Two of the best Euro Party setup.
- Toshiharu
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Re: Two of the best Euro Party setup.
But not all builds is a need.
- Norain_
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Re: Two of the best Euro Party setup.
Toshiharu wrote:But not all builds is a need.
Ye warlock is not a must, can take a wiz instead.
Rogue is definatly not a must.
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Re: Two of the best Euro Party setup.
I really like the Warlock set up. Oh by the way, what program do you use to film your videos?
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- Guardia
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Re: Two of the best Euro Party setup.
Idk bout narc's vid. I just use windows movie maker.

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- Toasty
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Re: Two of the best Euro Party setup.
Toshiharu wrote:Okay then i'll get video later this week of lv 80s~90s grinding on 85/87s, but first I gotta get my own internet back zz. Mobile modem is sweet, but fail since it has no stable connection.
You can grind without a bard.
@Above Amelie I'm not wrong they aren't casting 10k nukes every 2 seconds.
I look forward to seeing this.
Re: Two of the best Euro Party setup.
Toshi is right we actually grinded with no bards and it worked just well

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And they flew..."
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Re: Two of the best Euro Party setup.
trane wrote:Toshi is right we actually grinded with no bards and it worked just well
It works fine, but it would be faster with a bard, believe me. I've experienced it on my own. Especially if you're a warrior/wizard.
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- [SD]Kratos
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Re: Two of the best Euro Party setup.
You can gridn without a bard, but it sux.
No dance/tambour + mp consumption :/
No dance/tambour + mp consumption :/

- Guardia
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Re: Two of the best Euro Party setup.
And we're talking bout the best setup. Not some mediocre setup.

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Re: Two of the best Euro Party setup.
well I did grinded with all style of euro ... and actually rogue is good for party it's a incredible lurer 

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And they flew..."
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Re: Two of the best Euro Party setup.
A perfect party for me would be one where there is actually places to grind.

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Re: Two of the best Euro Party setup.
Guardia wrote:Idk bout narc's vid. I just use windows movie maker.
Does Windows Movie Maker cost money? Im talking about the actual program to film it. Not to edit it.
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- Guardia
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Re: Two of the best Euro Party setup.
U mean the program to record it? I use fraps. U can use a free version of game recorder at wegame.com.

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Re: Two of the best Euro Party setup.
You can grind without a bard, if you like the message "Cannot use due to insufficient MP". 
But dances and buffs are a big loss also. ^^
But dances and buffs are a big loss also. ^^
<< banned for proof of botting. -cin >>
Re: Two of the best Euro Party setup.
I'd say the first setup with 3 wizz is the basic one.
But the second one is way better.
I also like Warlock pretty much
But the second one is way better.
I also like Warlock pretty much
Re: Two of the best Euro Party setup.
Berto wrote:I don't know if you knew already but Warlocks can act as some amazing lurers. Just give me Pain quota and I will go fetch a stampede of freshly debuffed mobs to the party. Much more efficient than having a rogue in the party.
Speaking about warlock luring mobs.
Usually when we grind I am fully buffed by the tank cause most of my skills are AoE's and aggro a LOT.
So, I kinda experimented the aggroing and deaggroing process with Mirage/Phantasma.
When I tried to solo and got around 5-6 mobs on me, and use Phantasma, the mobs run away from me.
But, when I'm in 8men pt and fully buffed by the tank, and hit the Phantasma, I can lure the whole area around the pt.
Protect + Phantasma > Tank's taunt.
In the 2nd video, we constantly gain zerk after zerk. We can take down Chaser party giant in 30-35 seconds (2 wiz and warlock zerked) and gain a full zerk after the giant is dead.
RETIRED FROM SILKROAD
Re: Two of the best Euro Party setup.
2tanks/2wiz/2bards/1cleric/1warlock is better.
Need the warlock for kill PtG in less time.
Bards ,warlocks and clerics could have less lvl than tanks and wizzies.
Example: For a penon party, the ideal is that tanks and wizards have as min 6D weapons (staffs, shields); bard, warlock and cleric could go with 5D weapons w/o problem , bcz their main job is to assist.
What do u think about this?
Need the warlock for kill PtG in less time.
Bards ,warlocks and clerics could have less lvl than tanks and wizzies.
Example: For a penon party, the ideal is that tanks and wizards have as min 6D weapons (staffs, shields); bard, warlock and cleric could go with 5D weapons w/o problem , bcz their main job is to assist.
What do u think about this?
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Re: Two of the best Euro Party setup.
Guardia wrote:zzz.. 4-5 wizards? Sux to be one of the 2 wizards with no fence/quota. And all the wiz and cleric will cry for mp. And for Barotix. U're talking about theories and low lvl mobs video. We're talking from real time experience. With our own char and our own party.
When I typed "I didn't know of it, blah blah." I was referring to Berto's warlock luring set up. Since I have never tried letting a warlock lure instead of a warrior or rogue I don't know how it would work out. I have seen ints try to lure and die. Well, I guess they died because I turned off quota and fence. Disobey my orders in a party and you'll drop fast. The mobs will kill you and if they don't, I will.
I like the conventional parties, they're awesome, but there have been times warriors lured to much and died before completing the lure. I was a rogue on Alexander, I hated being forced to cleric (pure str sucks at healing without a bard) when my job was luring. So I'm not going to force someone to build a build they don't like or force them to solo (a party build) because they decided to build something they considered fun.
Nothing wrong with the two main parties but don't get all "grr" when I give people a third option that I find enjoyable.
Just my 2 cents. Not bashing the main parties, just defending my third option. Sorry if I come off as aggressive, that's just the way I am. >_>
Maddening


