Increases the hit rate of party members nearby by playing sophisticated and calm music. You cannot use the skill with other instrumental skills except for Moving March or Swing March of Music Pleasure Line. The effect disappears along with music grinding to a halt proportionally to an attack.
Skill lvl 1 stats: Hit rate 53% absorption, every 5 second 173 mp consuming, circumference scope radius 30.0m (target 8 )
Now is this more usefull then guard or mana tambour? And what does hit rate mean?




