An unofficial complaint
Posted: Thu Oct 12, 2006 1:31 am
A couple of things that i (and probably a majority of you reading this) am NOT so happy about:
* NO official word from Joymax what so ever concerning the compensation event promised weeks ago to the people from a certain server.
* Communication issues; information on future updates and perhaps a timeschedule when certain features will be implemented. An updated ban list, haven't seen any for months and there are LOTS of people to be banned. Sure the notices that Crayon and co send every now and then when they decide to show up is a way of communicating with your community, but not everybody might be logged in on SRO at the time. Learn to communicate with those who play your lovely game in a better fashion, try to utilize that website of yours a bit better (but avoid using the crappy forum).
* Website issues: The structure of ISRO website isn't customer friendly at all, no clear overview and the frontpage is clearly lacking in comparison to its Korean counterpart. Low security forum as we all have discovered recently. Also lacking community support (not counting the poorly devised forum) without having an (un)official fansite, no means to upload screenshots or have interaction with other members.
* Server issues; server sided disconnects (??? dc error), server sided delay / time-outs etc which are all NOT the cause of outdated gfx drivers.
* GameGuard errors: yeah we all know this background security program sux and does more harm then it would to protect us but even when a small minority of players encounter an error with GG then it should be formally addressed by Joymax.
* Botting issues, we all know the gold farm bots but the real problem lies with the Player Bots that seem to have a clean path botting their char from level 1 all the way to 70. Do we legit players really need to look at these accounts bot their way to the levelcap with the occasional mass KS doing so? On a sidenote: how can we play the game as the monsters we're supposed to kill are all taken by gold farm bots 10 levels above the respective mob they humiliate?
* Scamming issues: Known player accounts that scam/steal real money from other players in exchange for gold to buy Silk. Is it truly THAT hard to ban these accounts for a mere few weeks/months or in the worst case for life?
* Service issies: Only 3 (what for us seems inactive) GM's for a total of 12(?) servers where the appointed Silk Assistants also seem near invisible. Can we even speak of customer support? Thousands of accounts spread accross a dozen servers depend on these three chosen ones so can they handle the pressure? Is there even such a thing as CUSTOMER SUPPORT with this game?
* Monkey/Squirrel inventory: why are there 4 pages in total while we can only use one? We paid 8 dollars on such a pet and most pay 5 dollars a month to lenghten its rental period. Why aren't there more filters on what items the monkey/squirrel can pick up? Such as elements, equipment, gold, ARROWS, Elixers etc.
* Mounts: almost every decent MMO has such a feature and it sux to go buy a new horse every single time and let it die just to get off... and i know we'll never get those even when the action button has been implemented in the game (quite logical?)
* Lack of organised events: self explanatory, these make the game fun and enjoyable to play but we haven't seen an event in months now.
* PVP system flawed: there's is no real PVP area, only caping in area's which are considered NOT to be safezones. The 1v1 or teambased combat is out of the order with this game, it's a gangbang when you put your cape on.
* Lack of "Dungeons": while WoW and other MMO games have their instances we got jackshit OR.... we could consider the cave to be such a thing as we all mass gather to destroy thousands of weak mobs instead of one all powerfull being! \o/
* Insufficient amount of "uniques": The game boasts 3 unique monster bosses with our current level cap (that being 70), which isnt nearly enough for the thousands of players in a single server that would like to hunt down and kill one. But then again we'll have Yarkan at 80 and the other 90, long wait ahead and just more high level accounts to one hit Tiger Girl.
* Lack of Quests: self explanatory
* Team orientated events / quests: all we do is grind by our lonesome and click the same bunch of buttons over and over in order to complete some quest that adds nothing to your game experience (seeing there is no real storyline). The only team orientated events that one might consider to be such a thing would be the guild war feature.
* Credit Card Fraud: is it that hard to implement an extra string of code that prevents dummy accounts at level 1 to buy AND use alchemy items intended for level 64~77 equipment?
* Item Mall product, the alchemy items: the higher level we get the more money joymax tries to squeeze out of their "customer". The higher level character you have the more money you'll need to spend on correspending alchemy items such as Astral and Immortal. In order to make your level 64~72 failsafe from failing entchantment at +4 people need to buy both alchemy stones for a combined price of 9.20 USD (92silk). No wonder people resort themselves to CCF in order to +5 or +7 their equipment!
* Golden / Silver ticket question: why do we have to join a shared party in order to secure the time left on our golden ticket? why isn't there the option to turn off the ever running clock on your golden ticket when you dont need it (such as jobbing or caping) and you can turn it on when you're ready to resume training/grinding/question/farming?
and there's so much more about this game i could complain about but i'll leave that up to you. the SA's could consider adding all this to their list of complaints, bug reports etc so we might see some improvement in certain area's of the game.
