Silkroad has died

A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
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Toshiharu
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Re: Silkroad has died

Post by Toshiharu »

BuDo wrote:
ruthc wrote:Is it??? :?

Tasdik wrote:Lol. Silkroad died a few years ago.


The game is over 6 years old and not what it used to be ruthc.....I am assuming that you are new. You will be walking into dead zone compared to what it was....I know that feeling very well... I went to play other games that was new to me and I hardly noticed the presence of a community...You might find SRO to be the same..... Unless to you go to a private server version of SRO... That would be my advice.


JUST USE THE GOD DAMN PERIOD ONCE. [insert vulgarities]

Spoiler!
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If being a loser means not playing Silkroad all day.. lulwut?

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omier
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Re: Silkroad has died

Post by omier »

Toshiharu wrote:JUST USE THE GOD DAMN PERIOD ONCE. [insert vulgarities]

Spoiler!


Being able to use many periods in one sentence is a good skill.

It didn't alter my reading experience at all btw.
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Vaya
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Re: Silkroad has died

Post by Vaya »

It reflects how he speaks irl.
The game is over 6 years old and not what it used to be ruthc *a deep look in the eye* I am assuming that you are new

You will be walking into dead zone compared to what it was *sigh* I know that feeling very well *pat on his shoulder*

this with a strong british accent, that's how I see it.
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omier
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Re: Silkroad has died

Post by omier »

Crysis wrote:It reflects how he speaks irl.
The game is over 6 years old and not what it used to be ruthc *a deep look in the eye* I am assuming that you are new

You will be walking into dead zone compared to what it was *sigh* I know that feeling very well *pat on his shoulder*

this with a strong british accent, that's how I see it.

Lol let's make it into a play. :)
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Re: Silkroad has died

Post by Quyxz »

orador wrote:I remember the 80 cap where people were waiting to be come level 20 and get the job outfits. Level 20 was a great achievement for a new player and the 1-star trading for some serious money would begin. You would always have to be carefull for 1-star poppers: High level thiefs that had a transport full of items that would put their transport near yours so that their npc thiefs would kill your transport and they could steal ur goods.

When your goods were stolen and you went back to leveling after the dissapointment, often high level hunters whispered me, telling me that they killed a thief that dropped my goods. THey would tell me where the goods were and protect me :D

Then you reached level 30. That was really big. If you reached level 30 you were with the big guys.

Silkroad was so fun back then. It died quickly after the 80 cap.

This! :yay: I like this thread.

When I return to this site, I always take a look at some old 2006 screenshots to get that feeling back.
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Mayumi
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Re: Silkroad has died

Post by Mayumi »

Face int the dirt comes to mind bud :palm:
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Re: Silkroad has died

Post by BuDo »

Sanktum wrote:
Toshiharu wrote:JUST USE THE GOD DAMN PERIOD ONCE. [insert vulgarities]

Spoiler!


Being able to use many periods in one sentence is a good skill.

It didn't alter my reading experience at all btw.


Why..thank you sir...
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BuDo
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Re: Silkroad has died

Post by BuDo »

Sanktum wrote:
Crysis wrote:It reflects how he speaks irl.
The game is over 6 years old and not what it used to be ruthc *a deep look in the eye* I am assuming that you are new

You will be walking into dead zone compared to what it was *sigh* I know that feeling very well *pat on his shoulder*

this with a strong british accent, that's how I see it.

Lol let's make it into a play. :)


lol
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Ch4otik
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Re: Silkroad has died

Post by Ch4otik »

aaaaah.
sweet memories of old.

For some reason today, I returned here after abandoning the game.
Wish there was a community today.
Or at least an influx of new players to start a new community.
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Holy
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Re: Silkroad has died

Post by Holy »

Well theres some Project now, based on some Engine i guess Unity3D?

http://www.youtube.com/watch?v=NOZBceig224

As you can see in the Video, there is the Buddha Statue from Donwhang.

If this Succeeds ya, you will know the result. The Name needs to be changed also wint0r buys Scripts/Models/other stuff from the Peoples who made the Engine.
We exist to learn from Mistakes.

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omier
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Re: Silkroad has died

Post by omier »

Holy wrote:Well theres some Project now, based on some Engine i guess Unity3D?

http://www.youtube.com/watch?v=NOZBceig224

As you can see in the Video, there is the Buddha Statue from Donwhang.

