How Zerk Charge Works?
How Zerk Charge Works?
^Title
I have absolutely no idea of how it works>< need help
I have absolutely no idea of how it works>< need help
<----Bleachtransformice: [Mcomm] Shaman go kill yourself, you cannot even troll
- Alkali
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Re: How Zerk Charge Works?
umm.. you kill mobs and get zerk balls? lol
you can buy zerk pots in the npc, but thats only for lvl 90/100 iirc
you can buy zerk pots in the npc, but thats only for lvl 90/100 iirc

Re: How Zerk Charge Works?
ahahah^^ i know that,but i noticed that sometimes u kill 5mobs and get a zerk ball,sometimes u kill 20 and nothing,so there must be some variable that make u get em or not,some guys said me that u get them before if u receive dmg from mobs,some say the opposite,so im like O_OAlkali wrote:umm.. you kill mobs and get zerk balls? lol
you can buy zerk pots in the npc, but thats only for lvl 90/100 iirc
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- Heosphoros
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Re: How Zerk Charge Works?
There random.
- Swindler
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Re: How Zerk Charge Works?
Jambi wrote:ahahah^^ i know that,but i noticed that sometimes u kill 5mobs and get a zerk ball,sometimes u kill 20 and nothing,so there must be some variable that make u get em or not,some guys said me that u get them before if u receive dmg from mobs,some say the opposite,so im like O_OAlkali wrote:umm.. you kill mobs and get zerk balls? lol
you can buy zerk pots in the npc, but thats only for lvl 90/100 iirc
lmao that was something new..
It's completely random I guess, go warlock if you want to zerk every 2-3 minute.
Re: How Zerk Charge Works?
i guess blader glavier cant go warlock too:( i wont be able to zerk every 2-3 min...why lock zerk every 2-3 min?
never played eu char^^
never played eu char^^
<----Bleachtransformice: [Mcomm] Shaman go kill yourself, you cannot even troll
- curvekiller
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Re: How Zerk Charge Works?
No, they are not random. Nothing with computers is random. Yes, you can create random numbers with programs, but they're mostly just created by some algorithm combined with the current time in milliseconds, which makes it kinda random.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
cpinney wrote:*points at my penis*
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Re: How Zerk Charge Works?
wiiiiiiiiiii,thenk iuuuuuuu^^curvekiller wrote:No, they are not random. Nothing with computers is random. Yes, you can create random numbers with programs, but they're mostly just created by some algorithm combined with the current time in milliseconds, which makes it kinda random.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
<----Bleachtransformice: [Mcomm] Shaman go kill yourself, you cannot even troll
- curvekiller
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Re: How Zerk Charge Works?
Jambi wrote:wiiiiiiiiiii,thenk iuuuuuuu^^curvekiller wrote:No, they are not random. Nothing with computers is random. Yes, you can create random numbers with programs, but they're mostly just created by some algorithm combined with the current time in milliseconds, which makes it kinda random.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
U RRRRR WELLLCCUUUM!
No point to make a post for that
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- Amro
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Re: How Zerk Charge Works?
curvekiller wrote:No, they are not random. Nothing with computers is random. Yes, you can create random numbers with programs, but they're mostly just created by some algorithm combined with the current time in milliseconds, which makes it kinda random.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
uhm, warlock has a skill which increase the chance of getting zerk by 250% or so
The End
Re: How Zerk Charge Works?
lol this mean that if you have a room with a good spawn u can grind in zerk all time?xDAmro wrote:curvekiller wrote:No, they are not random. Nothing with computers is random. Yes, you can create random numbers with programs, but they're mostly just created by some algorithm combined with the current time in milliseconds, which makes it kinda random.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
uhm, warlock has a skill which increase the chance of getting zerk by 250% or so
<----Bleachtransformice: [Mcomm] Shaman go kill yourself, you cannot even troll
- curvekiller
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Re: How Zerk Charge Works?
Amro wrote:curvekiller wrote:No, they are not random. Nothing with computers is random. Yes, you can create random numbers with programs, but they're mostly just created by some algorithm combined with the current time in milliseconds, which makes it kinda random.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
uhm, warlock has a skill which increase the chance of getting zerk by 250% or so
Picture or lie.
IMO that's pure bs because warlocks get fast zerk at lv 12 already and there you don't exactly have thousands of skills. I highly doubt that there's a passive that causes it.
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- Swindler
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Re: How Zerk Charge Works?
curvekiller wrote:Amro wrote:curvekiller wrote:No, they are not random. Nothing with computers is random. Yes, you can create random numbers with programs, but they're mostly just created by some algorithm combined with the current time in milliseconds, which makes it kinda random.
But anyway.
The probability of getting a zerk ball from a mob depends on how many hits it takes you to kill a mob, at least that's what I think and I haven't had a reason to think it's wrong.
Locks zerk every minute because they use dots (and they only zerk so often if they use 2 dots on every mob and then go to the next one) and they do just a little damage to the mob and kill it slowly. Additionally, I think there's a bug with the dots, so that the game thinks they keep hitting even if the mob is dead (if you go zerk and kill a mob with dots you hear the zerk hitting sound of the dots even when the mob is dead).
--> more hits, higher probability of zerk balls.
uhm, warlock has a skill which increase the chance of getting zerk by 250% or so
Picture or lie.
IMO that's pure bs because warlocks get fast zerk at lv 12 already and there you don't exactly have thousands of skills. I highly doubt that there's a passive that causes it.
I concur.
- Kolossal
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Re: How Zerk Charge Works?
Amhro is right lol, theres a passive skill which increases the chance of getting a zerk point

