Page 1 of 2

How good does (Holy) Recovery Division work?

Posted: Sat Sep 26, 2009 9:24 pm
by vanom
Is (holy) recovery division at its highest level comparable with the potions for chinese chars?

Re: How good does (Holy) Recovery Division work?

Posted: Sat Sep 26, 2009 9:27 pm
by Mirosuke
i think heals each 4 or 5 secs.

Re: How good does (Holy) Recovery Division work?

Posted: Sat Sep 26, 2009 11:52 pm
by _MvP_
If you have cleric as subclass, holy is a must, very usefull for pvp and pve, one of best skills.

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 1:03 am
by Karras
Not as fast as the Chinese Pots, but it does the job.
If you're taking Cleric as sub for your STR, take this skills...
Less SP intensive.
1) Bless
2) Holy Word
3) Holy Recovery Division

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 3:56 am
by Asheru
Healing Orbit at its max the closest to chinese hp pots cuz it heals every second for 15 seconds, with this str euro's are hard to beat cuz they wep switch to recast it and keep pvping.

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 8:53 am
by Nitro
Karras wrote:Not as fast as the Chinese Pots, but it does the job.
If you're taking Cleric as sub for your STR, take this skills...
Less SP intensive.
1) Bless
2) Holy Word
3) Holy Recovery Division


Yeah, and fail...
Main point of Cleric subclass is Healing Cycle and Holy Spell.


Asheru wrote:Healing Orbit at its max the closest to chinese hp pots cuz it heals every second for 15 seconds, with this str euro's are hard to beat cuz they wep switch to recast it and keep pvping.


Cycle, not orbit...

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 11:14 am
by Amro
int euros with cleric ---> very fast healing (imo every sec xD) /only holy recovery division
str euro(like warrior) with cleric -->very slow, you need healing cycle/orbit, but its still slower than chinese pots imo

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 11:59 am
by Nitro
Amro wrote:int euros with cleric ---> very fast healing (imo every sec xD) /only holy recovery division
str euro(like warrior) with cleric -->very slow, you need healing cycle/orbit, but its still slower than chinese pots imo


I wonder where did you get that from?
Your STR/INT balance has nothing to do with how-skill-works.
Dont you have capped Wizard?


The reason why it heals more is the reflect (105%) meaning your magical damage multiplies by 1.05 and adds to the amount that is described in skill explanation.
So when you switch from your Cleric rod to your Staff/WarlockRod/Harp, it still has magical damage in there.
In other case, when you switch to Sword/Axes/Daggers your magical damage is 0, and when you multiple any number by zero you get zero. So the amount it heals you is only the one thats described in skill explanation.

Same thing works for any reflecting skill (healing cycle too).

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 12:02 pm
by Amro
Nitro wrote:
Amro wrote:int euros with cleric ---> very fast healing (imo every sec xD) /only holy recovery division
str euro(like warrior) with cleric -->very slow, you need healing cycle/orbit, but its still slower than chinese pots imo


I wonder where did you get that from?
Your STR/INT balance has nothing to do with how-skill-works.
Dont you have capped Wizard?

i do, and i got it from there
my own experience

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 12:09 pm
by Nitro
I am 90% sure thats incorrect, Holy RD is only upgraded version of RD, with 5 meters range increase and new animation, there shouldnt be ANY differences in speed of recoverying health.

I need someone else to say that is correct untill I belive you.
Especially if your arguments are "It heals faster for full Int than full Str".

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 10:39 pm
by -.-
faster for full int because full int heals more per tick...
int figures into the amount healed, plus they have more mp to spam higher grade heals skills

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 10:59 pm
by XMoshe
-.- wrote:faster for full int because full int heals more per tick...
int figures into the amount healed, plus they have more mp to spam higher grade heals skills


So it's not faster, just more?

Re: How good does (Holy) Recovery Division work?

Posted: Sun Sep 27, 2009 11:05 pm
by -.-
basically, but more = faster when trying to get back to 100% hp lol

i think at 100 the cleric heals are equal to spamming pots because pots dont get larger
also remember to add in own pot to calculating total hp heal on euro, since pot spamming = total chinese hp heal

(when both use grains, euro wins on this since both have 4 second delays)

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 12:00 am
by Sav
Nitro wrote:...Holy RD is only upgraded version of RD...there shouldnt be ANY differences in speed of recoverying health.