If this Succeeds ya, you will know the result. The Name needs to be changed also wint0r buys Scripts/Models/other stuff from the Peoples who made the Engine.

That's very interesting. I have thought about remaking SRO on a better engine and stuff. Glad to see someone finally got around to doing so. I can see in the trailer that the buildings don't match(architecture of different cultures in one place lol) and the textures and models are a bit weird for such an engine, but this is just the beginning. :) The end result can be quite amazing once this gets done.
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Holy
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Re: Silkroad has died

Post by Holy »

Sanktum wrote:
Holy wrote:Well theres some Project now, based on some Engine i guess Unity3D?

http://www.youtube.com/watch?v=NOZBceig224

As you can see in the Video, there is the Buddha Statue from Donwhang.

If this Succeeds ya, you will know the result. The Name needs to be changed also wint0r buys Scripts/Models/other stuff from the Peoples who made the Engine.

That's very interesting. I have thought about remaking SRO on a better engine and stuff. Glad to see someone finally got around to doing so. I can see in the trailer that the buildings don't match(architecture of different cultures in one place lol) and the textures and models are a bit weird for such an engine, but this is just the beginning. :) The end result can be quite amazing once this gets done.


Well, hope it doesn't look bad like washed Textures or no Anti Aliasing and such stuff.

I would be for the "White Engine" looks way better but only Square Enix got it ...

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The Graphic is just stunning, having these Attacks from Final Fantasy XIII like a little Water Ball goes to the Enemy and than suddenly a huge Water Splash appears. Q_Q I personally would die for that Engine xD
Last edited by Holy on Thu Oct 25, 2012 9:55 pm, edited 1 time in total.
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omier
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Re: Silkroad has died

Post by omier »

Lol generic and not that good-looking MMO skill effects. :)
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Holy
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Re: Silkroad has died

Post by Holy »

Sanktum wrote:Lol generic and not that good-looking MMO skill effects. :)


You mean these on the Pictures? Nah it's a Single Player Game on the PS3.

http://www.youtube.com/watch?v=qJBKsXVeRD0

Skip to 1:00 and you see that Water Attack. Such "Huge" Explosion Skills is the thing I'm missing in mostly Games or MMORPG's.

Compared to the Earth Quake in SRO ... theres a huge difference xD
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Re: Silkroad has died

Post by omier »

That water attack wasn't that bad. :) Kinda like Blizzard in SRO, but with a lot more detail.
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AntonPan
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Re: Silkroad has died

Post by AntonPan »

Hello everyone, indeed the silkroad community has decreased consideable but i have to disagree with what some of you posted. Maybe the old caps had fun in their balance gampeplay and original loved version but every game needs an update to survive the scene. 9D was a good cap, even 10d, maybe they dropped the ball with 11 12 13 and so on but i wouldn't say that those updates killed it. The game is old and never had a HUGE community. I still play on Seidenkraft Apollo and they are 9d and want to make it 10d ch only and it is and still will be fun.It's still a fun time for old players, maybe new too but i doubt that.
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Re: Silkroad has died

Post by omier »

AntonPan wrote:Hello everyone, indeed the silkroad community has decreased consideable but i have to disagree with what some of you posted. Maybe the old caps had fun in their balance gampeplay and original loved version but every game needs an update to survive the scene. 9D was a good cap, even 10d, maybe they dropped the ball with 11 12 13 and so on but i wouldn't say that those updates killed it. The game is old and never had a HUGE community. I still play on Seidenkraft Apollo and they are 9d and want to make it 10d ch only and it is and still will be fun.It's still a fun time for old players, maybe new too but i doubt that.

Yes every game needs updates. But if the update is just a cap increase, then it only makes it worse if there are many of those updates. JoyMax's idea of a good MMO is wrong in that matter.
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Re: Silkroad has died

Post by Imanotix »

evilpeta wrote:silkroad died at 80 cap /thread


Agreed.

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Re: Silkroad has died

Post by BuDo »

I can't argue with that...cept I'd say "after" 80 cap...
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Mayumi
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Re: Silkroad has died

Post by Mayumi »

Totally agree with you there Bud, 70-80 cap was great at the time. After that it went tits up.

