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SilkroadR

Posted: Tue Dec 06, 2011 11:24 am
by Razorhead
Anyone playing on the test server?
Freaking laggy :P

Cold,Fire,Light = 1 mastery
Chinese mastery limit = 240
Force = seperate mastery, but has become like a real cleric (party heals, res & mag/def buffs & still keeping the debuffs from old force)
Each weapon mastery also has a party buff

Re: SilkroadR

Posted: Tue Dec 06, 2011 1:23 pm
by Goseki
Great. Now EVERY chinese build is Wep/Fire/Ice/Light. -_-

Re: SilkroadR

Posted: Tue Dec 06, 2011 1:32 pm
by omier
Razorhead wrote:Anyone playing on the test server?
Freaking laggy :P

Cold,Fire,Light = 1 mastery
Chinese mastery limit = 240
Force = seperate mastery, but has become like a real cleric (party heals, res & mag/def buffs & still keeping the debuffs from old force)
Each weapon mastery also has a party buff


Oh that is the worst thing ever. At least the other stuff is good.

Re: SilkroadR

Posted: Tue Dec 06, 2011 1:55 pm
by Razorhead
Oh well, it's about time china got a decent update.
And it's confirmed that bless spell goes away when switching to a different weapon ^_^
Wizzies getting slaughtered :)

Re: SilkroadR

Posted: Tue Dec 06, 2011 2:00 pm
by reyboy7
This is European char suppose to be. they design for party and not for solo.

If you are cleric then your suppose to be cleric at all times if you want the buff stay in the party.

Re: SilkroadR

Posted: Tue Dec 06, 2011 10:44 pm
by SNAPPA77
Goseki wrote:Great. Now EVERY chinese build is Wep/Fire/Ice/Light. -_-



This confirmed?

I hope it is true. F'N euros have been enjoying a lopsided advantage for far too long.

Can't wait for this to get implemented.

Re: SilkroadR

Posted: Wed Dec 07, 2011 2:25 am
by Toshiharu
Goseki wrote:Great. Now EVERY chinese build is Wep/Fire/Ice/Light. -_-


Quick use your sp scrolls! Get your sp back from the mastery levels!

Re: SilkroadR

Posted: Wed Dec 07, 2011 2:47 am
by Goseki
SNAPPA77 wrote:
Goseki wrote:Great. Now EVERY chinese build is Wep/Fire/Ice/Light. -_-



This confirmed?

I hope it is true. F'N euros have been enjoying a lopsided advantage for far too long.

Can't wait for this to get implemented.



No. I'd rather they nerf euros instead of making chinese stonger like this. This basically reduces the number of chinese builds possible down to 3.

Pure str Wep/Force. Pure str Wep/Elements. Pure int Wep/Elements.

Re: SilkroadR

Posted: Wed Dec 07, 2011 2:58 am
by TheDrop
Erm no. Those are the current cookie cutter builds anyways

Now there is somehwat of a chance for say int hybrids, having light for magic buff, fire for phy, cold for snow, etc

At first i thought this was a Pserver lol.
or is it? ._.

Re: SilkroadR

Posted: Wed Dec 07, 2011 5:07 am
by BuDo
SNAPPA77 wrote:
Goseki wrote:Great. Now EVERY chinese build is Wep/Fire/Ice/Light. -_-



This confirmed?

I hope it is true. F'N euros have been enjoying a lopsided advantage for far too long.

Can't wait for this to get implemented.


+1

Re: SilkroadR

Posted: Wed Dec 07, 2011 5:08 am
by BuDo
Does this update means the final cap is indeed 120?

Re: SilkroadR

Posted: Wed Dec 07, 2011 6:58 am
by firefinal1
The fire / light / ice of Chinese = 1 Mastery (Confirmed)
LifeTurnover has been reduced.. (Rogues with Dagger Desperate or Xbow Extreme hit WAY more now)
Warriors have nerfed Dare Devil. (1 100% hit and 2nd hit has 50% chance)
Bladers and Sword nukers have unlimited KD KB STABS.

