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Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 12:22 am
by iscared
I doubt it would be that hard to code, doesn't have to be perfect just make it so people don't have to spend hours sitting in a stall waiting for their sht to sell. Also it would open more server space.
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 12:27 am
by korea92
iscared wrote:I doubt it would be that hard to code, doesn't have to be perfect just make it so people don't have to spend hours sitting in a stall waiting for their sht to sell. Also it would open more server space.
oooo best part =)
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 12:31 am
by BuDo
It has been discussed countless times
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 1:57 am
by kaperucito
Seems they are already working on a similar system:
// 위탁판매
1 UIIT_MSG_OPEN_MARKET_ENTER 등록 수수료는 총 [%d]골드 입니다.
판매되지 않은 아이템의 등록 수수료는 환불되지 않습니다.
등록 하시겠습니까? 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_MSG_OPEN_MARKET_WARNING (주의) 판매되지 않은 아이템 및 정산하지 않은 골드는 등록일로부터 28일 후 완전 삭제됩니다. 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_ENTER_PAGE_ERROR 아이템 등록은 페이지 별로 가능합니다. 이전 페이지부터 아이템을 등록 하세요. 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_ENTER_ERROR 등록 수수료가 없거나 모자라서 등록할 수 없습니다. 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_TEMP_ENTER_CANCEL 등록 대기중인 [%s] 아이템을 취소 하시겠습니까? 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_TEMP_ENTER_CANCEL_ALL 등록 대기중인 모든 아이템을 취소 하시겠습니까? 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_ENTER_CANCEL [%s] 아이템을 등록취소 하시겠습니까?
등록 취소 시 아이템 등록 수수료는 환불되지 않습니다.
등록 취소 하시겠습니까? 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_ENTER_CANCEL_ALL 등록된 모든 아이템을 등록취소 하시겠습니까?
등록 취소 시 아이템 등록 수수료는 환불되지 않습니다.
등록 취소 하시겠습니까? 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_SELL 위탁판매를 통해 (%s) 아이템이 판매 되었습니다. 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_SELL_TIME_OVER 위탁판매에 등록된 (%s) 아이템의 판매기간이 종료 되었습니다 0 0 0 0 0 0 0 0 0 0 0 0
1 UIIT_STT_OPEN_MARKET_DELETE_WARNING 위탁판매에 등록(판매)된 (%s) 아이템이 %d일 후 삭제 됩니다. 0 0 0 0 0 0 0 0 0 0 0 0
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 3:19 am
by Deadsolid
kaperucito wrote:Seems they are already working on a similar system:
Is this from our SRO?
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 3:21 am
by Toshiharu
If they've been banning all the bots I wouldn't be surprised if they code for an auction house. I highly doubt it'll be released now when the game is still 'healthy'. I'm thinking they're doing this to have a good public relation on how they handle bots for their new games.
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 3:41 am
by -.-
hm that code is for stall network
but i like the new network, lets you whisper to seller
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 3:45 am
by ddoouugg
-.- wrote:hm that code is for stall network
but i like the new network, lets you whisper to seller
you could whisper in last network
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 8:10 am
by Pepsico
ddoouugg wrote:-.- wrote:hm that code is for stall network
but i like the new network, lets you whisper to seller
you could whisper in last network
no, there was no whisper button then.
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 9:05 am
by WarriorAngel
lol c#Korean.. i hard using english.. i cant think korean c# lool
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 11:24 am
by ltsune
Pepsico wrote:ddoouugg wrote:-.- wrote:hm that code is for stall network
but i like the new network, lets you whisper to seller
you could whisper in last network
no, there was no whisper button then.
This
And to the thread-starter. Please don't think that its because joymax can't code such a system. Of course they can, they made this entire game. The question is; Will they make it? For now, the answers seems to be no but who knows what will happen in the future

Anyway, I would like to see it on sro too

but no matter what it will probably come to ksro first, then csro and then isro.
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 12:00 pm
by Ramidux
ltsune wrote:This
And to the thread-starter. Please don't think that its because joymax can't code such a system. Of course they can, they made this entire game. The question is; Will they make it? For now, the answers seems to be no but who knows what will happen in the future

Anyway, I would like to see it on sro too

but no matter what it will probably come to ksro first, then csro and then isro.
KSRO first? We got 110 cap before them; they still are at 105.. IDK, we might get new stuff later before them too..
Re: Joymax really needs to code a auction house
Posted: Wed Mar 17, 2010 12:23 pm
by ltsune
Ramidux wrote:ltsune wrote:This
And to the thread-starter. Please don't think that its because joymax can't code such a system. Of course they can, they made this entire game. The question is; Will they make it? For now, the answers seems to be no but who knows what will happen in the future

Anyway, I would like to see it on sro too

but no matter what it will probably come to ksro first, then csro and then isro.
KSRO first? We got 110 cap before them; they still are at 105.. IDK, we might get new stuff later before them too..
Everything except the 110 cap came at ksro first. So.... I highly doubt that it will appear at isro first.
I see your point though - would be nice to have it first
