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Imbue damage after patch is nerfed
Posted: Wed Oct 25, 2006 12:45 pm
by sigil
Playing on Tibet server. L33 Int char.
Used to be able to kill off Earth Ghosts and Meek Gunpowder with 4 bowshots. Just a regular bow with some Int apparel. L6 fire imbue and L3 must piercing force. Doing about 400 damage per hit.
After the patch I can hardly kill the above same creatures with 5 shots. Usually takes 6 or more. Now doing 300 or less per hit.
There were some issues regarding magic damage during the patch. I'm guessing they are not all resolved. So does anyone have the same problem? And when can we expect another patch if it is a real problem?
Strangely, my L1 fire nuke is doing roughly the same damage as before. Only imbues seem to be affected. Hope someone can shed some light on this. Thanks
Posted: Wed Oct 25, 2006 5:09 pm
by delabounzz
yea,seems like my imbue only also been lowered down the damage but the damage of my nukes still remains the same! usually i killed a earth warriors nuke + imbue + lion shout + 2-3 hits wif sword
but now is like nuke + imbue + lion shout + 5-6 hits but my imbue already finish at the 4th hit
got any other nukers also been affected?
Posted: Wed Oct 25, 2006 11:37 pm
by Vintar
I experience damage range problem. I pvp with some guys as usual and we tried to nuke each other. I nuked him for 2.5k to 5k damage. Before, I made about 4k to little over 5k, but never dropped so low.
Posted: Wed Oct 25, 2006 11:45 pm
by pingpongboss
same here
I've been doing 500-1000 less damage per [nuke+imbue] on shades ever since the inspection
it's pissing me off
Posted: Wed Oct 25, 2006 11:58 pm
by 0Kelvin
Yeah, my imbue's been dropped as well. I used to be able to kill gunpowders with one imbue, now I have to hit them 5-6 times more after the imbue runs out.
Posted: Thu Oct 26, 2006 12:04 am
by [SD]Master_Wong
yeh same i cant kill 3 ong giants in one zerk no more:( only 2 and thats barely now
Posted: Thu Oct 26, 2006 12:31 am
by 4agze
no changes for me...
Posted: Thu Oct 26, 2006 3:51 am
by delabounzz
ohh tat jus great, we nukers already hav so low hp
now after the new patch,our imbue damage has been lowered down
do u think after the event,will everything become normal? or we jus hav to accept the changes... we better all start sending bug reports even if it doesnt helps...
Posted: Thu Oct 26, 2006 6:40 am
by sigil
Thanks for all the replies. For a moment there I thought I screwed up downloading the patch somehow and got my character's damage messed up.
I have made a bug report to Joymax regarding the matter. I'm not very hopeful though.
I think this problem is slow in coming to light because Int players are usually nukers and may not imbue before their hits. As mentioned previously, nuke damage seems to be about normal or not very significantly changed
Str players may have their own set of issues:
http://www.silkroadtavern.com/forums/in ... opic=24627
As their damage may have gone up (for some reason), it would counterbalance the decrease in imbue and would have been more difficult to note.
My guess is that while coding, they miscoded a damage factor for imbue magic damage into weapon damage instead or something thus increasing Str player damage and screwing up Ints.
Once again, I'm asking all players to test with imbue only.
If there's no foreseeable change. I'm quitting the character and making a Str one instead.
Posted: Thu Oct 26, 2006 6:48 am
by Demarthl
pingpongboss wrote:same here
I've been doing 500-1000 less damage per [nuke+imbue] on shades ever since the inspection
it's pissing me off
noticed with penons too, I used to nuke,shock2,shock1 but now i gotta nuke,nuke and sometimes shock2 x_X
Posted: Thu Oct 26, 2006 8:34 am
by XMoshe
I dont notice anything and I'm a nuker to O.o I 1-hitted black robber archers before the inspection and after, and now I even 1-hit black robbers..
Posted: Thu Oct 26, 2006 7:16 pm
by sigil
XMoshe wrote:I dont notice anything and I'm a nuker to O.o I 1-hitted black robber archers before the inspection and after, and now I even 1-hit black robbers..
If you are using nukes only, there will be no difference since nukes do not seem to be significantly affected.
If you are using nuke+imbue, there will be a slight difference but probably not very noticeable since nukes do most of the damage.
If you are using imbues only... the difference is HUGE.
That's the point of the whole thread. Imbues are the component which is affected... or more precisely a high level imbue. In other words, levelling the imbue does not seem to increase the damage much.
P/S - I think perhaps the problem here lies in the increase of magic damage per each level of skill. I'm at nuke book1 level1 which probably explains why nukes stay at the same damage for me. But my Fire imbue is at L6... tried to increase it to L8 even to compensate but that did very little difference.
That would explain why the higher levelled players have some differences from nukes... probably they put more than 1 level in it.
Posted: Thu Oct 26, 2006 7:54 pm
by CodeOfSilence
same here my fire imbune is down too. the first hit feels like its not making any contact, theres no sound, thats the first thing i noticed.
Posted: Thu Oct 26, 2006 8:04 pm
by PsYch008
i havent really noticed since my new character is only lvl 25 atm, but if the damage really is down then that suks...
could it possibly be because of what was messed up with people's balances? just a thought.
Posted: Thu Oct 26, 2006 10:37 pm
by moley
I have noticed the reverse. I'm killing shades faster now. It used to be nuke+shock+shock for every HaShade I attacked, now it's just nuke+shock.
Weird.