Dual Builds in europe - possible?
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LightningCat
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Dual Builds in europe - possible?
When making a european char, is it possible and\or recommended to make it dual?
For example should a warrior take on the Bard skills as well so he can help his party?
Are most Wizards also Clerics?
I read about some people saying they were mainely Bards but as a Sub-Skills they were warriors.None of my friends who I will be in party with when europe comes out want to be solely a Bard or Cleric. So I am looking for ways for us to still have Buffers on our team without giving up completely on fighting skills
Thanks in advance.
Tom
For example should a warrior take on the Bard skills as well so he can help his party?
Are most Wizards also Clerics?
I read about some people saying they were mainely Bards but as a Sub-Skills they were warriors.None of my friends who I will be in party with when europe comes out want to be solely a Bard or Cleric. So I am looking for ways for us to still have Buffers on our team without giving up completely on fighting skills
Thanks in advance.
Tom
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- Millenium
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Yes the mastery cap = your character level x 2 (used to e x 1.8 )
So technically you can have two "jobs"
Thought I don't think it'll be a good idea to make a Warrior/Cleric build. Warrior is STR and Cleric is INT. You won't have enough mana to use much of the cleric skills.
Never heard of the Bard/Warrior combo. What can a full INT Warrior do? Tanks magic mobs? >_> I think its generally a good idea not to mix the INT-based and STR-based classes.
Wizard/Cleric sounds good, but you have to realize farming SP on Europe race is hard. One of the reason is the equipments. You can't wear equipments according to your level, it depends on your mastery level. For example you can wear garment level X IF and ONLY IF you have wizard mastery level X, so it makes it hard to farm in general.
I tried keeping up with a bard/cleric build but I was running out of sp by level 13. Also in party battles you literally can't switch your weapons that fast to cast spells from two different classes so why not just stick to one.
So technically you can have two "jobs"
Thought I don't think it'll be a good idea to make a Warrior/Cleric build. Warrior is STR and Cleric is INT. You won't have enough mana to use much of the cleric skills.
Never heard of the Bard/Warrior combo. What can a full INT Warrior do? Tanks magic mobs? >_> I think its generally a good idea not to mix the INT-based and STR-based classes.
Wizard/Cleric sounds good, but you have to realize farming SP on Europe race is hard. One of the reason is the equipments. You can't wear equipments according to your level, it depends on your mastery level. For example you can wear garment level X IF and ONLY IF you have wizard mastery level X, so it makes it hard to farm in general.
I tried keeping up with a bard/cleric build but I was running out of sp by level 13. Also in party battles you literally can't switch your weapons that fast to cast spells from two different classes so why not just stick to one.
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I don't recommend being a Wizard/Cleric. Cleric is a healer and many people use it only for ress, while wizard is for damage and it's hard to do both in a battle, since wizards dmg is one of the main things which a party needs, while also clerics healing skills are the backbone of the whole party, especially of the tankers.
Also about Warrior/Cleric. Thats the most common for warriors, but they don't use it for healing or so, most of them only have ress, so that they can help if for example the cleric of the party dies.
Also about Warrior/Cleric. Thats the most common for warriors, but they don't use it for healing or so, most of them only have ress, so that they can help if for example the cleric of the party dies.
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Actually contrary to what the mod said Pure strength taking up int jobs is a very common procedure, because if you manage to get both for example a warrior mastery and a bard mastery to your level you can wear garments along with your sword or axes, making it sorta like the chinese, but this does require a lot of sp farming. My 2nd class is bard and it works great since bards generally never attack anything IF I happen to get attacked I dont die in one hit, and since the harp gives you extra MP there really isnt anything bad about it. Same for Wizard/Warrior or Wizard/Cleric him being able to wear light armor.

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VforVendetta wrote:Actually contrary to what the mod said Pure strength taking up int jobs is a very common procedure, because if you manage to get both for example a warrior mastery and a bard mastery to your level you can wear garments along with your sword or axes, making it sorta like the chinese, but this does require a lot of sp farming. My 2nd class is bard and it works great since bards generally never attack anything IF I happen to get attacked I dont die in one hit, and since the harp gives you extra MP there really isnt anything bad about it. Same for Wizard/Warrior or Wizard/Cleric him being able to wear light armor.
First of all I'd like to be called by my name not a "mod" when I'm participating in discussions. No offence, it bothers me and its rude.
About warrior/cleric I still don't think its a good idea. You really dont' have that much time to farm SP in Euro, especially if you're with a party everyday, your levels will fly. Learning a sub tree just to wear garments? And what would the garment do for your warrior? Your warrior is supposed to tank, not look pretty.
Its okay if you can't solo PvP against a Chinese character. Whats important and whats getting my hopes high, is the fact that Euro will allow a group of close friends to grind together and do more trades and party war.
Let me emphasize again that a Euro char is not supposed to be balanced. You and your teammates cover each other's weaknesses. Obviously we're already used to Chinese solo style, you can grind by yourself for hours and in the end a person who's farmed up 200k SP in their Sosun set will come and own you. If you still like that, by all means, stay Chinese. I just hope people don't bring too much "solo" misconception into Euro.
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- mushrooms
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Great_Master wrote:I don't recommend being a Wizard/Cleric. Cleric is a healer and many people use it only for ress, while wizard is for damage and it's hard to do both in a battle, since wizards dmg is one of the main things which a party needs, while also clerics healing skills are the backbone of the whole party, especially of the tankers.
Not only that, one would be overwhelmed by the amount of different skills.
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