Cap 100 Problem..

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foudre
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Re: Cap 100 Problem..

Post by foudre »

Toshiharu wrote:Yes they add xl pots there, but they do not sell bolt.

seriously they are going to add the pots but no bolts, thats kinda unfair to rogues, of course they never thought of it, they aren't that forethinking
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Re: Cap 100 Problem..

Post by Toshiharu »

phulshof wrote:Get used to the idea that Chinese will need bards and clerics in the future. Potting is nice, but it can't come close to your personal medic. With healing orbit and mana orbit, potting will become largely irrelevant.


Against Medusa a couple bards and immolation is a need.(Those that are like.. 'lul wut?' Medusa pretty much 1 hits you and you'll need the immolation to stay alive and the bards to get most of the damage lost from immolation back.) Unless you're an archer or a rogue.

But people using bards.. no. Most people in the game are like "ha a bard" and doesn't get added to a party. Bard < Cleric in their eyes. 5 Clerics > 2 Bards. Sadly..
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Re: Cap 100 Problem..

Post by kthnxbai »

IDontPlaySRO wrote:
DShadow wrote:At first, I thought Ch'in Tomb had an underground town where all the high levels chill at. :banghead:


That would be too convenient... Joymax wants you to buy Silk Pots, Quivers and Reverse Return Scrolls. Oh, and don't forget your pickup pet, Premium Plus or SP Ticket either. Might as well throw in a Bear and a Avatar suit while your at it.

and is that gonna do any good?
Its just more time consumption for non silk buyer, less fun, and what are the consequences.. even more legits turning into botters, lol.

I have'nt seen many chinese legits go over 80 at max, for euros it is achievable due to party play lol.. but farming all that 1m sp for a chinese, thats ridiculuos.

I think ill quit if something like foretold happens.
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Re: Cap 100 Problem..

Post by IDontPlaySRO »

Toshiharu wrote:
phulshof wrote:Get used to the idea that Chinese will need bards and clerics in the future. Potting is nice, but it can't come close to your personal medic. With healing orbit and mana orbit, potting will become largely irrelevant.


Against Medusa a couple bards and immolation is a need.(Those that are like.. 'lul wut?' Medusa pretty much 1 hits you and you'll need the immolation to stay alive and the bards to get most of the damage lost from immolation back.) Unless you're an archer or a rogue.

But people using bards.. no. Most people in the game are like "ha a bard" and doesn't get added to a party. Bard < Cleric in their eyes. 5 Clerics > 2 Bards. Sadly..


All u need is Clerics or Cleric secondary... Immolation isn't needed either...

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Toshiharu
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Re: Cap 100 Problem..

Post by Toshiharu »

I meant Roc. lol
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Re: Cap 100 Problem..

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so do we get Medusa + Roc at 100 cap? or will they be like now and add Medusa later like they probably plan to do with Roc. Also what other new things will we get? lvl 85 Horse would be nice. Fortress War transports added to NPC? how much will they cost?

On a side note, where will the Islam City reside? I was thinking to the west of Roc Mountain....as there is a trail that goes that way and looks like it dead ends on the map.
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Re: Cap 100 Problem..

Post by Sacrament »

omg a whole 10000 gold?!?!! omg what will i do.

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Re: Cap 100 Problem..

Post by PIMPinXIAN »

DShadow wrote:
IDontPlaySRO wrote:
DShadow wrote:At first, I thought Ch'in Tomb had an underground town where all the high levels chill at. :banghead:


That would be too convenient... Joymax wants you to buy Silk Pots, Quivers and Reverse Return Scrolls. Oh, and don't forget your pickup pet, Premium Plus or SP Ticket either. Might as well throw in a Bear and a Avatar suit while your at it.

Makes logical sense. I suppose to get to Islam, we will have to buy magic carpets from the item mall and fly there which takes about an hour. :P


Wow you guys are such nubs. To get to Islam, you won't need a magic carpet. Joymax has arranged this:
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Re: Cap 100 Problem..

Post by /Pi »

slimshady wrote:so do we get Medusa + Roc at 100 cap? or will they be like now and add Medusa later like they probably plan to do with Roc. Also what other new things will we get? lvl 85 Horse would be nice. Fortress War transports added to NPC? how much will they cost?

On a side note, where will the Islam City reside? I was thinking to the west of Roc Mountain....as there is a trail that goes that way and looks like it dead ends on the map.


Looking at the other versions of SRO, JM will most likely give us 100 cap + Medusa first, then add Roc later. Fastest NPC horse is still the Ironclad. JM will add more transports though on the item mall, so that should give you a clue as to what JM wants you to buy.

FW transports are already sold (or made) by NPC and only the fort owners get access to them, unless you know someone who's willing to give you some.

Islam will most likely be located at the south of Asia Minor, making Samarkand a crossroad for European and Islam players. The city might be called Tehran or Baghdad. These are speculative though so don't take my word on it.

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Re: Cap 100 Problem..

Post by Toshiharu »

Wait the 75 horse is made by a fortress?
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Re: Cap 100 Problem..

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Re: Cap 100 Problem..

Post by Genocide »

thats cool they will sell the XL pots in jangan, i guess we can save 10k from going hotan to jangan now

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Re: Cap 100 Problem..

Post by /Pi »

Toshiharu wrote:Wait the 75 horse is made by a fortress?


I meant, the caravan transports: behemoth and lizard.

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Re: Cap 100 Problem..

Post by Toshiharu »

Prophet Izaach wrote:
Toshiharu wrote:Wait the 75 horse is made by a fortress?


I meant, the caravan transports: behemoth and lizard.


Ohh.. yeah.. They should allow the small fortresses make the horses then lol. Another iron clad with hella more hp and a horse with like 13.5(Has to be lyk between item mall or else Joymax be lyk do not want. lolol) speed with 15k hp.
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Re: Cap 100 Problem..

Post by piXie_niXie »

Genocide wrote:thats cool they will sell the XL pots in jangan, i guess we can save 10k from going hotan to jangan now



lol math noobs


your going to end up spending more potting in jg than teleporting
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Re: Cap 100 Problem..

Post by foudre »

ya not enough fort owners are cool enough to not max out the tax

i think that has also hurt trading, i mean 5 star from dw to jg nets only 300k profit with tax
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Re: Cap 100 Problem..

Post by NuclearSilo »

Chinese depends on pots.
No new larger pots added.
=> Euro > Chinese
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Re: Cap 100 Problem..

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Toshiharu wrote:Yes they add xl pots there, but they do not sell bolt.

lol no shit, how can they do that? :shock: Are rogue only one thats gona need to go back to hotan, omg.
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Re: Cap 100 Problem..

Post by Annihilate »

_Creep_ wrote:
Toshiharu wrote:Yes they add xl pots there, but they do not sell bolt.

lol no shit, how can they do that? :shock: Are rogue only one thats gona need to go back to hotan, omg.

change to dagger :?
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Re: Cap 100 Problem..

Post by _Creep_ »

Annihilate wrote:
_Creep_ wrote:
Toshiharu wrote:Yes they add xl pots there, but they do not sell bolt.

lol no shit, how can they do that? :shock: Are rogue only one thats gona need to go back to hotan, omg.

change to dagger :?

And slow down my leveling a loooot? Hmm, no thx :)
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Re: Cap 100 Problem..

Post by Annihilate »

_Creep_ wrote:And slow down my leveling a loooot? Hmm, no thx :)
dagger sucks so much for grinding? when i was in venus i reach lv 29 in 1week with daggers,and it was pretty good i'd say...xb0w is so much faster?i've never tried it so i dont know .... xand i dont like it cause almost all xbows are ugly..
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