Current situation of Silkroad.
Posted: Mon Aug 09, 2010 9:50 pm
For anyone who comes and asks how the game is after x time of not playing, here's your one-stop answer.
Summary of the game as of right now:
Cap-110
Skills-110
Builds Pwnage:
Warrior/Cleric is still the most overpowered build. Wizard/Cleric are really annoying too since everyone only has sos items at best, the dmg is stupidly high when a nova staff is used. Bowers are still well known for their kb spam, and glaivers have an insane amount of dmg too. Bladers are almost as good of a tank as warrior, so killing them with an average char is really hard. Int chn builds are average usually, not really shining. As for other euro characters, Warlocks is probably the last one that is really overpowered. The debuffs are lvl 11 and the pills to cure them are now 100k each so yea, unless you have a cleric, warlocks will pwn you.
11 degree items:
Normal item is kind of roc bird themed. Special Coin sets are Egypt themed.
No SoS, SoM, or SoSun. Only Seal of Nova. Nova is between SoS and SoM. Roc items are pretty much impossible to get now in iSRO due to JM's incompetence. Not only is there no hope for iSRO since there is zip co-operation and server-wide teamwork due to all the hate, JM now fcked up the roc entrance teleport so that only 103 and under are able to use it. Good Job JM. Also, there appears to only be 11d hats, no more hoods. Probably as a result, the head piece is now one of the rarest to find.
Mechanics/Gameplay:
Game is a huge grindfest due to the exp required, however sp is SLIGHTLY easier to get thanks to a quest where you just kill people of the opposing job. Unfortunately, you'll have to be a 105+ to do this. Grinding is still covered with bots, but less goldbots due to how high the cap is now.
You can now do temple runs where you and your party go through the temple and kill mobs and uniques to gain coins for the special egypt set.
Jobbing only exists in 2 places, the jobbing temple where you must wear a jobsuit to enter, or in your dreams. Once in awhile, there will be a VERY SHORT (30 mins or so) job war outside smk. NO TRADING INVOLVE since the trader won't make it very far past the city gates. Why? Black res again. They die, thief pick stuff up, black res, kill thief transport, shit never goes anywhere. Eventually it disappears into oblivion. Hence, people stop jobbing.
PvP is even more unbalanced. You will fight someone, the loser will be sad and call upon his friends to help. After a gangbang, you will call on yours as well. Eventually there will be a huge war. Does anyone win? Rarely. It will just be one big res-fest. When someone dies, they will be black ressed. Then fully buffed allowing them to live for like 5 mins. During this time, they will deal shit dmg, unless they are a wizzard who has a nova staff and your team doesn't have any buffs. If you have buffers, than you will be fine. After awhile, someone will die, get instantly ressed and same shit will start again. Unlike before where a warrior buffing who dies has to teleport, he can just get back up, OR better yet, be black ressed for even more hp to buff. After an hour of no one winning or losing, one side will get bored. This is taken as a sign of defeat regardless of how long you've been fighting. Then the winner/loser will spam globals for a few mins about how much sex they have had with the opposing person's mother.
Alchemy is crud. It feels like alchemy in general has gotten harder since the last update. Takes more tries to plus, and more stones fail.
MMO-Experience:
Amount of players left can be debated. It seems English speaking players are dwindling while other people (seemingly from Turkey, Egypt, or some other big mmo country) are taking their spots.
If you are under lvl 90 (80 in some servers) (excluding newly opened servers of course), forget about grinding in a party on an old server. Shit doesn't happen. In some servers there are parties from 80-90 due to Chin Tomb. However, this depends on your server. Party matching use to be like 5-6 pages, remember? Now it's rare to even go past 2 pages.
Botting is still VERY prevalent despite JM's war on bot. Most 8/8 parties are really just 2-3 people. Botting has even worked its way into pvp with one person running his own bard buffer, cleric, and warrior that auto-buff him and spams heals on him. If you're a poor legit fighting a rich botter, you're pretty much farked unless you have your own army of friends.
CTF is still as buggy as ever. Remember those 85 genies, yup still the strongest mob in ctf. As a result of 2 caps passing on through since CTF was released, lvl 70+ will usually end up having at least 1 lvl 100+ in the ctf. No offense, but if it's a high lvl turk, you might as well scroll back since he will just spawnkill the other team.
Fortress War depends on server. Either you have a war every 2 weeks or nothing happens. The most active place is really just hotan since it has the biggest payoffs. FW also suffers from the plauge of the Warrior/Cleric black res (immolation) res. You have some fully buffed wizzards charge in and get abs dmged to death. Than here's the fun part, warrior will come and res, than warriors die, than wiz's turn around and res warrior who re-buffs them. Than you're stuck watching them punch at obstacles since they can't really be killed. In short, it becomes very laggy once more ppl show up since no one ever dies. The only way to honestly every win is to straight out annihilate an entire team. FW is just a matter of timing. Last uni to get the FW before it ends wins. It seems to play flip-flop a lot when it's 2 very large unions.
Servers:
GNGWC is starting again, so if you are an old player and want to reminisce, it is possible to log on during certain hours when servers are only slightly crowded. I suggest a download, log in, walk around, than log off and delete folder.
