Twysta gives proof that level cap will be forever 90.

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Stallowned
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Twysta gives proof that level cap will be forever 90.

Post by Stallowned »

The last 20 posts I've seen from Twysta in random threads, all he seem to be able to say is that the level cap will forever be 90. Even if it's irrelevent to the thread he's posting it in.

How about he actually posts what makes him KNOW that the level cap will be and always be 90 for iSRO.




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Post by Nave47 »

Someone In Sro@MMoSite.com found a link to the announcement of 100 level cap for KSRO. Its so cool they are getting new skills.

edit : heres the link

http://forum.mmosite.com/topics/105/200702/15/2673,1.html?time=1171773182
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Re: Twysta gives proof that level cap will be forever 90.

Post by Gwai_lo »

Stallowned wrote:The last 20 posts I've seen from Twysta in random threads, all he seem to be able to say is that the level cap will forever be 90. Even if it's irrelevent to the thread he's posting it in.

How about he actually posts what makes him KNOW that the level cap will be and always be 90 for iSRO.




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Post by Devotia »

Nave47 wrote:Someone In Sro@MMoSite.com found a link to the announcement of 100 level cap for KSRO. Its so cool they are getting new skills.

edit : heres the link

http://forum.mmosite.com/topics/105/200702/15/2673,1.html?time=1171773182


Lies, the level cap will ALWAYS be 90. I saw proof in a post by Twysta.
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Post by MastaChiefX »

LOL.
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Post by xRecoil »

hopefully it is 90 if you have time to plaay to 140 I feel bad for your eyes ;-;
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Post by rabbit »

xRecoil wrote:hopefully it is 90 if you have time to plaay to 140 I feel bad for your eyes ;-;


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Post by Nave47 »

WTF, I'm not lying check the link to the KSRO website.
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Post by Megaman »

Nave47 wrote:WTF, I'm not lying check the link to the KSRO website.


Dude, they're messing with you

lol.
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Post by empaZ »

they have named the weapons for 150 cap so i guessing for 150 as max cap (would be pretty logical seeing how masterycap is 300 so you can bring 2 to max)
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Post by Black_Mamba »

I wonder where they'll put the monsters, the map for Europe doesn't really allow for anymore chinese areas to the west and the the south is for the other civilizations.

Maybe the Jangan tomb or some more floors in the DW one, from the outside it would seem to have a lot more than just 4 floors.

Either way I don't think I wanna grind in another cave ever again.
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Post by Crumpets »

Black_Mamba wrote:I wonder where they'll put the monsters, the map for Europe doesn't really allow for anymore chinese areas to the west and the the south is for the other civilizations.

Maybe the Jangan tomb or some more floors in the DW one, from the outside it would seem to have a lot more than just 4 floors.

Either way I don't think I wanna grind in another cave ever again.



I should think IF, Islam would be under jangan and like contain 100 - ?
I really have no clue what they are going to add when kSRo get's 100 cap. Maybe some underwater crap lol in between roc mt. and const.
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[SD]Kratos
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Post by [SD]Kratos »

well if they follow the REAL wolrd map, islam should be at south of roc island i think...
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Post by Crumpets »

-)G(-Kratos wrote:well if they follow the REAL wolrd map, islam should be at south of roc island i think...


But between china and europe there isn't a massive ocean -_-.
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Post by Black_Mamba »

Underwater world level 90-100, it's all water monsters like fish and sharks lol

As for Islam, it could be but then I though Islam would be another lvl 1 starting area, but hopefully not. I'm not gonna spend any more money on new characters after I spent so much on this one, even if people start paying for a europe character and then Islam comes, they'll have paid for 3 characters and only ended with 1 main one at the end. I couldn't do it, it's okay to casually mess around on a new character and anyone can hit the cap, but hitting the cap fully farmed takes a very long time. It's not something you'd wanna do more than once.

What were those pics someone posted not long ago, they looked a bit like our monsters but they were different colours :?
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Post by Nave47 »

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Post by Black_Mamba »

Oh cool, yeah those ferrys would seem to be the only solution. Take you to a whole new map.
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Post by [SD]Twysta »

THanks for putting me in the spotlight Stallowned, lol.

I've read an interview saying iSRO will go to 90 ONLY.

150 is just a riddle because 1 person ever said it and because the total masterie is 300, which obviously means 2 trees - 150 - 150.

Also the party lvls are 1~90.
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Post by ghostslave »

The party levels are 90 now same for mastery at 300.

It can change if need be, its not biggie.

I am curious to see if they will raise the level to 90+-150.

Personally I think they should focus on skills to 90 and all the races and junk for balance first.

And I am not sure about level 100, as far as I know new skills for lvl 90 are coming and Islam is in the works, thats it.

I do not think they would push the level cap so high yet, they do not have islam yet and Euro is new.
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Post by MastaChiefX »

Dont forget the "heaven" map.
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Post by Cyndaine »

i dun rly care if it stays 90:p gonna take me forever to get there anyways. by the time the cap is raised to 150 i'll prolly b long gone.
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Post by Igarecan »

nah,, there will be cap lvl100 exactly as the chines had,, you can go and visit this website: http://www.youtube.com/

right down in the serch SRO Bosses and it will gives you Boss lvl100

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Post by cometfall »

This is thread should be locked.
There is no point in further discussion on this topic. The sticked FUTURE UPDATES thread already has a paragraph stating Joymax will implement part-historical-lore-based-fantasy-themed item degrees for degrees 7th to 12th. So anyone want to show how 10th, 11th & 12th will be inserted to the level90-only caps? or level100-only caps?
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Post by Miletus »

cometfall Posted: Wed Feb 21, 2007 7:00 am Post subject:

--------------------------------------------------------------------------------

This is thread should be locked.
There is no point in further discussion on this topic. The sticked FUTURE UPDATES thread already has a paragraph stating Joymax will implement part-historical-lore-based-fantasy-themed item degrees for degrees 7th to 12th. So anyone want to show how 10th, 11th & 12th will be inserted to the level90-only caps? or level100-only caps


caps probably gunna be 140 or 150 if they have 12th degree stuff

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