Barotix wrote:If you haven't noticed yet, the reason people avoid doing multistars is because they're afraid of dying.
Actually, they avoid doing multistars because they are afraid of losing a million gold to that lvl 90 thief waiting at the gate for them to come out.
That makes a lot more sense. How about a bracket based on star level? 1 Star, people +/- 5 your level can attack you. 2 Star, people +/- 10 your level can attack you. 3 Star, people +/- 20 your level can attack you. 4 Star, people +/- 40 your level can attack you. 5 star, Free for all.
Increased profit for increased risk is a good idea. However, I don't think there should be a minimum on the level you can be attacked, since that really isn't a big risk hehe. *imagines party of lvl 20 thieves attacking a lvl 30 1 star trader*
Barotix wrote:If you haven't noticed yet, the reason people avoid doing multistars is because they're afraid of dying.
Actually, they avoid doing multistars because they are afraid of losing a million gold to that lvl 90 thief waiting at the gate for them to come out.
That makes a lot more sense. How about a bracket based on star level? 1 Star, people +/- 5 your level can attack you. 2 Star, people +/- 10 your level can attack you. 3 Star, people +/- 20 your level can attack you. 4 Star, people +/- 40 your level can attack you. 5 star, Free for all.
current job system is fine, the problem is too many people 70+ if joymax succeeds in their "war on bots" than there will be no need to change the job system