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Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 12:38 am
by Himura
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 2:01 am
by Crowley
I like it.
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 2:09 am
by Apy
nice build,really enjoyed but I'm really curious how many times you beat that sun glaive? cause u showed just 1 match in the end =/
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 9:11 am
by Heosphoros
Music -1
Pvp Skills +1
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 9:37 am
by larrylhm
Heosphoros wrote:Music -1
Pvp Skills +1
Your sig and avy +1

Ontopic: I liked the video

Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 10:01 am
by Kolossal
falling in love with str warlocks (as sub ofc ¬¬) i am amazed
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 10:36 am
by *BlackFox
Pretty cool vid!
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 11:04 am
by Himura
Apy wrote:nice build,really enjoyed but I'm really curious how many times you beat that sun glaive? cause u showed just 1 match in the end =/
No offence vs glaivers, but as warlock that build(glaiver) isnt really difficult to pvp with. The glaiver i pvped with is one of the best out in my server tho, i think he would win vs most other builds.
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 11:33 am
by panterr
Damn boy. You rock!
Nothing more to say ^^
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 1:33 pm
by XMoshe
Meh, not really impressed....Lock + Sun Daggers? Way too easy.
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 7:27 pm
by BuDo
Thats SRO's nub build....lots of players want it because its overpowered...If this game ever goes to 150 cap watch and see how many of these nubs abandoned that dual build. Or rather forced to.
Would be nice if Chinese chars could become a dual build like Glavie/Blader..or Bow/Blader without suffering any huge consequences (losses in other needed trees). Just like how these rogues and warriors can. Joymax development team are a bunch of ass scratching monkeys
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 8:05 pm
by XMoshe
BuDo wrote:Thats SRO's nub build....lots of players want it because its overpowered...If this game ever goes to 150 cap watch and see how many of these nubs abandoned that dual build. Or rather forced to.
Would be nice if Chinese chars could become a dual build like Glavie/Blader..or Bow/Blader without suffering any huge consequences (losses in other needed trees). Just like how these rogues and warriors can. Joymax development team are a bunch of ass scratching monkeys
If the mastery grows with every lvl they won't run out of mastery lvl's at 150+ lol.
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 8:25 pm
by Himura
BuDo wrote:Thats SRO's nub build....lots of players want it because its overpowered...If this game ever goes to 150 cap watch and see how many of these nubs abandoned that dual build. Or rather forced to.
Can you explain why ppl would be forced to abandon this build?
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 8:44 pm
by BuDo
Himura wrote:BuDo wrote:Thats SRO's nub build....lots of players want it because its overpowered...If this game ever goes to 150 cap watch and see how many of these nubs abandoned that dual build. Or rather forced to.
Can you explain why ppl would be forced to abandon this build?
You must be new......Check the amount of masteries available (300)..It doesn't support a player having no more than 2 mastery trees maxed out if the game progresses to a level cap of 150. Which is rumor for quite some time now
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 9:00 pm
by XMoshe
BuDo wrote:Himura wrote:BuDo wrote:Thats SRO's nub build....lots of players want it because its overpowered...If this game ever goes to 150 cap watch and see how many of these nubs abandoned that dual build. Or rather forced to.
Can you explain why ppl would be forced to abandon this build?
You must be new......Check the amount of masteries available (300)..It doesn't support a player having no more than 2 mastery trees maxed out if the game progresses to a level cap of 150. Which is rumor for quite some time now
You must not pay much attention. Euro's get 2 mastery lvl's for each lvl they gain and Chinese got 330 mastery in kSRO with 105 cap.
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 9:08 pm
by BuDo
Tu shay. You got me. If that is how it works. I should check out the euros myself
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 10:22 pm
by Himura
BuDo wrote:Himura wrote:BuDo wrote:Thats SRO's nub build....lots of players want it because its overpowered...If this game ever goes to 150 cap watch and see how many of these nubs abandoned that dual build. Or rather forced to.
Can you explain why ppl would be forced to abandon this build?
You must be new......Check the amount of masteries available (300)..It doesn't support a player having no more than 2 mastery trees maxed out if the game progresses to a level cap of 150. Which is rumor for quite some time now
Ouch there...no am not new to the game. The chinese will be able to have 3 masteries, atleast until 110cap, but probably later in the game as well. Euro will always be able to have 2 masteries. But you still didnt explain the part why many ppl would abandon this dual build(rogue/warlock).
Edit: seems xMoshe already told u about the part of the mastery lvls, my bad didnt read all the posts. But the last question still remains... :]
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 11:23 pm
by XMoshe
Himura wrote:BuDo wrote:Himura wrote:Can you explain why ppl would be forced to abandon this build?
You must be new......Check the amount of masteries available (300)..It doesn't support a player having no more than 2 mastery trees maxed out if the game progresses to a level cap of 150. Which is rumor for quite some time now
Ouch there...no am not new to the game. The chinese will be able to have 3 masteries, atleast until 110cap, but probably later in the game as well. Euro will always be able to have 2 masteries. But you still didnt explain the part why many ppl would abandon this dual build(rogue/warlock).
Edit: seems xMoshe already told u about the part of the mastery lvls, my bad didnt read all the posts. But the last question still remains... :]
I can explain for him, since he thought Euro's would have 300 masteries at 150cap+ (if we ever get there which I doubt) it would mean you wouldn't be able to max either rogue or lock, both are needed for the damage and as we all know a debuff from even a degree lower hardly works

Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Sun Jan 10, 2010 11:36 pm
by VforVendetta
Yay for Trap + Sleep bug?
Yay for cheap wins?
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Mon Jan 11, 2010 6:38 am
by Himura
VforVendetta wrote:Yay for Trap + Sleep bug?
Yay for cheap wins?
Yay for cheap comments? Every day i see bugs in sro, ppl walking in firewall/icewall, blader combo's that doesnt give stats in holy spell any longer, you can spam ur puripills which nerfed warlock and force build already, and u can continue the list... It's just the game, cope with it....Warlock have been nerfed alot the last few updates.
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Mon Jan 11, 2010 10:08 am
by VforVendetta
Himura wrote:VforVendetta wrote:Yay for Trap + Sleep bug?
Yay for cheap wins?
Yay for cheap comments? Every day i see bugs in sro, ppl walking in firewall/icewall, blader combo's that doesnt give stats in holy spell any longer, etc etc. It's just the game, cope with it....Warlock have been nerfed alot the last few updates.
When I still played this game I was a Warrior/Warlock and I refrained from using the Trap + Sleep bug as it was just a cheap way to win and overkill. I relied mostly on stuns and knockbacks or purely sleep or trap on their own not together. I like some kind of fairness to my wins even if everyone else is a cheating bastard.
The only time I used this bug was against Force users, as they can spam heal debuffs rather quickly and when jobbing since you'd do anything you can to protect or thief, but purely for PVP there is nothing to prove when you just use bugs to win.
Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Mon Jan 11, 2010 10:11 am
by Heosphoros
VforVendetta wrote:Yay for Trap + Sleep bug?
Yay for cheap wins?
I enjoyed your videos

Re: Rogue | Warlock PvP Lv 100 [Part 2]
Posted: Mon Jan 11, 2010 10:53 am
by XMoshe
VforVendetta wrote:Himura wrote:VforVendetta wrote:Yay for Trap + Sleep bug?
Yay for cheap wins?
Yay for cheap comments? Every day i see bugs in sro, ppl walking in firewall/icewall, blader combo's that doesnt give stats in holy spell any longer, etc etc. It's just the game, cope with it....Warlock have been nerfed alot the last few updates.
When I still played this game I was a Warrior/Warlock and I refrained from using the Trap + Sleep bug as it was just a cheap way to win and overkill. I relied mostly on stuns and knockbacks or purely sleep or trap on their own not together. I like some kind of fairness to my wins even if everyone else is a cheating bastard.
The only time I used this bug was against Force users, as they can spam heal debuffs rather quickly and when jobbing since you'd do anything you can to protect or thief, but purely for PVP there is nothing to prove when you just use bugs to win.
Pfff it's not even needed for a warrior/lock xD It's just debuff -> sleep -> DD -> triple swing maybe turn rising and done lol xD