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Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 4:07 am
by jyushinshuu
How can I enter in Ordeal, Hero, Courage, and Challenge rooms?? every time i get to the teleporter it does not teleport me to any of that rooms.
Re: Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 4:29 am
by lotri
Are you following the map correctly?
Re: Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 5:08 am
by jyushinshuu
Yes 100%, but it won't teleport me to any of that 4 rooms. when i step on the teleporter, nothing happens.
Re: Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 7:41 am
by Gladiator_RN
Ah i dont think theres anything in these 4 rooms.
Re: Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 8:12 am
by Atekaci
they work only in csro, when u got certain key. there u can get sun items 400% red durb. to get keys u need to kill cave mobs.
Re: Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 8:38 pm
by TheKnight
What the hell is Jangan Cave Basement 2?
Re: Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 10:36 pm
by Gladiator_RN
TheKnight wrote:What the hell is Jangan Cave Basement 2?
The 4 rooms on the second floor or Jangan cave where you cannot enter by just teleporting.
Re: Jangan Cave Basement 2
Posted: Wed Jul 07, 2010 10:57 pm
by Ray
Atekaci wrote:they work only in csro, when u got certain key. there u can get sun items 400% red durb. to get keys u need to kill cave mobs.
AFAIK they do not work any more.
Re: Jangan Cave Basement 2
Posted: Thu Jul 08, 2010 4:30 pm
by omier
U need keys for these rooms and they don't exist in isro.
Re: Jangan Cave Basement 2
Posted: Fri Jul 09, 2010 1:45 am
by jyushinshuu
I wonder why did iSRO put that rooms if there were no use at all. Now i remember i have seen screenies from cSRO from that rooms which is filled with so many mobs.
Re: Jangan Cave Basement 2
Posted: Sat Jul 10, 2010 12:16 am
by Toshiharu
jyushinshuu wrote:I wonder why did iSRO put that rooms if there were no use at all. Now i remember i have seen screenies from cSRO from that rooms which is filled with so many mobs.
Because the amount of botters + key drops = suns everywhere. Even if they're non repair
They kept the rooms there, because it's easier than to remove it.