Page 1 of 2

Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:10 pm
by Tasdik
KingOfNarnia wrote:- lvl cap increased to 110.
- Degree 11 items updated.
- XP tickets could be stopped once at a day.
- Alchemy update.
- Inv/storage slots increase.
- Hotan fortress updates.
- New areas and map modification.
- Old job system (triangular conflict) will be back.
- Chinese chars will be at same lvl (power) of the euro ones, dunno if euros gonna me nerfed or chinese buffed.


Was posted on another forum. Hence the quotation.

Was taken from: http://kr.joymax.com/silkroad/. I can't read/do anything on that site. :roll:

Discuss

Re: Old jobbing system comming back?

Posted: Sun Apr 26, 2009 9:11 pm
by Snoopy
Perhaps next year... 110 cap will probably take a year to bring out, as has 90/80/70 etc.

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:29 pm
by Hennessey
wow i want 110 cap :shock:

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:31 pm
by Lempi
Omg i would LOVE if this came to isro. Would seriously make me love joymax and buy 50000000 silk.

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:35 pm
by Toasty
That would be the best update ever!

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:38 pm
by XMoshe
Lempi wrote:Omg i would LOVE if this came to isro. Would seriously make me love joymax and buy 50000000 silk.


Can I has 10000 from that? :love:

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:40 pm
by trane
Last time I saw they announced that they have in plan 110 cap , alchemy GUI update [that is implemented already] , more inventory slots and storage slots [you can buy with silk] , Triangular conflict update [They NEVER said that they would bring old system back].

Edit: also I don't think they'll skip DW fortress.

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:50 pm
by /Pi
Old job system was never mentioned on their 2009 plans that they released to the public.

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:52 pm
by Puma60
The old caravan system was lame. A 5* ox was worth like 60k gold.

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 9:54 pm
by Tasdik
Prophet Izaach wrote:Old job system was never mentioned on their 2009 plans that they released to the public.

Link plox?

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 10:04 pm
by /Pi
It's more of a modified system. Perhaps a hybrid between what we have and the old one. Bottom line: There will be a change - but don't expect it to be the old one.

viewtopic.php?f=2&t=106375&hilit=+2009

Konpaku didn't cite his sources, or maybe he couldn't because linking to a page in kSRO is total fail.

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 10:14 pm
by ChainOfGod
a hybrid between the two sounds good.

To be honest, the old job system was Farking awesome =P except for traders xD.

I think if they have the trade system the way we have it now would be good but being able to switch between hunter and thief within seconds is something i miss from the 60-80 cap =\.

Good times :P

The activity between the thief/hunter wars will increase drastically if this happens as well because think of it this way the teams will always be balanced ;)

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 10:35 pm
by Lempi
ChainOfGod wrote:The activity between the thief/hunter wars will increase drastically if this happens as well because think of it this way the teams will always be balanced ;)

Indeed. If one team was very outnumbered i would switch and help them out, now i need to wait a week, and they are gone by then. /cry

Re: Old jobbing system comming back? Ksro update

Posted: Sun Apr 26, 2009 11:04 pm
by shaniqua
Indeed. If one team was very outnumbered i would switch and help them out, now i need to wait a week, and they are gone by then. /cry


HAHAHAHA xD

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 12:35 am
by IceCrash
Lempi wrote:
ChainOfGod wrote:The activity between the thief/hunter wars will increase drastically if this happens as well because think of it this way the teams will always be balanced ;)

Indeed. If one team was very outnumbered i would switch and help them out, now i need to wait a week, and they are gone by then. /cry

lol, that was funny :D

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 12:48 am
by ChainOfGod
its the truth :S

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 1:25 am
by 666
what's the old system?

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 2:00 am
by TheRealAnswer1
Lempi wrote:
ChainOfGod wrote:The activity between the thief/hunter wars will increase drastically if this happens as well because think of it this way the teams will always be balanced ;)

Indeed. If one team was very outnumbered i would switch and help them out, now i need to wait a week, and they are gone by then. /cry

Good ol Jangan crossroads days. Used to be tons of people trading and jobbing back then, but now that they added the new shit, only the capped players are able to trade and survive.

