Really getting annoying.. skills aren't silky smooth in transition.. there's a lot of pauses and missed hits... Almost impossible to kill anyone with a glaive now
Anyone else notice this? Lots of bladers told me they haven't been able to triple stab since the update for that lovely ice bug
PvP lag
- borat2
- Addicted Member
- Posts: 2547
- Joined: Fri Jan 12, 2007 1:39 pm
- Quick Reply: Yes
- Location: The Netherlands
SRO players have been concerned of recent lag delays today preventing them from grinding/playing at their normal speed.
My team has been checking each server and can see only a slight delay if any in game.
It appears to be no Lag Issue currently. The team in Korea is also looking into it as they can check the server specs.
But for now all we see is normal lag during the peak hours of the day.
Meaning if the servers are crowded/Full then lag may occur, but it should not be as heavy as users are stating it is.
If it was anything extreme a server reset would take place immediately.
And we are aware of a delay with attacking and using skills and are checking on it to make sure it is fixed ASAP.
-Joymax Moderation Team aka Employee C
- streetrobban
- Active Member
- Posts: 543
- Joined: Thu Dec 28, 2006 8:22 pm
- Quick Reply: Yes
- Location: Aege
I played yesterday night, it was really laggy. Died once from the lag. Just hate it when you stand still for a while with a mob, then the lag stops, and you are surrounded by mobs with no chance of escaping. 
Aege
Level: 73 | Build: Pure STR [Fire/Light/Cold/Heuksal]
Level: 63 | Build: Pure INT [Wizard/Cleric] (FF to 90)
Athens (inactive)
Level: 46 | Build: Pure INT [Fire/Light/Cold/Bicheon] (farming)
Level: 27 | Build: Pure STR [Rouge/Cleric]
Level: 73 | Build: Pure STR [Fire/Light/Cold/Heuksal]
Level: 63 | Build: Pure INT [Wizard/Cleric] (FF to 90)
Athens (inactive)
Level: 46 | Build: Pure INT [Fire/Light/Cold/Bicheon] (farming)
Level: 27 | Build: Pure STR [Rouge/Cleric]