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[online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 8:20 pm
by rhanuz
http://rhanu.kilu.de/srocords/main.php- silkroad cords map
- shows cords of mouse position
- search function for cords
- individual size of map (check the parameters)
- can link to certain spots using php parameters
- parameters [width|height|x|y]:
----- width: width of the map
----- height: height of the map
----- x: x position of spot which should be marked
----- y: y position of spot which should be marked
- example of parameter usage:
http://rhanu.kilu.de/srocords/main.php?width=200&height=200&x=-5150&y=2800- not sure how exact the cords are
- did "code" that ages ago, been lost in the deep of my harddrive
- sourcecode is terrible because a) i dont know any (!) javascript b) not really into php c) didnt invest a lot of time into that project
maybe helpful for anyone
€: source:
viewtopic.php?f=2&t=108068&p=1505325#p1505325
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 8:22 pm
by Jaapii
Pretty cool but I don't know for what it should be helpful

Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 8:23 pm
by Doppleganger
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 8:30 pm
by firefox6
helpful for all the bot users..
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 8:40 pm
by RedBlueGreen
firefox6 wrote:helpful for all the bot users..
i dont see how this helps bots nor legit users....
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 8:41 pm
by Bg_DrEaM
firefox6 wrote:helpful for all the bot users..
Not really... all the bot users have scripts and stuff and using this will be more complivated than just start the bot...

Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 9:04 pm
by BloodyBlade
Impressive, how long did it take you to make it?
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 9:09 pm
by MissLe2
ever try to find a newb who cant work the map or party system
but at least can read coord

Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 9:53 pm
by .curve
Bg_DrEaM wrote:firefox6 wrote:helpful for all the bot users..
Not really... all the bot users have scripts and stuff and using this will be more complivated than just start the bot...

Not all. Some bots, you just put in the coordinates and the bot does everything itself.
In before "omg bot bot bot."
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 10:02 pm
by DarkJackal
Jaapii wrote:Pretty cool but I don't know for what it should be helpful

I always thought they should of added something like this, it could of been helpful a while ago when looking for someone to help with jobbing, would of helped me at least since alot of times they would just say the coord >.>, unique hunting too ;d.
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 10:48 pm
by selenne
find npcs for quests
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 11:33 pm
by [TS]=Hark=[TS]
nice work!
Re: [online-tool] silkroad map with cords
Posted: Thu Feb 26, 2009 11:43 pm
by NuclearSilo
helpful for programmers
helpful for bots
helpless for legits
but thx anyway. This kind of tool has been made by someone in sroemu forum (which is better)
Re: [online-tool] silkroad map with cords
Posted: Fri Feb 27, 2009 4:48 am
by Toshiharu
NuclearSilo wrote:helpful for programmers
helpful for bots
helpless for legits
but thx anyway. This kind of tool has been made by someone in sroemu forum (which is better)
Actually.. it can be helpful, but ONLY if you're jobbing and trying to find someone on the map I suppose. Still pointless if you join their party.
Re: [online-tool] silkroad map with cords
Posted: Fri Feb 27, 2009 6:09 am
by LaloHao
Share the source to make something better

Re: [online-tool] silkroad map with cords
Posted: Fri Feb 27, 2009 6:16 am
by asusi
let everybody hate, this is helpfull for me finidnig NPCs in ROC
thanks man
Re: [online-tool] silkroad map with cords
Posted: Fri Feb 27, 2009 5:57 pm
by RedBlueGreen
asusi wrote:let everybody hate, this is helpfull for me finidnig NPCs in ROC
thanks man
or u can just go on a website that lists where the NPCs are?
Re: [online-tool] silkroad map with cords
Posted: Fri Feb 27, 2009 6:07 pm
by chickenfeather
RedBlueGreen wrote:or u can just go on a website that lists where the NPCs are?
There are many ways to skin the cat. Some people read maps or pictures better while others can read coords better.
Re: [online-tool] silkroad map with cords
Posted: Fri Feb 27, 2009 9:41 pm
by Kida
share the source code?
Re: [online-tool] silkroad map with cords
Posted: Sat Feb 28, 2009 1:37 pm
by rhanuz
LaloHao wrote:Share the source to make something better

what's missing ?
what would you like to see added ?
lets see if your idea sounds reasonable i may gonna add it
Re: [online-tool] silkroad map with cords
Posted: Sat Feb 28, 2009 4:08 pm
by [TS]=Hark=[TS]
rhanuz wrote:LaloHao wrote:Share the source to make something better

what's missing ?
what would you like to see added ?
lets see if your idea sounds reasonable i may gonna add it
they dont have anything to add to it. they are just the type of ppl that think everything programed should be open sourced and be free to be stolen by the public.
Re: [online-tool] silkroad map with cords
Posted: Sat Feb 28, 2009 4:38 pm
by LaloHao
[TS]=Hark=[TS] wrote:they dont have anything to add to it. they are just the type of ppl that think everything programed should be open sourced and be free to be stolen by the public.
yes i think everything should be open-source, and u think microsoft is the way to go?

rhanuz wrote:what's missing ?
what would you like to see added ?
lets see if your idea sounds reasonable i may gonna add it
i
was gonna make a
better monster database and npc location, but NVM
Re: [online-tool] silkroad map with cords
Posted: Sun Mar 01, 2009 1:33 am
by [TS]=Hark=[TS]
LaloHao wrote:[TS]=Hark=[TS] wrote:they dont have anything to add to it. they are just the type of ppl that think everything programed should be open sourced and be free to be stolen by the public.
yes i think everything should be open-source, and u think microsoft is the way to go?

rhanuz wrote:what's missing ?
what would you like to see added ?
lets see if your idea sounds reasonable i may gonna add it
i
was gonna make a
better monster database and npc location, but NVM
actually, i think that you must buy every program, BUT, when you buy it, you also get source code, but you cannot sell any variation on what you bought. only use the code to make your own version better and not profit off other ppls work.
Re: [online-tool] silkroad map with cords
Posted: Mon Apr 06, 2009 11:31 pm
by rhanuz
source, in case anyone wants it:
- (625kb)
- md5: "F2BC38B4C791DC27E2FB21A4B6BC4C8D"
server #1:
http://www.xup.in/dl,13014914/srocords_source.rarserver #2:
http://rapidshare.com/files/218297301/s ... e.rar.htmlserver #3:
http://www.megaupload.com/?d=J2PEZNXJserver #4:
http://d01.megashares.com/?d01=4d71f22server #5:
http://www.sendspace.com/file/4y3cmyserver #6:
http://netload.in/dateiXOtVmPDvkX/srocords source.rar.htm
exactly the files i hosted, dont really got all of the original source code, added what i found
bye silkroad + community
Re: [online-tool] silkroad map with cords
Posted: Tue Apr 07, 2009 1:10 am
by Diaty
Hell yeah! I am never going to lose another game of hide and go seek when they give coordinates as clues! ^_^
Re: [online-tool] silkroad map with cords
Posted: Tue Apr 07, 2009 4:08 am
by LaloHao
thanks man, i'll probably add NPC/monsters locations and probably more stuff, i just would like to know what's up with the formula you use
EDIT: Nvm, figured out
Re: [online-tool] silkroad map with cords
Posted: Tue Apr 07, 2009 5:40 am
by foudre
DarkJackal wrote:Jaapii wrote:Pretty cool but I don't know for what it should be helpful

I always thought they should of added something like this, it could of been helpful a while ago when looking for someone to help with jobbing, would of helped me at least since alot of times they would just say the coord >.>, unique hunting too ;d.
for jobbing agreed would help you pinpoint your allies or your prey