* NO official word from Joymax what so ever concerning the compensation event promised weeks ago to the people from a certain server.
* Communication issues; information on future updates and perhaps a timeschedule when certain features will be implemented. An updated ban list, haven't seen any for months and there are LOTS of people to be banned. Sure the notices that Crayon and co send every now and then when they decide to show up is a way of communicating with your community, but not everybody might be logged in on SRO at the time. Learn to communicate with those who play your lovely game in a better fashion, try to utilize that website of yours a bit better (but avoid using the crappy forum).
* Website issues: The structure of ISRO website isn't customer friendly at all, no clear overview and the frontpage is clearly lacking in comparison to its Korean counterpart. Low security forum as we all have discovered recently. Also lacking community support (not counting the poorly devised forum) without having an (un)official fansite, no means to upload screenshots or have interaction with other members.
* Server issues; server sided disconnects (??? dc error), server sided delay / time-outs etc which are all NOT the cause of outdated gfx drivers.
* GameGuard errors: yeah we all know this background security program sux and does more harm then it would to protect us but even when a small minority of players encounter an error with GG then it should be formally addressed by Joymax.
* Botting issues, we all know the gold farm bots but the real problem lies with the Player Bots that seem to have a clean path botting their char from level 1 all the way to 70. Do we legit players really need to look at these accounts bot their way to the levelcap with the occasional mass KS doing so? On a sidenote: how can we play the game as the monsters we're supposed to kill are all taken by gold farm bots 10 levels above the respective mob they humiliate?
* Scamming issues: Known player accounts that scam/steal real money from other players in exchange for gold to buy Silk. Is it truly THAT hard to ban these accounts for a mere few weeks/months or in the worst case for life?
* Service issies: Only 3 (what for us seems inactive) GM's for a total of 12(?) servers where the appointed Silk Assistants also seem near invisible. Can we even speak of customer support? Thousands of accounts spread accross a dozen servers depend on these three chosen ones so can they handle the pressure? Is there even such a thing as CUSTOMER SUPPORT with this game?
* Monkey/Squirrel inventory: why are there 4 pages in total while we can only use one? We paid 8 dollars on such a pet and most pay 5 dollars a month to lenghten its rental period. Why aren't there more filters on what items the monkey/squirrel can pick up? Such as elements, equipment, gold, ARROWS, Elixers etc.
* Mounts: almost every decent MMO has such a feature and it sux to go buy a new horse every single time and let it die just to get off... and i know we'll never get those even when the action button has been implemented in the game (quite logical?)
* Lack of organised events: self explanatory, these make the game fun and enjoyable to play but we haven't seen an event in months now.
* PVP system flawed: there's is no real PVP area, only caping in area's which are considered NOT to be safezones. The 1v1 or teambased combat is out of the order with this game, it's a gangbang when you put your cape on.
* Lack of "Dungeons": while WoW and other MMO games have their instances we got jackshit OR.... we could consider the cave to be such a thing as we all mass gather to destroy thousands of weak mobs instead of one all powerfull being! \o/
* Insufficient amount of "uniques": The game boasts 3 unique monster bosses with our current level cap (that being 70), which isnt nearly enough for the thousands of players in a single server that would like to hunt down and kill one. But then again we'll have Yarkan at 80 and the other 90, long wait ahead and just more high level accounts to one hit Tiger Girl.
* Lack of Quests: self explanatory
* Team orientated events / quests: all we do is grind by our lonesome and click the same bunch of buttons over and over in order to complete some quest that adds nothing to your game experience (seeing there is no real storyline). The only team orientated events that one might consider to be such a thing would be the guild war feature.
* Credit Card Fraud: is it that hard to implement an extra string of code that prevents dummy accounts at level 1 to buy AND use alchemy items intended for level 64~77 equipment?
* Item Mall product, the alchemy items: the higher level we get the more money joymax tries to squeeze out of their "customer". The higher level character you have the more money you'll need to spend on correspending alchemy items such as Astral and Immortal. In order to make your level 64~72 failsafe from failing entchantment at +4 people need to buy both alchemy stones for a combined price of 9.20 USD (92silk). No wonder people resort themselves to CCF in order to +5 or +7 their equipment!
* Golden / Silver ticket question: why do we have to join a shared party in order to secure the time left on our golden ticket? why isn't there the option to turn off the ever running clock on your golden ticket when you dont need it (such as jobbing or caping) and you can turn it on when you're ready to resume training/grinding/question/farming?
and there's so much more about this game i could complain about but i'll leave that up to you. the SA's could consider adding all this to their list of complaints, bug reports etc so we might see some improvement in certain area's of the game.