Legend VII: Rise of the Thief-Hunter!

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Canibalismo
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Legend VII: Rise of the Thief-Hunter!

Post by Canibalismo »

One picture says all

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Comments.

Bye

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Hades
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Hades »

I wait for JM to officially post it on the REAL website, before I get my hopes up.
I know the job system will change tho.
Last edited by Hades on Thu Feb 24, 2011 7:28 pm, edited 1 time in total.
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TheKnight
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Re: Legend VII: Rise of the Thief-Hunter!

Post by TheKnight »

Cant see the teaser... :/
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Hades
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Hades »

TheKnight wrote:Cant see the teaser... :/


There is no
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Canibalismo
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Canibalismo »

It's a post on the OFFICIAL Silkroad Online Facebook Page

Bye

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Tasdik
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Tasdik »

Canibalismo wrote:It's a post on the OFFICIAL Silkroad Online Facebook Page

Bye

Cool story bro.

Bye

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Re: Legend VII: Rise of the Thief-Hunter!

Post by XMoshe »

Doesn't sound like it would change much lol... People will just boost for the special items and then return to their pvping or slumber state untill a new cap arrives.
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Canibalismo
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Canibalismo »

Tasdik wrote:
Canibalismo wrote:It's a post on the OFFICIAL Silkroad Online Facebook Page

Bye

Cool story bro.

Bye


http://www.facebook.com/officialsilkroad?sk=wall

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Re: Legend VII: Rise of the Thief-Hunter!

Post by ltsune »

Am I the only one who is really excited about this? As far as I know you can now for example protector npc traders as a hunter. That sounds awesome.

I believe it will live up some of the jobbing. I'm very excited!
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Tasdik »

*puts on thief suit*

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Hades
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Hades »

Who cares about a Facebook page. Anyone can have made that page.
As I said. I wait for THE OFFICIAL PAGE to announce it.
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Re: Legend VII: Rise of the Thief-Hunter!

Post by rumblemilitia »

10billion limit is coming with this update at least ksro has now.I guess this is
the most important update.I m sick of fearing to get scammed and dont dare to buy egypt weapons :banghead:
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Re: Legend VII: Rise of the Thief-Hunter!

Post by XMoshe »

ltsune wrote:Am I the only one who is really excited about this? As far as I know you can now for example protector npc traders as a hunter. That sounds awesome.

I believe it will live up some of the jobbing. I'm very excited!


Of I was wrong if that's true, that's pretty cool o.O

rumblemilitia wrote:10billion limit is coming with this update at least ksro has now.I guess this is
the most important update.I m sick of fearing to get scammed and dont dare to buy egypt weapons :banghead:


Yeah bigger limits on everything (store/stall/trade) would be nice indeed.
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Tasdik »

WTB a transport that's higher then level 60.

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Break
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Break »

I hope this is true, I'm staying hunter and I'm going trading 24/7!
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Goseki »

This is real, it's the same update as kSRO. Jobbing is required to lvl up job skills. In kSRO, ppl just hang around and job war.

You summon rides, not buy them.
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Squirt »

WTF No more Trading class?? If so I preffer the old triangular system
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Re: Legend VII: Rise of the Thief-Hunter!

Post by TheDrop »

Wait i dont get it..So trader is out and its just Hunter and Thieves..and Hunter have to protect npc traders..? ~,~"

Well tbh being a trader is never really that fun..but really guild/union traderuns were fun cause you were actually protecting someone, not a frigging npc ~,~'
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Re: Legend VII: Rise of the Thief-Hunter!

Post by MrJoey »

Hades wrote:Who cares about a Facebook page. Anyone can have made that page.
As I said. I wait for THE OFFICIAL PAGE to announce it.

Just open the sro launcher, it's got a link to somewhere on that. <_<
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Goseki »

I thought it was Thief are basically traders, and hunters just go and kill the thieves.
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apan
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Re: Legend VII: Rise of the Thief-Hunter!

Post by apan »

Yeap, it's official now.
LV 88 Nuker

LV 92 Blader

JuelzSantana wrote:technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol

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Re: Legend VII: Rise of the Thief-Hunter!

Post by Tasdik »

Squirt wrote:WTF No more Trading class?? If so I preffer the old triangular system

I hate the current system. With Alias's, having to suit up in town, etc.

It was so much more fun when anyone at any given moment could throw on any suit, and rape you.

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Re: Legend VII: Rise of the Thief-Hunter!

Post by jyushinshuu »

Teaser is UP!

wait, so trader job will be removed?
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Re: Legend VII: Rise of the Thief-Hunter!

Post by rumblemilitia »

Ye offically announced in site :D
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Re: Legend VII: Rise of the Thief-Hunter!

Post by jyushinshuu »

fck this update. It took me a long time to make my trader lv6, only 8% left for lv7. where is the triangular conflict now?
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Canibalismo
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Re: Legend VII: Rise of the Thief-Hunter!

Post by Canibalismo »

jyushinshuu wrote:fck this update. It took me a long time to make my trader lv6, only 8% left for lv7. where is the triangular conflict now?


Traders will be NPC Guys... o.O

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Re: Legend VII: Rise of the Thief-Hunter!

Post by MrJoey »

Serverwide traderuns will no longer be possible? Sounds like a huge downside right there.

Also: One job per account? Fck that.

Only one Job is permitted per account. When one character chooses a Job, this Job is applied automatically to all characters on the same account. The chosen Job can be removed through a Job NPC in each town.

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apan
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Re: Legend VII: Rise of the Thief-Hunter!

Post by apan »

Is the cap getting raised to 120?!

1. Go to the official site.
2. Go to "Preview Update"
3. Press "Job Items"
4. Scroll down to "Type".
5. Highest quality - Rare - Common Class - Class Level Requirement 120


What the fck is this?!
LV 88 Nuker

LV 92 Blader

JuelzSantana wrote:technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol

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_Air_
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Re: Legend VII: Rise of the Thief-Hunter!

Post by _Air_ »

Seems so...

And yaay, I was hoping Saint Knight would get a recolour and have another chance at being bought permanently. ^_^

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Re: Legend VII: Rise of the Thief-Hunter!

Post by XMoshe »

apan wrote:Is the cap getting raised to 120?!

1. Go to the official site.
2. Go to "Preview Update"
3. Press "Job Items"
4. Scroll down to "Type".
5. Highest quality - Rare - Common Class - Class Level Requirement 120


What the fck is this?!


They just showed the several lvl's, that doesn't mean it'll get increased with this update lol
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