balance between chinese and european chars omgwtfbbq
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 4:30 pm
by .AWAKE.
Some european buffing skills will get a longer cooldown or reduced effects
ZZZZZOOOOMMMMGGGGGGGGGG
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 4:32 pm
by babbe1
Legend X won't be a higher level cap ^^ It will stay 110
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 4:38 pm
by Doppleganger
# Chinese character's weapons attack powers will be adjusted # Some european buffing skills will get a longer cooldown or reduced effects
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 4:41 pm
by XMoshe
Lol, isro's L10 will be reduced cooldown on euro buffs and stronger effects probably.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 4:41 pm
by Amro
yea i saw a vid, where warrior used ultimate screen and cooldown was 10 min
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:01 pm
by Doppleganger
Amro wrote:yea i saw a vid, where warrior used ultimate screen and cooldown was 10 min
linkage
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:12 pm
by Squirt
4/4 parties will get more bonus experience than before Chinese character's moving speed buff will give a higher moving speed
THIS SHIT IS TEMPTING ME TO PLAY
Also I WANT the cape system to stay!! Loved the capes <3!
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:17 pm
by Amro
Doppleganger wrote:
Amro wrote:yea i saw a vid, where warrior used ultimate screen and cooldown was 10 min
linkage
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:23 pm
by XMoshe
That would be a good step in the right direction.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:41 pm
by Doppleganger
Oh that's funny! Is that the only warrior skill that has been effected? How about a 20min cool down for DD? lol
Looks like no more pvp for wizards lolol
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:48 pm
by XMoshe
20min cooldown for DD? where o.O
And woot bless disappearing after wep switch.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:51 pm
by Pan_Raider(`_´)
so a fix of overdue stuff: -euro skill spammage knocked out -a real euro partyrole distinction
adding to that, the 4/4 bonus will help chinese to finally fulfill their role as soloers..
but speed being the only really mentioned buff that they'll tweak for chinese?
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 5:51 pm
by Tasdik
I love this! Makes it so you don't have nabs just using bless then switching to their "real" weapon to pvp. Clerics will be wanted everywhere. I mean, you know, more so then they already are. Ha.
Do none of the buffs stay when you switch weapons? Like what about MM?
This is a win for chins.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:00 pm
by Pan_Raider(`_´)
^ |
means there will be a flood of WTS euro chars
bb turk wizarts
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:00 pm
by Doppleganger
XMoshe wrote:20min cooldown for DD? where o.O
And woot bless disappearing after wep switch.
no i was kidding lol
Pan_Raider(`_´) wrote:but speed being the only really mentioned buff that they'll tweak for chinese?
Chinese character's weapons attack powers will be adjusted
I wonder if this applies to holy recovery division....
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:03 pm
by XMoshe
And healing cycle/orbit o.O That would totally fck up the solo warrior/cleric pvp.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:06 pm
by Pan_Raider(`_´)
Doppleganger wrote:
Pan_Raider(`_´) wrote:but speed being the only really mentioned buff that they'll tweak for chinese?
Chinese character's weapons attack powers will be adjusted
look at the buff time of euro and chinese buffs+ cast time and compare what they get from it
Doppleganger wrote:I wonder if this applies to holy recovery division....
XMoshe wrote:And healing cycle/orbit o.O That would totally fck up the solo warrior/cleric pvp.
this would utterly destroy any hopes of euros ever soloing again
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:09 pm
by Tasdik
Yeah, I think it'd probably be best if JM just fixed the bless spell tbh. Dang nab safe zoners who only come out when their blessed.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:10 pm
by Ownage
I don't think this applies to all skills or else euro's will be shit. No moving march or recovery division, can't see that happening.
Also this fucks with the 8 man euro pt. Usually a 8man euro pt has like 4-5 people with a cleric sub, now they will need like 2 clerics instead of one, or only 1 bless, which kind of sucks. But good for PvP ! Now warrior/clerics can't take on like 5 wizzards ^^
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:17 pm
by Tasdik
IMO a party that has to have constant bless is fail anyways.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:18 pm
by Doppleganger
Pan_Raider(`_´) wrote:
XMoshe wrote:And healing cycle/orbit o.O That would totally fck up the solo warrior/cleric pvp.
this would utterly destroy any hopes of euros ever soloing again
Yeah maybe it doesn't apply to those skills. Without those skills no euro would ever be able to take a chinese in a 1v1.
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:27 pm
by Pan_Raider(`_´)
^ |
rogue warrior or rogue/warlock maybe but they are aligned to offence more than defense
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 6:32 pm
by Amro
*makes a chinese char*
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 7:30 pm
by Stragosphere
shouldn't take you long to bot a 100+ nuker with full nova
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 8:08 pm
by SnypeR
damn, already <3 this update. that euro overpowering thing really destroyed this game ;[
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 10:02 pm
by Eretz
Wow....bye bye euros! Chinese forever! xD
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 10:05 pm
by KillAndChill
Hellz yea
Re: KSRO Legend 10
Posted: Wed Jun 23, 2010 11:34 pm
by VforVendetta
Maybe Warlock wont be totally nullified by 1 cleric spell, common sense is so amazing!