Silkroad Europe Rogue Skills (Translation)
- Da_Realest
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Yes. Pretty much all Str classes have a skill that can hit a knocked down mob/character.Vandall wrote:can crossbow attack a mob/char if it knocks it down?
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sweetDa_Realest wrote:Yes. Pretty much all Str classes have a skill that can hit a knocked down mob/character.Vandall wrote:can crossbow attack a mob/char if it knocks it down?
do dagger rouges have a KB/KD skill, or am i not seeing it?
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- Da_Realest
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Unless its a 70+ skill, I'm pretty sure dagger can't kd/kb.Vandall wrote:sweetDa_Realest wrote:Yes. Pretty much all Str classes have a skill that can hit a knocked down mob/character.Vandall wrote:can crossbow attack a mob/char if it knocks it down?![]()
do dagger rouges have a KB/KD skill, or am i not seeing it?
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aww..Da_Realest wrote:Unless its a 70+ skill, I'm pretty sure dagger can't kd/kb.Vandall wrote:sweetDa_Realest wrote:Yes. Pretty much all Str classes have a skill that can hit a knocked down mob/character.Vandall wrote:can crossbow attack a mob/char if it knocks it down?![]()
do dagger rouges have a KB/KD skill, or am i not seeing it?
guess im gonna have to gonna daggers and crossbow
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if u die with the rouge mask on, does the whole mob look go away.
and, if u take off the mask can u put it back on? if u can is it the same 13-14 mins thing or will it just work for the remaining amout of time?
and, if u take off the mask can u put it back on? if u can is it the same 13-14 mins thing or will it just work for the remaining amout of time?
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- XemnasXD
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the R4C1 skill lets you turn into a monster BUT the R4C2 skill says it lets you summon a monster but under the explaination it says transform. So does R4Ci just let you make the mask and R4C2 let you use it OR does R4CI let you make a mask and transform and R4C2 let you summon a monster....anybody got an explaination for this

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XemnasXD wrote:the R4C1 skill lets you turn into a monster BUT the R4C2 skill says it lets you summon a monster but under the explaination it says transform. So does R4Ci just let you make the mask and R4C2 let you use it OR does R4CI let you make a mask and transform and R4C2 let you summon a monster....anybody got an explaination for this
R4C1 allows u to make masks from dead monster , transform into a MONSTER, also the masks are tradabe, so everyone can use it.
R4C2 on the other hand, allows the rogue himself to transform into another PLAYER ( other than town npcs)
heres a video for R4C2 :
http://youtube.com/watch?v=sOyJ82-uYqM
when transformed, the person can only use normal attack.
none of these skills are really super useful...except u gonna confuse the heck outa other people
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CaptainJ wrote:XemnasXD wrote:the R4C1 skill lets you turn into a monster BUT the R4C2 skill says it lets you summon a monster but under the explaination it says transform. So does R4Ci just let you make the mask and R4C2 let you use it OR does R4CI let you make a mask and transform and R4C2 let you summon a monster....anybody got an explaination for this
R4C1 allows u to make masks from dead monster , transform into a MONSTER, also the masks are tradabe, so everyone can use it.
R4C2 on the other hand, allows the rogue himself to transform into another PLAYER ( other than town npcs)
heres a video for R4C2 :
http://youtube.com/watch?v=sOyJ82-uYqM
when transformed, the person can only use normal attack.
none of these skills are really super useful...except u gonna confuse the heck outa other people
someone should fix that translation of R4C2 then...its kinda dissapointing though i kinda wished i could summon a monter for a bit

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- Da_Realest
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Yes, it goes away. Once you remove the mask its gone.Vandall wrote:if u die with the rouge mask on, does the whole mob look go away.
and, if u take off the mask can u put it back on? if u can is it the same 13-14 mins thing or will it just work for the remaining amout of time?
Also, if you use a teleport while you have a mask on, when you get to the next town, the mask will be gone if I remember correctly.
Ziegfried wrote:What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
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anyone know if mask of the same type are stackable?
and while im at it does a Rouge/Warrior sound good to anyone out there...the warrior buff are great at increase damage dealt and lowering damage taken...couple that with rouge stealth and high crit ( so i've heard) and it sounds like a pretty unstopable combo
and while im at it does a Rouge/Warrior sound good to anyone out there...the warrior buff are great at increase damage dealt and lowering damage taken...couple that with rouge stealth and high crit ( so i've heard) and it sounds like a pretty unstopable combo