Euro STR Weapons get 10% more base Damage
Chinese Weapons get 10% more Phy Damage
Euro INT skills lose 10% mag Damage.

Rogue vs Mangyang non crit is higher then a Wizard in life vs Mangyang...
Crit is 2x higher...

Re: SilkroadR

Posted: Wed Dec 07, 2011 2:19 pm
by jbrigjaj
firefinal1 wrote:The fire / light / ice of Chinese = 1 Mastery (Confirmed)
LifeTurnover has been reduced.. (Rogues with Dagger Desperate or Xbow Extreme hit WAY more now)
Warriors have nerfed Dare Devil. (1 100% hit and 2nd hit has 50% chance)
Bladers and Sword nukers have unlimited KD KB STABS.

Euro STR Weapons get 10% more base Damage
Chinese Weapons get 10% more Phy Damage
Euro INT skills lose 10% mag Damage.

Rogue vs Mangyang non crit is higher then a Wizard in life vs Mangyang...
Crit is 2x higher...


Summing it all up theyre closing isro?

Re: SilkroadR

Posted: Wed Dec 07, 2011 2:19 pm
by jbrigjaj
firefinal1 wrote:The fire / light / ice of Chinese = 1 Mastery (Confirmed)
LifeTurnover has been reduced.. (Rogues with Dagger Desperate or Xbow Extreme hit WAY more now)
Warriors have nerfed Dare Devil. (1 100% hit and 2nd hit has 50% chance)
Bladers and Sword nukers have unlimited KD KB STABS.

Euro STR Weapons get 10% more base Damage
Chinese Weapons get 10% more Phy Damage
Euro INT skills lose 10% mag Damage.

Rogue vs Mangyang non crit is higher then a Wizard in life vs Mangyang...
Crit is 2x higher...


Summing it all up theyre closing isro?

Re: SilkroadR

Posted: Thu Dec 08, 2011 1:57 am
by antics
damn this update is way too late for me. this wouldve been nice

Re: SilkroadR

Posted: Thu Dec 08, 2011 6:32 am
by Vaya
nice tactic, this way all pservers will become the "old sro" which is going to be way different from the new silkroad, and the pservers managers won't be able to update their servers to isro's version, unless if another server files version got leaked :p
guess its time to make a chinese character and start over, but what will happen to the old chinese charaters? skill rest once the update is implemented?

Re: SilkroadR

Posted: Thu Dec 08, 2011 11:55 am
by phulshof
Considering how Joymax farked up iSRO with its bot and grinding, how many people are actually planning on playing SRO 2? I certainly don't plan on playing.

Re: SilkroadR

Posted: Thu Dec 08, 2011 2:39 pm
by omier
K.K wrote:nice tactic, this way all pservers will become the "old sro" which is going to be way different from the new silkroad, and the pservers managers won't be able to update their servers to isro's version, unless if another server files version got leaked :p
guess its time to make a chinese character and start over, but what will happen to the old chinese charaters? skill rest once the update is implemented?

That is great!

Re: SilkroadR

Posted: Thu Dec 08, 2011 10:04 pm
by Toshiharu
K.K wrote:nice tactic, this way all pservers will become the "old sro" which is going to be way different from the new silkroad, and the pservers managers won't be able to update their servers to isro's version, unless if another server files version got leaked :p
guess its time to make a chinese character and start over, but what will happen to the old chinese charaters? skill rest once the update is implemented?


Would not be hard to make the changes of the masteries and skills to it. So.. uhh.. yeah. Would be easy to do. Probably not perfect, but still doable.

Re: SilkroadR

Posted: Fri Dec 09, 2011 3:10 am
by TheDrop
If they really wanted its somewhat do-able
I think these can be changed
the mastery cap
skill and their affect/dmg
Dmg

Im not sure but they could probably transfer some skills from cleric --> force, and transfer PQ from warriors --> glaive. Not sure if possible but i think it probably could be done