Fortress War Stretegies: Attack (Testudo)

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jarrod
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Re: Fortress War Stretegies: Attack (Testudo)

Post by jarrod »

Fly wrote:
Well I'll attempt to get this back on topic - fortress war strategies. On Venice MAD union owns fortress and they are very strong. We have the problem of only 3-4 unions will actually ally to try and take the fortress. The rest of the unions just make a big pvp match out of it and never even go to the fortress walls. Not sure if you guys have this issue but last fortress war not even 1 gate was broken down.
Unless the unions ally against a power like MAD they will never lose the fortress unless they get bored.


same thing happened the last FW for us. the 1st 3 the attackers were organized enough not kill each other. the last 1 they had no hope of anything.

if i knew that i would be the guild that won if the attack worked, id try and get the other guilds to co-op useing the money id win. might not work if the leaders are too greedy.


same as in Oasis...attacking guild were fighting each other even before reaching fortress... :P
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