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XemnasXD wrote:anyone know if mask of the same type are stackable?
and while im at it does a Rouge/Warrior sound good to anyone out there...the warrior buff are great at increase damage dealt and lowering damage taken...couple that with rouge stealth and high crit ( so i've heard) and it sounds like a pretty unstopable combo
Most euro buffs dissapear when u switch weapon . althought some buff like bard's "noise " and cleric "overhealed" will last even switched weapon.
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CaptainJ wrote:XemnasXD wrote:anyone know if mask of the same type are stackable?
and while im at it does a Rouge/Warrior sound good to anyone out there...the warrior buff are great at increase damage dealt and lowering damage taken...couple that with rouge stealth and high crit ( so i've heard) and it sounds like a pretty unstopable combo
Most euro buffs dissapear when u switch weapon . althought some buff like bard's "noise " and cleric "overhealed" will last even switched weapon.
well thats a set back....ty for the info

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it says how much speed u lose in the skill translations...thomaSe wrote:thomaSe wrote:does anyone a link of a vid where a rogue goes invisible?
and when you're invisible,, how much speed will you loose?
anyone?
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hmm
rogues look amazing, i think possibly the best build, cuz im thinking if i got the +60% dagger damage passive + 75% damage from the sacrifice defense skill thats +135% damage which is pretty sick
with stealth and a quick 2 attacks with dual daggers, im wondering if that will be enough to take out a pure int char before they notice they were hit, similar level of course. also i think the being able to capture a pet is a cool skill. Wolf+captured pet should supply some decent extra damage. Im jut wondering, if im stealthed, im assuming my wolf and captured pet arent, or are they also? Hmm what class do you think would be best second tree for a rogue, cleric or bard? Would be for buffs cuz im stiking to pure str mele
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Re: hmm
CMG230 wrote:rogues look amazing, i think possibly the best build, cuz im thinking if i got the +60% dagger damage passive + 75% damage from the sacrifice defense skill thats +135% damage which is pretty sickwith stealth and a quick 2 attacks with dual daggers, im wondering if that will be enough to take out a pure int char before they notice they were hit, similar level of course. also i think the being able to capture a pet is a cool skill. Wolf+captured pet should supply some decent extra damage. Im jut wondering, if im stealthed, im assuming my wolf and captured pet arent, or are they also? Hmm what class do you think would be best second tree for a rogue, cleric or bard? Would be for buffs cuz im stiking to pure str mele
+135% damage + invisiblity + stealth dagger = PWNAGE for any build.....i've seen rouges take down strs in 3 secs the only draw back is that after you take down your target your visible so you lose the bonus from stealth dagger and become very vulnerable to attack....

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yah
ya that unfortunate, but i think a rogue with all the buff and decent blue weapon (d-daggers) should be able to 1 hit any pure intel, prob 2 hit a hybrid, but from there it goes downhill since you got 75% reduced damage ;D so gotta pump out all the power in the begenning. but yah if you can land a crit on a pure str on that first attack, posible 2 hit on a pure str also, im thinking that will do more damage then most of the nukes in the game, but it severly handicaps you if they dont die for the rest of the fight. I jut noticed that the capture pet isnt really what i thought so that skill is pretty lame. Poision looks pretty lame also, ince everyone has pills so that wont be effective against chinese. Im just wondering if daggers do enough damage and fast enough to take out a pure str chinese glaiver (of similar level) without his pots keeping him alive. Im wondering if dual dagger will have a similar problem that pure str blades/shield have? What do you guys think, will dul daggers provide enough damage to overcome chinese potion users with no delay