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 2:54 am
by TillTheEnd
old job system will have the same problems, the current system is fine..the only problem is that non job players can buff/ress players that are jobbing.

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 7:18 am
by NuclearSilo
Yay, 1* pop and 50 thieves spawn will be back?

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 7:22 am
by Kolossal
hm is this official?

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 8:03 am
by lopasas
ksro update
im so gonna download it if update comes out

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 8:10 am
by deathw1sh
ChainOfGod wrote:its the truth :S

look whos here rofl xD

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 8:12 am
by XMoshe
NuclearSilo wrote:Yay, 1* pop and 50 thieves spawn will be back?


That would be awesome :)

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 8:26 am
by Lowis
I would just enjoy the mercenaries return. They took them out when the jangan fortress came out..

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 10:54 am
by Ash
ffs i hated the old job system . they could have improved the current one instead (less days to change jobs , no outsider buffers ,...etc)

better they could have added a decent pet filter for arrows,bolts & all that junk .

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 3:56 pm
by Razorhead
Ash wrote:ffs i hated the old job system . they could have improved the current one instead (less days to change jobs , no outsider buffers ,...etc)

better they could have added a decent pet filter for arrows,bolts & all that junk .

+1

let's not forget: NO income for hunters, a little money for traders & thiefs. Backstabbing hunters when traders went on multistar... (they helped until a certain point, then came as thief to take ur goods)
Old system was shit

I still don't know why people say that new safe system 'killed' trading...
I see a lot of 1* 40- people trading & when a big trader/hunter union holds the fort; there's a lot of 5* trades. (triangular conflict is on most servers at it's lowest, cuz everyone botting to get ff 100 :P )
Only thing that really is killing the triangular conflict is 'non-job buffer/resser' & the weak-a$$ trade pets, when u are 85+ u are almost obligated to use silk pet

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 4:02 pm
by PureStr
Old jobbing system sucked.
New system FTW.
1 week changing delay was the best thing ever.
60k 5 stars trades was nubcake.
Aliases is very nice.
No popping = good.


And ppl that say only capped players can have fun...
Well that has nothing to do with old or new jobbing system; its just of
JM that doesnt ban bots. The norm is to be capped and farmed for everything...

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 4:17 pm
by Tasdik
PureStr wrote:Old jobbing system sucked.
New system FTW.
1 week changing delay was the best thing ever.
60k 5 stars trades was nubcake.
Aliases is very nice.
No popping = good.

I hate the 1 week changing delay. Booooring.

Aliases are no fun. When I pwn you I want you to know who I am :twisted:

60k 5 stars is lame i admit. Which is why I've always been a thief, zuha! :wink:

Popping made things interesting.

Re: Old jobbing system comming back? Ksro update

Posted: Mon Apr 27, 2009 4:21 pm
by PR0METHEUS
Tasdik wrote:
KingOfNarnia wrote:- lvl cap increased to 110.
- Degree 11 items updated.
- XP tickets could be stopped once at a day.
- Alchemy update.
- Inv/storage slots increase.
- Hotan fortress updates.
- New areas and map modification.
- Old job system (triangular conflict) will be back.
- Chinese chars will be at same lvl (power) of the euro ones, dunno if euros gonna me nerfed or chinese buffed.


Was posted on another forum. Hence the quotation.

Was taken from: http://kr.joymax.com/silkroad/. I can't read/do anything on that site. :roll:

Discuss


Somehow I doubt they have the "chinese chars will be at same lvl (power) of the euro ones..." item in their update list, which makes me question the "old job system" one.

It would be nice to get the old job system back though. I'd probably go out thieving more (would have to change jobs). :)

Tasdik wrote:Aliases are no fun. When I pwn you I want you to know who I am :twisted:
Agreed! :twisted:

Popping made things interesting.
[b]Popping was lame. Popping was for thieves that couldn't handle robbing a multi-star. :P