Nitro wrote:The reason why it heals more is the reflect (105%) meaning your magical damage multiplies by 1.05 and adds to the amount that is described in skill explanation.
So when you switch from your Cleric rod to your Staff/WarlockRod/Harp, it still has magical damage in there.
In other case, when you switch to Sword/Axes/Daggers your magical damage is 0, and when you multiple any number by zero you get zero. So the amount it heals you is only the one thats described in skill explanation.


/topic

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 3:41 am
by Asheru
Nitro wrote:
Asheru wrote:Healing Orbit at its max the closest to chinese hp pots cuz it heals every second for 15 seconds, with this str euro's are hard to beat cuz they wep switch to recast it and keep pvping.


Cycle, not orbit...


Since I'm not a warrior, I don't know for sure, but I've been wondering why casting healing cycle instead of orbit? Don"t u need to click yourself to cast healing cycle? Bcuz with healing orbit you don't have to. Don't know if the hp healed per second is more but sro.mmosite.com says otherwise. (I know its not a good site but i got healing orbit not healing cycle.)

Care to explain?

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 4:15 am
by Mirosuke
Pretty sure he meant that (healing faster for int chars) cuz since INT base players have low Hp...
So the higher the heal is, (and low hp the user has) its makes like its heals "faster". Litteraly speaking.

But, tested against "str chars", don't believe so.

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 6:03 am
by Sav
Mirosuke wrote:Pretty sure he meant that (healing faster for int chars) cuz since INT base players have low Hp...
So the higher the heal is, (and low hp the user has) its makes like its heals "faster". Litteraly speaking.

But, tested against "str chars", don't believe so.



/facepalm

read what nitro wrote and that i quoted in my post

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 7:46 am
by XMoshe
-.- wrote:basically, but more = faster when trying to get back to 100% hp lol


Yeah ok but they were talking about an int (sub) cleric healing every like 1-2 secs against a str sub cleric healing every 3-4-5 secs. And that's bullshit.

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 7:47 am
by Nitro
Asheru wrote:
Nitro wrote:
Asheru wrote:Healing Orbit at its max the closest to chinese hp pots cuz it heals every second for 15 seconds, with this str euro's are hard to beat cuz they wep switch to recast it and keep pvping.


Cycle, not orbit...


Since I'm not a warrior, I don't know for sure, but I've been wondering why casting healing cycle instead of orbit? Don"t u need to click yourself to cast healing cycle? Bcuz with healing orbit you don't have to. Don't know if the hp healed per second is more but sro.mmosite.com says otherwise. (I know its not a good site but i got healing orbit not healing cycle.)

Care to explain?


Lets see...

At current cap, Healing Orbit does heals more, but difference is not noticable (this is just a fact), at 90th cap, Healing Cycle healed more (because skills dont upgrade on same levels, they do every 4 levels, but Orbit upgrades at 80,86,92... while Cycle upgrades at 84,90,96 etc)


Healing Cycle: upgrades at lv.96, MP consumed:4731 (Even if you are full Int, your MP pool is bigger, BUT YOU SHOULD USE cycle instead orbit) Effect:2957
PROS: Much faster casting than orbit (it castes 2 times faster), low MP consumed (typical STR has ~18-20k MP with pimped gear this cap).
CONS: You have to click yourself (now thats a good argument! Dont be lazy, learn it).

Healing Orbit: upgrades at lv.98, MP consumed:10035(Thats more than double amount), Effect:3136 (not even 200 difference).
PROS: None. Only that it targets whole party, but who needs that in 1v1?
CONS: Huge MP consumed, long casting time ...


and lol @ Amrooo, you have a capped Wizard

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 10:51 am
by -.-
XMoshe wrote:
-.- wrote:basically, but more = faster when trying to get back to 100% hp lol


Yeah ok but they were talking about an int (sub) cleric healing every like 1-2 secs against a str sub cleric healing every 3-4-5 secs. And that's bullshit.


thatt is mp issues :S, str cleric cant use maxed heals or they have no mp, so they use lower heals which heal less and need to be used more times

int cleric can spam heals every 1-2 seconds, str cleric needs multiple heals for same heal since it uses lower heal skills and it takes time in between or str runs out of mp :S

again, ints heal more so they are faster, the actual heal speed is same, the number of heals/healed amount is what differs

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 11:00 am
by NuclearSilo
the more you have STR, the more HP you are healed from pots

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 11:03 am
by Nitro
-.- wrote:
XMoshe wrote:
-.- wrote:basically, but more = faster when trying to get back to 100% hp lol


