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kSRO getting ......
Posted: Tue Jul 07, 2009 12:15 am
by Wolf_Pl
Hotan fortress >.>
There is a Test server, and ppl testing Hotan FT.
As soon I get more info I post it

I hope max tax 5% or smth.
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 12:16 am
by Epic245
Wolf_Pl wrote:Hotan fortress >.>
There is a Test server, and ppl testing Hotan FT.
As soon I get more info I post it

I hope max tax
20% or smth.
Fixed.
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 12:17 am
by AznFury
20% would rake in so much gold...
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 12:26 am
by Toshiharu
Imagine all those gold bots. Nise, but dw will be the winner. If dw has a fort then smark then consti. After that I'm sure each union would have a town considering how many people play.. lol
And something random from me.. lol
Still say the taxes should depend on how damage the fortress was at least that way it wouldn't be 20% every time. Gate down = 3% gone. Each tower = 3% get to the heart = 3%. 5% would be the max for new owners. Lowers the max tax they can set it at still -20%. Why set it up like this? That way makes defending more srs and attacking not a general need to get to the heart, but still a want.
Just what I think how it should've been. Does it make sense? Not a chance, but how it should've been from what I think lol
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 4:26 am
by kaperucito
I have the client but I haven't an account for test it, the account of KSRO must have a char lv 80+ for access to the testserver.
Pic:

Actually the server is down, tomorrow will be open again.
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 4:29 am
by panterr
Hotan won't be much more then jangan. Think of all the pots that are bought in jangan since the cave in jangan. All 80+ are there.
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 4:55 am
by TillTheEnd
panterr wrote:Hotan won't be much more then jangan. Think of all the pots that are bought in jangan since the cave in jangan. All 80+ are there.
only union repot at jangan and idiots that want to pay 20% more per pot.
Hotan fort will give more gold then jangan, all income mainly from goldbots,
DW fort will probably give the same amount as Hotan fort.
but honestly, is JM stupid? whoever controls hotan fort will keep it forever, or the owners of bandit fort will give it up and take control of Hotan, bandit fort will be nothing but a sideshow
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 5:08 am
by BuDo
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 5:29 am
by Toshiharu
TillTheEnd wrote:panterr wrote:Hotan won't be much more then jangan. Think of all the pots that are bought in jangan since the cave in jangan. All 80+ are there.
only union repot at jangan and idiots that want to pay 20% more per pot.
Hotan fort will give more gold then jangan, all income mainly from goldbots,
DW fort will probably give the same amount as Hotan fort.
but honestly, is JM stupid? whoever controls hotan fort will keep it forever, or the owners of bandit fort will give it up and take control of Hotan, bandit fort will be nothing but a sideshow
Well there was supposed to be like 14 forts or something. Assuming if they get at least half of them they'll move(Hopefully..) one to each day of the week. Not just a shitty day early on Thursday for many of us, but we have chances for the other ones to join in as well.
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 1:47 pm
by penfold1992
who ever owns the fortress will put it on max. they will always put it on max till its removed or bugged. this is because every guild does it.
besides why would that make them bot supporters? im happy to take money from bots
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 5:19 pm
by kaperucito
Pic of the Login screen, shit I can't login with my account T_T
http://i30.tinypic.com/2m3laok.jpg
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 6:29 pm
by Puma60
Imo just 1 Fortress would be better. If theres 3 Fortress' (Bandit, Jangan and Hotan), all guilds in the server would split into 3 groups to defend/attack 1 of the 3 Fortress' so there will only be a few guilds per Fortress, if any.
Re: kSRO getting ......
Posted: Tue Jul 07, 2009 11:49 pm
by TheSlink
Too be honest, with the idea of having a Fortress on each town..
It would elimate the whole idea of fortress.
People who are not strong enough would settle for a new one, even weaker would get the ones which dont produce vast amounts of gold. The main/strongest would own the main forts.
So, in all.. Think about it.. In the end there will be all guilds OBLIGED to defend.. meaning their will be fewer and fewer people actually attacking individual fortresses. This would just then make fortress another PHAIL of Joymax.
Personally, Jangan, Bandit POSSIBLY Hotan is enough, but i think anymore.. and it wont be good. Also, having a fortress is a nice sign of the success of your guild compared to others, if everyone's running around with little fortress logo's, it wouldnt be so much of achievment to have gained the fortress in the first place....Surely?
Slink
Re: kSRO getting ......
Posted: Wed Jul 08, 2009 6:17 am
by DaggerMAte
what is the fortress for? i never got to find out
New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:00 am
by codemonkey
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:03 am
by Boiler
translate pl0x love tht grey/white suit tho
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:08 am
by Karras
I am more interested in the new Item Mall Premium Ticket and the New Item Mall Stone.

