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Confirmed "Fixed" Bug
Posted: Thu Jun 25, 2009 10:27 pm
by LLane
Ok, the 100% offline ban from guild has now 3 day penalty. - Confirmed (I tried putting my lvl 99 char to a different guild for FW but it won't let me join.)
Also, the magicpop glows are now fixed. - Confirmed (I saw a union member with a sun staff +5 now has pink glow. I also tried to +3 the sos 8d weapon that I got and it now glows.)
Any other confirmed bugs that has been "fixed" after this last inspection please post it here thank you ^^
Re: Confirmed "Fixed" Bug
Posted: Thu Jun 25, 2009 10:33 pm
by wantux
Anyone could send an email for joymax for 2h KD and stun bugs?
Re: Confirmed "Fixed" Bug
Posted: Thu Jun 25, 2009 10:37 pm
by zShared
zShared wrote:Anyway, yeah.. JM "fixed" a lot of things without telling us apparently. Here's a list of things I've heard of so far:
Firewall not effected by Stun
Firewall not cancelling debuffs (Icewall too?)
Cannot stack bless of lower levels
Medusa's Petrify skill not effected by Stun anymore (confirmed by me ><)
Can't stack recovery division and holy recovery division (didn't really know about this one)
Kick from guild online/offline is a 3 day wait (has this even been confirmed?)
I would assume the stacking of bard dances would also be removed.. never heard anything about it, but with all those things changed it'd be a pretty big fail if they didn't fix that. If anyone could test and confirm these things it'd be nice, also try stacking warrior screens.. probably "fixed" that too.
Along with that I can confirm myself that the honor buff bug isn't there anymore - The one where if you die then get resurrected you won't lose your honor buffs. I hated having to teleport / relog to get them back ><, but now I'm going for gold honor =D.
There's a new bug with firewall, if you get stunned while having one up you can move around freely with firewall on.. pretty gay.
Re: Confirmed "Fixed" Bug
Posted: Thu Jun 25, 2009 10:41 pm
by Jaapii
the 3h logging in time isn't fixed yet >.<
Re: Confirmed "Fixed" Bug
Posted: Thu Jun 25, 2009 10:48 pm
by LLane
zShared wrote:zShared wrote:Anyway, yeah.. JM "fixed" a lot of things without telling us apparently. Here's a list of things I've heard of so far:
Firewall not effected by Stun
Firewall not cancelling debuffs (Icewall too?)
Cannot stack bless of lower levels
Medusa's Petrify skill not effected by Stun anymore (confirmed by me ><)
Can't stack recovery division and holy recovery division (didn't really know about this one)
Kick from guild online/offline is a 3 day wait (has this even been confirmed?)
I would assume the stacking of bard dances would also be removed.. never heard anything about it, but with all those things changed it'd be a pretty big fail if they didn't fix that. If anyone could test and confirm these things it'd be nice, also try stacking warrior screens.. probably "fixed" that too.
The recovery division and holy recovery division thing it's always been like that. You can't stack them. Hopefully though they'll "fixed" this so that if someone puts up another holy recovery division the other member who has his/hers already put up won't go away as it gets really irritating to keep casting it when the other one goes out of range.
The stacking of bless spell as long as the others have lower levels had always worked. I'll check them out later tonight to see if it can still be done.
Also, can anyone confirm if leaving guild on your own instead of getting kicked out remained the same with still 3 day penalty? It should right but I just want to make sure.
Re: Confirmed "Fixed" Bug
Posted: Thu Jun 25, 2009 11:03 pm
by LotaNo
***BUG/FIX***
Now when chinese use firewall vs warriors now when warriors use axe skills or something that stun you it does not cancel the fire wall. It is good for me but idk if this is how it is supposed to be.
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 3:57 am
by crust
the 3 day offline ban sux... I like my low lvl friends in my guild but like to join with other high lvls for the fort wars, now I can't

Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 4:07 am
by EvGa
zShared wrote:Along with that I can confirm myself that the honor buff bug isn't there anymore - The one where if you die then get resurrected you won't lose your honor buffs. I hated having to teleport / relog to get them back ><, but now I'm going for gold honor =D.
Doesn't seem to work on Troy. I let someone kill me at DW south, in cape, they went away. You have to actually be resed? Or was this in suit?
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 6:27 am
by Starrie
crust wrote:the 3 day offline ban sux... I like my low lvl friends in my guild but like to join with other high lvls for the fort wars, now I can't

Maybe JM wanted to stop everyone from going to one amssive guild for FW, changing now takes 6 days. (3 days from old to the FW guild, then 3 days to get back.)
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 6:45 am
by sparcky
If you die because of Petrify / Fence or Pain Quota damage you lose Exp now.
A Guildm8 told me that you cant stack Bless Spell anymore (lvl 13 + lvl 12 + lvl 11 and so on), but i am not sure about that.
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 11:11 am
by Lowis
Ahh about time how stupid was it to have someone triple blessed. Joymax are slowly starting to fix bugs.
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 11:13 am
by XMoshe
I rather have them to fix the stacked dances lol...That exp loss from quota sucks though.
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 12:41 pm
by JezZ
hmm i think its bad that they fixed the Firewall Debuff thingy, it was one of the best tactics against warlocks xD and when i play with my warlock it was kinda easy to get them outta their wall.
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 1:24 pm
by Mameluke
XMoshe wrote:I rather have them to fix the stacked dances lol...That exp loss from quota sucks though.
I never knew how to make that bug, wanna explain?
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 2:07 pm
by GimmeMo
Jaapii wrote:the 3h logging in time isn't fixed yet >.<
since when is it a bug? >.<
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 3:14 pm
by panterr
GimmeMo wrote:Jaapii wrote:the 3h logging in time isn't fixed yet >.<
since when is it a bug? >.<
since when we call this sarcasm? >.<
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 3:36 pm
by zShared
EvGa wrote:zShared wrote:Along with that I can confirm myself that the honor buff bug isn't there anymore - The one where if you die then get resurrected you won't lose your honor buffs. I hated having to teleport / relog to get them back ><, but now I'm going for gold honor =D.
Doesn't seem to work on Troy. I let someone kill me at DW south, in cape, they went away. You have to actually be resed? Or was this in suit?
hm.. I died at medusa and got black res 3 times and kept my buffs
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 4:03 pm
by XMoshe
Mameluke wrote:XMoshe wrote:I rather have them to fix the stacked dances lol...That exp loss from quota sucks though.
I never knew how to make that bug, wanna explain?
Bard with dance (2nd book) ------------ tambour bard -------------- bard with other dance (1st book)
Let the middle bard to the tambour, make sure both of the others have the tambour but are no in range of eachother. Let them both cast their dance and move them to the bard with the tambour up. Then just delete the dmg buff and you'll get both back.
Re: Confirmed "Fixed" Bug
Posted: Fri Jun 26, 2009 5:16 pm
by Mameluke
XMoshe wrote:Mameluke wrote:XMoshe wrote:I rather have them to fix the stacked dances lol...That exp loss from quota sucks though.
I never knew how to make that bug, wanna explain?
Bard with dance (2nd book) ------------ tambour bard -------------- bard with other dance (1st book)
Let the middle bard to the tambour, make sure both of the others have the tambour but are no in range of eachother. Let them both cast their dance and move them to the bard with the tambour up. Then just delete the dmg buff and you'll get both back.
thx

This will come in handy when we bug medusa again

Re: Confirmed "Fixed" Bug
Posted: Sat Jun 27, 2009 10:18 am
by JezZ
Mameluke wrote:thx

This will come in handy when we bug medusa again

i hope they fix that medusa bug too