You_Dead_Yet wrote:hsihthuwko22 wrote:IreMoon wrote:And in WOW they actualy give you an approx wait time and position in queue.
sro won't give you that coz there is no queue with it. I might have missed something about it but I have yet to see a proof that it has queue system. It seems nothing more than some cheap auto enter pressing program for every 15-20 sec, to me.
It is easy to see its a queue system. Just login and get a friend to login on the same login server right after you. You will see you will get access right before him.
The only thing I dont get is how the 4 (or 5) login servers acts together? Are they independant? Like 4 sepearate queues? 1 from each queue get access one by one? Would explain why some login servers takes much longer to login.
Easy to see isn't a proof and the thing you said didn't work. I tried to log on my main and staller to find some stuff that I need on both my desktop and laptop sometimes. It didn't work like what you said. It was just so random.
If it is a queue system, why do you still get, server full, please try later or whatever that msg say every 15 or 20 sec just like when you press enter key in old system? Why not just say, you are in queue, please wait or something like that? unless it changed in the last week when I haven't tried to log on yet.
To me, they just made it their own auto enter pressing system with the client to prevent from raping their log on servers and wasting bandwidths just for receiving and sending log in data in every 3 sec like before.
Sbot going to clientless system where most botters could bot 30 clients with 2 accounts, auto code typing systems coming out back in early 100 cap days etc MIGHT have make them do this as servers were crashing like heck and before those, you always got lag and frozen. I would think it showed their networking system couldn't handle it at all.


