ltsune wrote:But if it is so simple, then please explain to me the mathematics behind parry rate compared to the other persons attack rate and phy. / mag. attack.
Also, I would like to know how exactly how much differences the reinforcement does
Why is that even important? The system would be complex if the high parry and low parry rate would do the different things -
where both of them would have their benefits and bad sides.
Everything you need to know in Silkroad is that if if parry rate increase, the benefits for you linearly increase.
Every single game has mathematical principle behind its game mechanics, but you dont need to care about it because its irrelevant.
how exactly bezerk gain is calculated.
Probably a rand() function after killing a monster.