Silkroad Online (1) Buried - no longer to return....
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Re: Silkroad has died

Post by Dyegov »

Long time I hadn't checked here and I probably won't come back in a good while, but I went to WoW and never looked back. F2P sucks badly.
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William-CL
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Re: Silkroad has died

Post by William-CL »

I actually just became aware of the update that gives players skill reset, stat reset and makes leveling easier. I re downloaded SRO and playing again. let's see how long this time lasts lol.

EDIT: I just noticed that my 100million gold is all gone.. every single item in my storage as well.. All I have are the items that I had equipped and in my inventory, is this a bug, or part of the update?
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Re: Silkroad has died

Post by omier »

William-CL wrote:I actually just became aware of the update that gives players skill reset, stat reset and makes leveling easier. I re downloaded SRO and playing again. let's see how long this time lasts lol.

EDIT: I just noticed that my 100million gold is all gone.. every single item in my storage as well.. All I have are the items that I had equipped and in my inventory, is this a bug, or part of the update?

That's not part of this update, but a past one. There was a server merge and after merging servers, people had to take stuff out of their old storage and put it into the new one. That's why your stuff is gone.

And imo, this update just made things worse.
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Re: Silkroad has died

Post by William-CL »

Sanktum wrote:
William-CL wrote:I actually just became aware of the update that gives players skill reset, stat reset and makes leveling easier. I re downloaded SRO and playing again. let's see how long this time lasts lol.

EDIT: I just noticed that my 100million gold is all gone.. every single item in my storage as well.. All I have are the items that I had equipped and in my inventory, is this a bug, or part of the update?

That's not part of this update, but a past one. There was a server merge and after merging servers, people had to take stuff out of their old storage and put it into the new one. That's why your stuff is gone.

And imo, this update just made things worse.

Yep. I thought the "easier" to level up would be more significant.. but it's still lame. Also, My gold was gone on my Main, but not any alts. In fact those alts I hadn't logged onto for over a year and thought they would have been deleted by now.
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Re: Silkroad has died

Post by PR0METHEUS »

BuDo wrote:Huge fun for me in the beginning...Huge...in 06 people actually played the game...people actually traded and collaborated...They fought in the triangular conflict....It was a community in every sense....That only lasted for 2 caps..... 70 and 80... Then it slowly turned into what it is now...A barren desert....a void...


I couldn't agree more. Level 70 and 80 cap were quite fun. I never made it past level 55, but those times were the best.
Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)

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Re: Silkroad has died

Post by PR0METHEUS »

William-CL wrote:I just noticed that my 100million gold is all gone.. every single item in my storage as well.. All I have are the items that I had equipped and in my inventory, is this a bug, or part of the update?


That right there is just a huge kick in the nuts for us old veterans who haven't played in years. Come back to play our beloved old game (which has been destroyed...) and all the stuff we worked hard to collect is just... gone.
Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
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Re: Silkroad has died

Post by XesoS »

Sro 1 or Sro 2 they all the same shit
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Ch4otik
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Re: Silkroad has died

Post by Ch4otik »

I still had my gold.
So what did I do?
Made a new account just to get the perks (premium, pig, certain scrolls every 10 levels) and then transferred my gold over.
muahahahahaha.
who says you can't have gold below level 70.

also turned my hybrid bower into a full str. :-D

heck. I might start a guild with this gold.
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Re: Silkroad has died

Post by ranger4life »

I agree completely on this post. I've been a part of this forum ever since the very early days of Silkroad, so much has changed both in the forums and in Silkroad. During the 70 cap, Silkroad was at its peak. The Triangular conflict was amazing back then. I remember training at chakjis or white tigers and there would be lv 5x-6x doing large trades. I also remember when there would be huge fights between major guilds in the servers, Guild wars was so common back then that it was the reason I wanted to keep leveling, so I could fight with the big dogs.

It makes me sad that Silkroad came this far and has not improved very much. :[
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Re: Silkroad has died

Post by Vulnerable »

good times, had played the game since 2005 and have done virtually everything in this game but true that the game started dying after cap 70/80. I played till 100 then quit for good, honestly had never been stuck to any game longer than to this one. Anyone remembers flamewars on silkroadtavern ? LMAO )))

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