Made by KylieMinogue
- DropOut
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Re: How Zerk Charge Works?
Edit: yes theres a passive 
The skill strap gives 200% chance of getting zerk orbs when using dots.
The skill strap gives 200% chance of getting zerk orbs when using dots.
Last edited by DropOut on Mon Jan 25, 2010 8:25 pm, edited 1 time in total.
Re: How Zerk Charge Works?
DropOut wrote:Edit: yes theres a passive
The skill trap gives 200% chance of getting zerk orbs when using dots.
umo..what are dots?^^
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- Alkali
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Re: How Zerk Charge Works?
Jambi wrote:DropOut wrote:Edit: yes theres a passive
The skill trap gives 200% chance of getting zerk orbs when using dots.
umo..what are dots?^^
its warlock's skills that deal dmg in a period of time, lets say i put on that spell on a mob and run to another one, while the previous one dies, thats why warlocks lvling is kinda fast.

- Pan_Raider(`_´)
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Re: How Zerk Charge Works?
proof for the skill:
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- SRO[2010-01-25 21-03-43]_78.JPG (24.39 KiB) Viewed 3668 times

- Amro
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Re: How Zerk Charge Works?
Jambi wrote:DropOut wrote:Edit: yes theres a passive
The skill trap gives 200% chance of getting zerk orbs when using dots.
umo..what are dots?^^
dot = damage over time
ty for screen btw
The End
Re: How Zerk Charge Works?
Amro wrote:Jambi wrote:DropOut wrote:Edit: yes theres a passive
The skill trap gives 200% chance of getting zerk orbs when using dots.
umo..what are dots?^^
dot = damage over time
ty for screen btw
ty^^ today im learning so many things about Eu chars(lock xD)
<----Bleachtransformice: [Mcomm] Shaman go kill yourself, you cannot even troll
Re: How Zerk Charge Works?
When i grind near a warlock that's using dots, then the dots have the same sound i have when i hit. So when i am a bow and zerk, the dots have the same sound i have when zerking.
That's kinda weird.
That's kinda weird.
- curvekiller
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Re: How Zerk Charge Works?
Pan_Raider(`_´) wrote:proof for the skill:
Thanks for clearing that up....
But to support my theory too, when I grind at lv 12 dow genema and lv 11 dow genetos with my 12 warlock, I get Zerk pretty fast, too...
I had a lv 32 warlock once, but I never paid attention to what the passives actually meant, I just skilled them
Thanks again
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