- Guardia
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Re: Two of the best Euro Party setup.
First of all, i wanna ask which build is out if u wanna get a rogue in?
Do i have to repeat my points again? I guess I have to.
Secondly, the days of 1 tank lures the other tank stays are way over. In Venus, both tanks lures. In both of our setup, they wont be a constant flow of mobs because we kill them too damn fast. We have all the time in the world to move around and get the surrounding mobs (but stick in one area). U might saw it like we didnt kill much, but it's the other way around. We dont need to stand behind the tank like a chicken waiting to be feed. And what are u saying about if it's not 10-11 lvls pt from mobs it's not valid? Since when we stick to 10-11 lvls mobs for months? I'm talking about the best setup, not the safe setup to grind.
I would say, u dont have enough experience in euro parties to know which one is the best since u never party a euro as long as most of us did in Venus. No offence to u though.
Do i have to repeat my points again? I guess I have to.
Guardia wrote:Absolutely no rogues.
Replace a wiz for a rogue = Way low overall dmg. Less AOE attacks.
Replace a tank for a rogue = Lost 2 quota, 2 magical fence, 2 physical fence.
Replace a bard for a rogue = Lost Dance of Wizardry, 1 tambour.
Replace a warlock for a rogue = Way low DPS, no Zerk Machine, no 30 seconds PTG down. :p
Replace a cleric for a rogue = Stupid.
Secondly, the days of 1 tank lures the other tank stays are way over. In Venus, both tanks lures. In both of our setup, they wont be a constant flow of mobs because we kill them too damn fast. We have all the time in the world to move around and get the surrounding mobs (but stick in one area). U might saw it like we didnt kill much, but it's the other way around. We dont need to stand behind the tank like a chicken waiting to be feed. And what are u saying about if it's not 10-11 lvls pt from mobs it's not valid? Since when we stick to 10-11 lvls mobs for months? I'm talking about the best setup, not the safe setup to grind.
I would say, u dont have enough experience in euro parties to know which one is the best since u never party a euro as long as most of us did in Venus. No offence to u though.

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Re: Two of the best Euro Party setup.
Funny how two deaggro skills manage to aggro the whole area around you. Did you also have recovery division in your favor or was it casted by someone else?Astra wrote:Berto wrote:I don't know if you knew already but Warlocks can act as some amazing lurers. Just give me Pain quota and I will go fetch a stampede of freshly debuffed mobs to the party. Much more efficient than having a rogue in the party.
Speaking about warlock luring mobs.
Usually when we grind I am fully buffed by the tank cause most of my skills are AoE's and aggro a LOT.
So, I kinda experimented the aggroing and deaggroing process with Mirage/Phantasma.
When I tried to solo and got around 5-6 mobs on me, and use Phantasma, the mobs run away from me.
But, when I'm in 8men pt and fully buffed by the tank, and hit the Phantasma, I can lure the whole area around the pt.
Protect + Phantasma > Tank's taunt.
In the 2nd video, we constantly gain zerk after zerk. We can take down Chaser party giant in 30-35 seconds (2 wiz and warlock zerked) and gain a full zerk after the giant is dead.
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Re: Two of the best Euro Party setup.
Fair enough. I am outdated. Although, I have been playing euro since it came out. Played it on Alex, and rerolled a euro 2 months into Venus (was on venus from the first day on my hyb int).
At the "which build is out." I already stated no build is out. =]
Meh, random ramblings of a former SRO player.
At the "which build is out." I already stated no build is out. =]
Maddening