If I missed something about the current SRO situation, please let me know and I shall update this.
Summary of the game as of right now:
Cap-110
Skills-110
Builds Pwnage:
Warrior/Cleric is still the most overpowered build. Wizard/Cleric are really annoying too since everyone only has sos items at best, the dmg is stupidly high when a nova staff is used. Bowers are still well known for their kb spam, and glaivers have an insane amount of dmg too. Bladers are almost as good of a tank as warrior, so killing them with an average char is really hard. Int chn builds are average usually, not really shining. As for other euro characters, Warlocks is probably the last one that is really overpowered. The debuffs are lvl 11 and the pills to cure them are now 100k each so yea, unless you have a cleric, warlocks will pwn you.
11 degree items:
Normal item is kind of roc bird themed. Special Coin sets are Egypt themed.
No SoS, SoM, or SoSun. Only Seal of Nova. Nova is between SoS and SoM. Roc items are pretty much impossible to get now in iSRO due to JM's incompetence. Not only is there no hope for iSRO since there is zip co-operation and server-wide teamwork due to all the hate, JM now fcked up the roc entrance teleport so that only 103 and under are able to use it. Good Job JM. Also, there appears to only be 11d hats, no more hoods. Probably as a result, the head piece is now one of the rarest to find.
Mechanics/Gameplay:
Game is a huge grindfest due to the exp required, however sp is SLIGHTLY easier to get thanks to a quest where you just kill people of the opposing job. Unfortunately, you'll have to be a 105+ to do this. Grinding is still covered with bots, but less goldbots due to how high the cap is now.
You can now do temple runs where you and your party go through the temple and kill mobs and uniques to gain coins for the special egypt set.
Jobbing only exists in 2 places, the jobbing temple where you must wear a jobsuit to enter, or in your dreams. Once in awhile, there will be a VERY SHORT (30 mins or so) job war outside smk. NO TRADING INVOLVE since the trader won't make it very far past the city gates. Why? Black res again. They die, thief pick stuff up, black res, kill thief transport, shit never goes anywhere. Eventually it disappears into oblivion. Hence, people stop jobbing.
PvP is even more unbalanced. You will fight someone, the loser will be sad and call upon his friends to help. After a gangbang, you will call on yours as well. Eventually there will be a huge war. Does anyone win? Rarely. It will just be one big res-fest. When someone dies, they will be black ressed. Then fully buffed allowing them to live for like 5 mins. During this time, they will deal shit dmg, unless they are a wizzard who has a nova staff and your team doesn't have any buffs. If you have buffers, than you will be fine. After awhile, someone will die, get instantly ressed and same shit will start again. Unlike before where a warrior buffing who dies has to teleport, he can just get back up, OR better yet, be black ressed for even more hp to buff. After an hour of no one winning or losing, one side will get bored. This is taken as a sign of defeat regardless of how long you've been fighting. Then the winner/loser will spam globals for a few mins about how much sex they have had with the opposing person's mother.
Alchemy is crud. It feels like alchemy in general has gotten harder since the last update. Takes more tries to plus, and more stones fail.
MMO-Experience:
Amount of players left can be debated. It seems English speaking players are dwindling while other people (seemingly from Turkey, Egypt, or some other big mmo country) are taking their spots.
If you are under lvl 90 (80 in some servers) (excluding newly opened servers of course), forget about grinding in a party on an old server. Shit doesn't happen. In some servers there are parties from 80-90 due to Chin Tomb. However, this depends on your server. Party matching use to be like 5-6 pages, remember? Now it's rare to even go past 2 pages.
Botting is still VERY prevalent despite JM's war on bot. Most 8/8 parties are really just 2-3 people. Botting has even worked its way into pvp with one person running his own bard buffer, cleric, and warrior that auto-buff him and spams heals on him. If you're a poor legit fighting a rich botter, you're pretty much farked unless you have your own army of friends.
CTF is still as buggy as ever. Remember those 85 genies, yup still the strongest mob in ctf. As a result of 2 caps passing on through since CTF was released, lvl 70+ will usually end up having at least 1 lvl 100+ in the ctf. No offense, but if it's a high lvl turk, you might as well scroll back since he will just spawnkill the other team.
Fortress War depends on server. Either you have a war every 2 weeks or nothing happens. The most active place is really just hotan since it has the biggest payoffs. FW also suffers from the plauge of the Warrior/Cleric black res (immolation) res. You have some fully buffed wizzards charge in and get abs dmged to death. Than here's the fun part, warrior will come and res, than warriors die, than wiz's turn around and res warrior who re-buffs them. Than you're stuck watching them punch at obstacles since they can't really be killed. In short, it becomes very laggy once more ppl show up since no one ever dies. The only way to honestly every win is to straight out annihilate an entire team. FW is just a matter of timing. Last uni to get the FW before it ends wins. It seems to play flip-flop a lot when it's 2 very large unions.
Servers:
GNGWC is starting again, so if you are an old player and want to reminisce, it is possible to log on during certain hours when servers are only slightly crowded. I suggest a download, log in, walk around, than log off and delete folder.
If I missed something about the current SRO situation, please let me know and I shall update this.

