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Posted: Thu Jan 15, 2009 8:02 pm
by goyacracker
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Re: 100 Cap Chains

Posted: Thu Jan 15, 2009 8:18 pm
by SoundBurst
You need heaven chain lvl 23 I think for lvl 1 100 chain so yea, 2 different chains

Re: 100 Cap Chains

Posted: Thu Jan 15, 2009 8:25 pm
by _Dutchy_
Gonna suck having those bladers have 2 effect chains 1 with bleed impotent division
the other with fear dull and stun i believe?

Re: 100 Cap Chains

Posted: Thu Jan 15, 2009 9:54 pm
by Konpaku

Re: 100 Cap Chains

Posted: Thu Jan 15, 2009 10:37 pm
by IceCrash
i think the end game chain is ..... hot
till we get that chain, the chains before the very last one only get 1 hit added from the previous one = suckage
plus, with all the sro bugs around, not like u can see the chains neways
lal.

Re: 100 Cap Chains

Posted: Fri Jan 16, 2009 6:58 am
by Shadowfox542
_Dutchy_ wrote:Gonna suck having those bladers have 2 effect chains 1 with bleed impotent division
the other with fear dull and stun i believe?


I was thinking about that.

I think its cool that the chain we have now is meant for offensive statuses (+impotent), and the one for 100cap none of the statuses increase your damage. Just your tanking ability.

Re: 100 Cap Chains

Posted: Fri Jan 16, 2009 12:52 pm
by DeeCee
are dbuffs from force still useful to blader after lvl 100 chains :?

Re: 100 Cap Chains

Posted: Sat Jan 17, 2009 6:28 pm
by _Dutchy_
Shadowfox542 wrote:
_Dutchy_ wrote:Gonna suck having those bladers have 2 effect chains 1 with bleed impotent division
the other with fear dull and stun i believe?


I was thinking about that.

I think its cool that the chain we have now is meant for offensive statuses (+impotent), and the one for 100cap none of the statuses increase your damage. Just your tanking ability.


Yes but damn i just can't see how in godsname we even should be able to kill Bladers 100 cap ? with them having Dull Stun Fear and impotent and specialy fear ... it like.. turns bladers in warlocks o.O


DeeCee wrote:are dbuffs from force still useful to blader after lvl 100 chains :?


well Force Debuffs still have a higher probabilty then The chains but i don't know i don't see the point of a blader having force since it already can debuff so much other then having the ress from force but thats my opinion

Re: 100 Cap Chains

Posted: Sat Jan 17, 2009 6:39 pm
by MooMooMoo
_Dutchy_ wrote:
Shadowfox542 wrote:
_Dutchy_ wrote:Gonna suck having those bladers have 2 effect chains 1 with bleed impotent division
the other with fear dull and stun i believe?


I was thinking about that.

I think its cool that the chain we have now is meant for offensive statuses (+impotent), and the one for 100cap none of the statuses increase your damage. Just your tanking ability.


Yes but damn i just can't see how in godsname we even should be able to kill Bladers 100 cap ? with them having Dull Stun Fear and impotent and specialy fear ... it like.. turns bladers in warlocks o.O


DeeCee wrote:are dbuffs from force still useful to blader after lvl 100 chains :?


well Force Debuffs still have a higher probabilty then The chains but i don't know i don't see the point of a blader having force since it already can debuff so much other then having the ress from force but thats my opinion


Wasnt there a thread a while back where someone found some future info of SRO getting Stones to prevent Division,Dull,Stun,Bleed, etc.?

But dam those status are going to be mad!
The Icon before the last one in Chain Sword Attack
Phy.Att 855 ~ 1.045 (80%)
Successive shots 6 Times
Dull Level 10 ( Probability 20%, 20 secound ), 1 Time
Fear Level 10 ( Probability 20%, 10 Secound ), 1 Time
Stun Level 10 ( Probability 20%, 5 Secound ), 1 Time

Last Icon of the Chain Sword Attack
Phy.Att 1.508 ~ 1.843 (73%)
Successive shots 7 Times
Bleed Level 12 ( Probability 15%, 30 Secound ), 1 Time
Dull Level 12 ( Probability 15%, 20 secound ), 1 Time
Impotent Level 12 ( Probability 15%, 30 Secound ), 1 Time
Fear Level 12 ( Probability 15%, 10 Secound ), 1 Time
Division Level 12 ( Probability 15%, 30 Secound ), 1 Time


Thats 35% of doing Dull, and 35% of doing Fear

:love: Smecksy Blader :love:

Re: 100 Cap Chains

Posted: Sun Jan 18, 2009 1:07 am
by FireVortex
Hey guys anyone how exactly the 100 cap glaive actually look like?

Re: 100 Cap Chains

Posted: Sun Jan 18, 2009 2:14 am
by Swindler
FireVortex wrote:Hey guys anyone how exactly the 100 cap glaive actually look like?


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Re: 100 Cap Chains

Posted: Sun Jan 18, 2009 2:23 am
by Shadowfox542
_Dutchy_ wrote:
Shadowfox542 wrote:
_Dutchy_ wrote:Gonna suck having those bladers have 2 effect chains 1 with bleed impotent division
the other with fear dull and stun i believe?


I was thinking about that.

I think its cool that the chain we have now is meant for offensive statuses (+impotent), and the one for 100cap none of the statuses increase your damage. Just your tanking ability.


Yes but damn i just can't see how in godsname we even should be able to kill Bladers 100 cap ? with them having Dull Stun Fear and impotent and specialy fear ... it like.. turns bladers in warlocks o.O


DeeCee wrote:are dbuffs from force still useful to blader after lvl 100 chains :?


well Force Debuffs still have a higher probabilty then The chains but i don't know i don't see the point of a blader having force since it already can debuff so much other then having the ress from force but thats my opinion



Well, I'm a Rogue/Cleric. Holy Spell is slowly starting to hurt bladers, as they slowly become more status dependent. Being able to do the damage that comes with being a rogue should be more than enough to over power them.

Re: 100 Cap Chains

Posted: Sun Jan 18, 2009 2:58 pm
by FireVortex
HejsaN wrote:
FireVortex wrote:Hey guys anyone how exactly the 100 cap glaive actually look like?


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Nice now does anyone know how the 100 cap glaive chain looks like?. Never seen it b4 only blade chains.

Re: 100 Cap Chains

Posted: Sun Jan 18, 2009 10:04 pm
by Mango
FireVortex wrote:Nice now does anyone know how the 100 cap glaive chain looks like?. Never seen it b4 only blade chains.

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Skip to the end of that to see them. They're absolutely dire, identical to the lvl 69 chains but with one more awkward hit on the end.