- Niani
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Re: Two of the best Euro Party setup.
I agree with Barotix, a warrior's purpose is to HOLD the aggro of the current mobs gathered, not leave the party to lure.
Rogue's should be the ONLY person putting any sort of distance between them and the party to lure mobs, Rogue's can lure WAY, WAY better than warriors can, that's one of their primary PURPOSE's, I admit though, Rogue's are the sort of 'jack of all trades', they have many purposes in a party, and that variety I think ultimately hurts the Rogue's ability of joining party's, 1v1 mob-wise, they out dmg a wiz, but they have no AOE, they have no worthwhile buffs to give the party, their full str, but can't tank very well, they have attacks that sometimes hinder the party, KD.
But Rogue's do have there uses in a party, with poison trap they can draw mobs from the INT's to themselves until the warrior taunts the mobs, their the best lurer's in the game, with a warlock and DD, with a few wiz's a PT GT, will drop like a rock. If a warlocks DoT's increase the rate of zerk, just imagine the speed if the rogue is poisoning all the mobs.
Rogue's should be the ONLY person putting any sort of distance between them and the party to lure mobs, Rogue's can lure WAY, WAY better than warriors can, that's one of their primary PURPOSE's, I admit though, Rogue's are the sort of 'jack of all trades', they have many purposes in a party, and that variety I think ultimately hurts the Rogue's ability of joining party's, 1v1 mob-wise, they out dmg a wiz, but they have no AOE, they have no worthwhile buffs to give the party, their full str, but can't tank very well, they have attacks that sometimes hinder the party, KD.
But Rogue's do have there uses in a party, with poison trap they can draw mobs from the INT's to themselves until the warrior taunts the mobs, their the best lurer's in the game, with a warlock and DD, with a few wiz's a PT GT, will drop like a rock. If a warlocks DoT's increase the rate of zerk, just imagine the speed if the rogue is poisoning all the mobs.
lvl 94
94 Rogue
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94 Rogue
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- endymion
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Re: Two of the best Euro Party setup.
after lv 80 ints can tank as a warrior if they arent gapping sooooooooooooooo 2 warriors luring without them tanking its the proper way to go....and the cleric then becomes the next tanker in the pt ^^ sooo rogues are kinda out of the pt options....its good if u need some1 else ive tried it before worked niceee but not all rogues know how to play and no all tanks know how to keep aggro, like most of ppl cant hold cleric aggros with RD. i have been playing in eu pts since odin ^^ sooo i know what im saying here the second options issss the perfect setup and even more when u going for a unique
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Re: Two of the best Euro Party setup.
PvP is dependent on the party's purpose or goal, but the conventional grind parties (especially the second one) tend to work well in PvP as well. Go figure.
Maddening