Yeah ok but they were talking about an int (sub) cleric healing every like 1-2 secs against a str sub cleric healing every 3-4-5 secs. And that's bullshit.


thatt is mp issues :S, str cleric cant use maxed heals or they have no mp, so they use lower heals which heal less and need to be used more times

int cleric can spam heals every 1-2 seconds, str cleric needs multiple heals for same heal since it uses lower heal skills and it takes time in between or str runs out of mp :S

again, ints heal more so they are faster, the actual heal speed is same, the number of heals/healed amount is what differs


I dont know about you, but usually STR Clerics have maxed heals, and they heal equally as full INT. I dont see myself as STR Cleric running out of MP, the only time I need to use Heals are in 1v1 PvP (Healing Cycle, Holy Group Recovery (on rare occassions), Holy Recovery (more often)) and in group PvP / grinding, where I have bard to take care of my MP.

Even if I get in trouble, there is vigor - which doesnt happen often.


If you think of having STR Cleric in party to take care of healings, then you are doing it wrong, but even then, there is bard.

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 12:18 pm
by Blinxx
vanom wrote:Is (holy) recovery division at its highest level comparable with the potions for chinese chars?


It can't compare really, a chinese will heal and manage to revert back to 100% HP faster than that. Now of course this isn't combining it with Cycle/orbit, if that's added then that's a different story all together.

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 1:58 pm
by pr0klobster
referring to STR chars

"and they heal equally as full INT"

Do a search on the forums, I am unsure where it went, but I had a thread/discussion with someone who left the forums, I forget his name... I created both a STR char and an INT char. I'll look later.

Here's the discussion with raphael666 and a few inputs from foudre and others.

viewtopic.php?f=4&t=109585

Anyway.
I leveled both to 20.

Cleric masteries on both were the same.

the INT consistently healed about 45-50 hp more at lvl 20. I never finished testing but as someone else probably has a high-level cleric, anyone could test the healing diff between STR and INT with no gear (just cleric rod).

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 2:07 pm
by ltsune
I can't come up with any statistic but I can tell you that on my lvl 60 warrior 2-handed, I could easily survive party mobs/giants /champ parties/whatever, alone with Recovery Division. I could NOT do that without the skill :)

I think its one of the best cleric skilsl :D

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 2:40 pm
by Amro
yes i played with warrior (he had around 11k mp)
healing orbit needs around 7k mp, healing cycle only 3k
its better to use cycle because :arrow:
less mp,faster casting and you can get knockdowned(knockbacked) while casting orbit
lol @ Nitro, u have a capped wizard too?

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 5:10 pm
by Nitro
No, but I'm 100% sure Holy RD doesnt heal every 1-2 seconds.

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 5:16 pm
by penfold1992
not really.. but youll need it. simple answer lol...
why waste hp when you can waste mp... id rather be out of mp then hp thats sure

Re: How good does (Holy) Recovery Division work?

Posted: Mon Sep 28, 2009 10:30 pm
by Asheru
Nitro wrote:Lets see...

At current cap, Healing Orbit does heals more, but difference is not noticable (this is just a fact), at 90th cap, Healing Cycle healed more (because skills dont upgrade on same levels, they do every 4 levels, but Orbit upgrades at 80,86,92... while Cycle upgrades at 84,90,96 etc)


Healing Cycle: upgrades at lv.96, MP consumed:4731 (Even if you are full Int, your MP pool is bigger, BUT YOU SHOULD USE cycle instead orbit) Effect:2957
PROS: Much faster casting than orbit (it castes 2 times faster), low MP consumed (typical STR has ~18-20k MP with pimped gear this cap).
CONS: You have to click yourself (now thats a good argument! Dont be lazy, learn it).

Healing Orbit: upgrades at lv.98, MP consumed:10035(Thats more than double amount), Effect:3136 (not even 200 difference).
PROS: None. Only that it targets whole party, but who needs that in 1v1?
CONS: Huge MP consumed, long casting time ...


and lol @ Amrooo, you have a capped Wizard


Ah i see thx for the info.

Re: How good does (Holy) Recovery Division work?

Posted: Tue Sep 29, 2009 3:48 am
by Sav
pr0klobster wrote:the INT consistently healed about 45-50 hp more at lvl 20. I never finished testing but as someone else probably has a high-level cleric, anyone could test the healing diff between STR and INT with no gear (just cleric rod).


that's only due to the int cleric having additional int from its build, no matter what an full int clerics heals>any str/hybrid