BloodOwnzzz wrote:Lol um dude I proved you wrong every time. You are the one who changed the topic everytime you make this seem like I am the one doing it.
And dude you never proved why your Wizards won't get 1 hit by Absolute damage other than using Oblation which makes their damage absolute shit.
Your party is about keeping the Wizards alive because you sure as hell don't need to keep your Clerics and Warriors alive in the parties because they are hard as hell to kill even when alone. You are protecting the weakest member of the party which requires heavy protection. If it only depended on keeping the party alive all you would need is 3 people to keep Bless Spell up permanently.
And I have no idea what you mean about the AoE not working.
Like I said I wasn't even going to begin butchering that last post before I gave up. But Mango happened to help me by leading me up into the point I would have said in that extra immunities on top of Holy Spell prevents disease from actually boosting the chance of any of your Wizards so called "party skills". So I got to the point in which your Wizards only have 20 seconds of reduced Physical Damage to offer the party...
You are the one who is dragging me back into this. Just stop being so dense and stop. You are a shitty mod if you are the one who is causing this to go on when I was the one to stop this. You blatantly come out and insult my intelligence and then show me in a bad way so that I would lose the argument when in fact you are the one who was proven wrong and change the argument and I am the one to give up and stop because of how you just make it more and more ridiculous because you don't understand everything about the game but you insist on arguing with me with these stupid points...
You know nightbloom's avatar, i think you need to read it. Now i want you to read our arguments closely, because i am keeping it civil (but everyone has a limit). You make audacious assumptions and comments. You are getting frustrated kick back, and breath; it helps.
Now i want you to line up our arguments the way Da_Realist lines up arguments, and you will notice something a pattern: Not once did you back up anything, you made statement after statement, which each time I responded in the most appropriate manner i saw fit. Being a mod has nothing to do with having an educated discussion, I listed facts, I listed strategies, I pointed out why you can't kill so and so (at this cap) the only time i mentioned later caps was with equations to show that the Nuker has the potential to seriously out damage the wizard, but we're nowhere near the 120 cap. We're at the 80 cap, and at the 80 cap last i checked Pure European Parties make mixed parties look pitiful. I have not belittled you, I have not challenged your intellect, I just stated facts, and you in response, got all angry and kept on talking about wizards with a 100 - 120 cap mentality. Becoming a mod doesn't mean I'm no longer allowed to post in threads, its not my fault that you keep responding. I'm waiting for Da_Realist's Topic ending post, I'm sure he will blow us both out of the water.
Let me list it out for you in a different manner (party wise):
80 cap: Pure European Party, overpowered.
90 cap: Pure European Party, slightly overpowered, but manageable
100 cap: Mixed = European (In terms of capabilities AKA potential)
110 cap-120+: Mixed = European (In terms of capabilities AKA potential)
At the 80 cap i would prefer a wizard
At the 90 cap i would prefer a wizard
at the 100 cap i would prefer the chinese spear nuker, because it is better at doing the dmg job and i don't need to save his ass. This trend will continue.
By the 140 cap there will be clear defined lines:
Euro Pure Party Awesome
Chinese Pure party sucks (when compared to European)
Islam Pure party Balanced (information points towards "a'ight"
Mixed party Islam Europe China = Pure Euro party (in terms of capabilities)
EDIT: i would like you to point out where i was proven wrong, merely typing you were proven wrong will not be sufficient, you must back it up.
I like to think with a Science frame of mind, all my arguments are subject to change and adaptation as the argument changes. What you have been doing though is: disregarding my arguments and only Talking about how i protect wizards (hint: i protect everyone). If the cleric wasn't protected wouldn't one strongbow crit (as Raini piointed out) kill the cleric? If the warrior wasn't well protected wouldn't one Fire Nuke (as seen twice in Da_Realist PvP vid) destroy the warrior? The wizard has defensive skills other than Earth Fence. Da_Realist calls them: interruption skills. Now tell me blood, how will you go about using you r absolute dmg skill if my party is geared toward preventing any deaths in general.
Your argument has been: I protect Wizards and you kill them with absolute dmg, i told you how much absolute AoE does at THIS CAP (later caps its like 10k, 12k, 14k, 16k, 21k <~ scary) not later caps, but as Da_Realist typed: "What are the chances that a perfect opening will be in the party (any party) long enough for you to kill anyone. It will be hard to kill any party (thanks to europeans), but not impossible. I never said you can't i just said how i would stop you from doing it. Of course you can kill them, but there is that possibility of being stopped. I explain that possibility and the numerous ways to bring your party to a halt on page 3 and 4. Da_Realist explains how any and all parties can be stopped on page 5, but also points out how hard it will be. You don't explain, you don't tell me how you can counter my counter, you just get angry respond (in a angry manner) and recently started typing that displays my modding capabilities as sub-par. ( i didn't realize mods can't act like normal members <~ mobs are members too not just big bad meanies with a tag).