Re: Two of the best Euro Party setup.
Second option is by far the best setup I've experienced, though most of the time, I get the first set up. There are also two other setups that are common for players below level 30. You simply replace one of the Bards in the first two setups with a Wizard so you'll get:
2 Warriors, 1 Cleric, 3 Wizards, 1 Warlock, 1 Bard
2 Warriors, 1 Cleric, 4 Wizards, 1 Bard
The only problem is that not all the Wizards get Warrior buffs. Once one of the Bards hit level 30, they can take the two ideal setups since the party can now have Dance of Wizardry.
@Barotix's third option, the only way I think that can work out is to have the Cleric remain as it is and have a Warlock/Wizard (an extremely rare build). In this setup, you'll get:
2 Warriors, 1 Rogue, 1 Cleric, 2 Bards, 1 Warlock sub Wizard, 1 Wizard
The Warlock can debuff/DoT the mobs first then switch to Wizard to increase the damage. I'm not sure if the party can still get zerk points faster if the Warlock switches to Wizard after casting DoTs (-someone can confirm that). Since the zerk points accumulate faster due to the DoTs, it should still work since they don't come off after a switch. The main problems in this setup:
1. Hard to find a Warlock/Wizard
2. No one won't be able to get Scream Mask since it comes off after a weapon switch.
3. Constant switching to use Life Turnover. I'm not sure about the cool down for this skill but it might pose a problem, though it's probably minor.
That's all the problems I can think of. There are probably others but I'm not sure.
It is an option and if you can work it out, it's most likely better than the first option.
@Toshiharu's setup. Bards are important because of their buffs and fast nukes. Economically, they'll also save you a shitload of gold for MP Pots. With a good couple of Bards, you don't have to repot for days.
2 Warriors, 1 Cleric, 3 Wizards, 1 Warlock, 1 Bard
2 Warriors, 1 Cleric, 4 Wizards, 1 Bard
The only problem is that not all the Wizards get Warrior buffs. Once one of the Bards hit level 30, they can take the two ideal setups since the party can now have Dance of Wizardry.
@Barotix's third option, the only way I think that can work out is to have the Cleric remain as it is and have a Warlock/Wizard (an extremely rare build). In this setup, you'll get:
2 Warriors, 1 Rogue, 1 Cleric, 2 Bards, 1 Warlock sub Wizard, 1 Wizard
The Warlock can debuff/DoT the mobs first then switch to Wizard to increase the damage. I'm not sure if the party can still get zerk points faster if the Warlock switches to Wizard after casting DoTs (-someone can confirm that). Since the zerk points accumulate faster due to the DoTs, it should still work since they don't come off after a switch. The main problems in this setup:
1. Hard to find a Warlock/Wizard
2. No one won't be able to get Scream Mask since it comes off after a weapon switch.
3. Constant switching to use Life Turnover. I'm not sure about the cool down for this skill but it might pose a problem, though it's probably minor.
That's all the problems I can think of. There are probably others but I'm not sure.
It is an option and if you can work it out, it's most likely better than the first option.
@Toshiharu's setup. Bards are important because of their buffs and fast nukes. Economically, they'll also save you a shitload of gold for MP Pots. With a good couple of Bards, you don't have to repot for days.
- _Scarlett_
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Re: Two of the best Euro Party setup.
Niani wrote:I agree with Barotix, a warrior's purpose is to HOLD the aggro of the current mobs gathered, not leave the party to lure.
Rogue's should be the ONLY person putting any sort of distance between them and the party to lure mobs, Rogue's can lure WAY, WAY better than warriors can, that's one of their primary PURPOSE's, I admit though, Rogue's are the sort of 'jack of all trades', they have many purposes in a party, and that variety I think ultimately hurts the Rogue's ability of joining party's, 1v1 mob-wise, they out dmg a wiz, but they have no AOE, they have no worthwhile buffs to give the party, their full str, but can't tank very well, they have attacks that sometimes hinder the party, KD.
But Rogue's do have there uses in a party, with poison trap they can draw mobs from the INT's to themselves until the warrior taunts the mobs, their the best lurer's in the game, with a warlock and DD, with a few wiz's a PT GT, will drop like a rock. If a warlocks DoT's increase the rate of zerk, just imagine the speed if the rogue is poisoning all the mobs.
Ints can take more than a hit or two once they get to the chaser pt level, especially with fences and quota from a warrior. Both tanks can leave the pt behind to keep a constant flow of mobs without worrying about anyone dying (as long as they stay within the fence range). The Day of leaving one tank behind with the ints while just one lures is outdated and inefficient.

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- IceCrash
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Re: Two of the best Euro Party setup.
exactly, was about to point that our.
constant lures ftw, even with only one warrior
constant lures ftw, even with only one warrior

- tedtwilliger
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Re: Two of the best Euro Party setup.
Guardia wrote:First of all, i wanna ask which build is out if u wanna get a rogue in?
If i understand him correctly no build is out and people take advantage of subs more. For example instead of having a dedicated cleric have a warlock with a cleric sub, cast the phy def buffs at the start ( they stay after weapon switch ), switch to warlock: de buff, cast healing cycle if its needed, bless, switch to warlock and attack. Have wizards doing the same, 3 wizzies with cleric sub can keep up a constant bless combined with the warlock. Even the rouge can chuck in a bless as well in between luring.
2 tanks ( never weapon switch, keep quotas on and tank )
1 bard ( again dont switch, tambor + mp healing )
1 warlock ( acts as buff and healing if its needed, casts bless, also damage deals )
3 wizzies ( all with cleric sub and bless, have a scheduled set up so constant bless can be kept up ( they only have to stop attacking for 6 secs every 4 minutes while they switch and cast )
1 rouge for lure ( again with bless, lures, could cast healing cycle between lures if its really needed )
Or you could even get rid of one of those tanks for another wizzie if your careful.
Its just a clever way of using subs and dueling classes when a party is lacking something or to make it more effective / fun / w.e
When i was partying on venus ( thinking of going back to the server, wow didn't turn out that good after all ) i was a warlock / cleric. In a party i would be buff / dot and switch to cleric and cast healing cycle if our party didn't have a cleric. With a bit of careful luring it wasn't too hard to do at all. Or if we had a cleric and he was afk or lagging i could quickly switch to cleric and take over for a while.
( god dam, now i really wanna play again >_> )
- Goobronicus
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Re: Two of the best Euro Party setup.
Depends on the 'lock. If I got Guardia or AngelEyes in my party I want the bard setup. If I got Astra I want lock setup. Personally, I like the Bardia set-up more because it doesn't help the bots at Shaitan, but I do loves me them constant zerks.
As for rogues; fck em. They can solo.
As for rogues; fck em. They can solo.
I'm glad our mod's ban doucherockets

