Do you think silkroad should implement a potion making system,. or an arrow making system wehre you gather materials that you either buy or obtain from monsters?
I know this isnt a very good idea, but please post your ideas of what skills or any new features should be added to sro.
Do you think sro should implent skills, if so what skills>
Do you think sro should implent skills, if so what skills>
Last edited by Zak on Sat Apr 07, 2007 9:37 pm, edited 2 times in total.
- InsertName
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Here i am going to rename the thread to what type of skills should be implemented into sro if any
There should be maybe the ability to enchant arrows with special forces, like arrow enchanted with fire and when you use it with a fire attack it would hit a bit harder, or if you used it with an ice imbue you might freeze the opponent and burn him,
There should be maybe the ability to enchant arrows with special forces, like arrow enchanted with fire and when you use it with a fire attack it would hit a bit harder, or if you used it with an ice imbue you might freeze the opponent and burn him,

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New blade chains would be awesome. But if they skill designer is anything like the 9D Garment designer, than forget it xD. But yeah new books for all skills would be great for when the cap goes up. Imagine a 7hit chain :O Or a KD for glaviers? And just slam your glavie on their face when they are on the ground. lol == glaviers would be unstoppable.
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