some more... Get the picture, fire was only supposed to block magic damage, and ice only phys. It has been fixed so they do just that.
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x_CodeZero_x
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Post by x_CodeZero_x »

Aww they beat me to it :(

Probably going to be like 20+ more posts saying why they were changed lol. I don't understand forums :X
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Post by Chaby »

It works as it should. STFU.
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XuChu
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Post by XuChu »

Chaby wrote:It works as it should. STFU.


we didnt say STFU when u cried over the harmony circle thing,well the harmony circle got changed how it suppose to work so STFU

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Post by Nuklear »

It doesn't really matter we now MUST invest in both to get the full benefit, but the extra sp needed is what kicks me. More grinding ftl.
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Post by DarkJackal »

TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.
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Post by Chaby »

XuChu wrote:
Chaby wrote:It works as it should. STFU.


we didnt say STFU when u cried over the harmony circle thing,well the harmony circle got changed how it suppose to work so STFU


I'm saying to STFU, cause everyone told me to STFU.
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chaosjamie
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Post by chaosjamie »

yea... can we stop saying STFU now....and as for the ice and fire walls they've always been the same for me, perhaps i just didn't notice it defended from 2
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rezreinj
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Post by rezreinj »

it really sucks beacause when we have guild wars and our enemies are str and nukers and i cant cast both fire wall and ice wall....

its stupid you know u two shots from a nuker or 4 skills to str glavie if u cast either ice wall or fire wall....

that means they should return it the way it used to be grrrrrrrrr!@!!!
????

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Post by Krais »

DarkJackal wrote:TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.


actually DJ, it gets broken from the imbue.
the imbue is magical damage so yeah, it breaks them both from imbue =p
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Post by billgeta »

didnt notice til u mentioned it.

:D

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Post by Ryoko »

Chaby wrote:
XuChu wrote:
Chaby wrote:It works as it should. STFU.


we didnt say STFU when u cried over the harmony circle thing,well the harmony circle got changed how it suppose to work so STFU


I'm saying to STFU, cause everyone told me to STFU.


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hitman47
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Post by hitman47 »

its better that way :roll:

i like the specialization in combat :D

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Post by Alfred »

Next step is to make the fire shield and hawk to cancel when you unequip your shield and bow.

And change the res scrolls you can buy from item mall to only work when you aren't wearing your job suit. Would make the fighting more interesting. And ressers usefull.

Make it possible to use a stab skill on someone who is both frozen and knocked down would be nice too.

Fix the vital spot attack. Stupid programers.
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Post by jabbers »

since both walls do their own thing now they shoulda made it so you can cast both at once.

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Post by Nuklear »

jabbers wrote:since both walls do their own thing now they shoulda made it so you can cast both at once.


!!!!
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Post by DarkJackal »

Krais wrote:
DarkJackal wrote:TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.


actually DJ, it gets broken from the imbue.
the imbue is magical damage so yeah, it breaks them both from imbue =p


I can set up an ice wall and an int character cant even otuch it, unless its doing like 10 dmg to the wall, because I was testing this out and fount out I cant be knocked down.

Fire wall does get broken form str characters imbue though, but ice wall does not form int characters phys skills.
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Post by pingpongboss »

DarkJackal wrote:
Krais wrote:
DarkJackal wrote:TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.


actually DJ, it gets broken from the imbue.
the imbue is magical damage so yeah, it breaks them both from imbue =p


I can set up an ice wall and an int character cant even otuch it, unless its doing like 10 dmg to the wall, because I was testing this out and fount out I cant be knocked down.

Fire wall does get broken form str characters imbue though, but ice wall does not form int characters phys skills.


sure, your ice wall wont get touched, but it's going to be your character taking 100% of the nuke+imbue
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Post by Misaklo »

yeah.... he jsut said he can't get knocked down though, thats why he uses it
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Post by XxpeddyxX »

Oh so that's why.. gee I wondered why I took physical damage when some dude hit my fire wall >.> That sucks though, now I have to add ice wall too D:
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Post by superblur »

okay i was fighting an int last night and i had a fire wall up...

they were using physical skills with imbue...

i was blocking alot of the attacks... and the firewall wasent taking any damage because of it...

so block cancels out the mag damage that wouldve been done to the wall also...

fire wall and shield FTW lol...
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