JM actually decrease the garment pieces of their model.

Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:27 am
by Extrme_G
i think its new trader hunter suits
Goodbye is. The world which I shakes violently, is a silk road on-line. The last preview of update important fact is changeover occupational luck. With merchant of existing patch and insignia form like the thief and is a plan where the changeover occupational luck which is the possibility to hide the changeover of the character will be added from occupational luck breaks. Of only, secret with peculiarity be thief occupation to be different the quality as a matter of face of the occupation clearly identity oneself hides and support is not. +_+ Merchant/the changeover occupational luck which breaks.
The trade of the silk road accomplishes with a new occupational luck addition together and a little [mes] be route expects.
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:29 am
by Mcclane
I want that white suit

Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:33 am
by BaronSengir
the white suit looks nice
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:33 am
by warfire6395
i like the speed of these updates even if they are small.
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:36 am
by TheKnight
JM actually decrease the garment pieces of their model.

They need to save money...
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 7:46 am
by Toshiharu
If I understood most of google's shitty translation..
You can attack the gate at open or closed.
Resurrection window is changed
You register yourself for fw
2hours to 90minutes
Repair hammers 10minutes to 30minute cooldown
Unique spawn from fort
That is if I understood correctly lol, but I don't think they meant scroll instead of unique.
You know.. what if Joymax thought about Aion's release.. on top of losing their shitty protective logo. So delaying the legend 4+ update to make it better. New protection, the original legend 4+, with this stuff. Maybe? Nah I'm expecting way too much from Joymax lol
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 8:03 am
by supermando
codemonkey wrote:Here we go
I guess its the new Hotan Fortress

if you see the background there is donwhange city, samarkand, jangan and Constantinople...dunno but seems that every fortress will have a different suit dunno really
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 8:04 am
by Extrme_G
supermando wrote:codemonkey wrote:Here we go
I guess its the new Hotan Fortress

if you see the background there is donwhange city, samarkand, jangan and Constantinople...dunno but seems that every fortress will have a different suit dunno really
but i think its trader hunter suits
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 8:55 am
by warfire6395
whats the bit about the premium plus and the alchemy stone?
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 9:05 am
by lopasas
warfire6395 wrote:whats the bit about the premium plus and the alchemy stone?
discount? maybe smth else dunno
Re: New Stuff in ksro !!
Posted: Wed Jul 08, 2009 9:48 am
by TheSlink
Hotan fortress looks small.. simular to Bandit.
I dislike them being small.. in my opinion a fortress neeeds to be stupidly large like Jangan.. its so fun..
Re: kSRO getting ......
Posted: Wed Jul 08, 2009 9:49 am
by TheSlink
The fortress is a battle in which guilds fight to own the fortress.
Once a guild occupys a fortress, other guilds attack it to take it for themselves. Whilst, the occupying guild fights to DEFEND it.
Hope it helps.
Re: kSRO getting ......
Posted: Wed Jul 08, 2009 9:58 am
by Strwarrior
TheSlink wrote:The fortress is a battle in which guilds fight to own the fortress.
Once a guild occupys a fortress, other guilds attack it to take it for themselves. Whilst, the occupying guild fights to DEFEND it.
Hope it helps.
and also .. u get 20%+ gold in every thing u buy from the city..
like.. if the pot is for 10k.. in the city it will be 12k .. and u get that 2k .. when some one buy