New Light Skill!

A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
User avatar
Goseki
Veteran Member
Posts: 3452
Joined: Mon Apr 07, 2008 2:45 am
Quick Reply: Yes
Location: Alps

New Light Skill!

Post by Goseki »

I think Light should have a new skill and an upgraded dash skill. I'm only saying this cuz if you look at the number of skill per mastery, light is missing one compared to fire and ice and force.

New Skill: Some kind of Absolute Dmg... Chinese chars need one. With all the euro buffs, it's hopeless without any kind of abs dmg.

Upgraded Dash Skill: Something random I came up with. Final Dash should be able to leave a mirage. In pvp or pve, if something was targetting you, when you dash, it's like fear. Opponent will be stuck targetting the mirage. Granted the mirage will die in 1 hit, but I think it would make things more interesting.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.

Image
Image
Spoiler!

User avatar
IceCrash
Forum Legend
Posts: 6816
Joined: Thu Nov 09, 2006 4:49 pm
Quick Reply: Yes
Location: Anything goes

Re: New Light Skill!

Post by IceCrash »

wtf you doing, being creative while playing silkroad? what the hell haha
Image

User avatar
Tasdik
Forum God
Posts: 13202
Joined: Tue Jan 30, 2007 7:34 pm
Quick Reply: Yes
Location: Life

Re: New Light Skill!

Post by Tasdik »

I like this idea. Would make light a more exciting class.

wtf you doing, being creative while playing silkroad? what the hell haha

Lol'd.

User avatar
Gladiator_RN
SRF Herald
Posts: 2385
Joined: Sun Mar 16, 2008 6:12 pm
Quick Reply: Yes
Location: Netherlands
Contact:

Re: New Light Skill!

Post by Gladiator_RN »

O.o

User avatar
Tia
Active Member
Posts: 859
Joined: Tue Jun 15, 2010 7:25 pm
Quick Reply: Yes
Location: Azteca

Re: New Light Skill!

Post by Tia »

would be nice.....but wont happen

User avatar
Tasdik
Forum God
Posts: 13202
Joined: Tue Jan 30, 2007 7:34 pm
Quick Reply: Yes
Location: Life

Re: New Light Skill!

Post by Tasdik »

Tia wrote:would be nice.....but wont happen

*bitch slaps you and your negativity*

User avatar
Pan_Raider(`_´)
Senior Member
Posts: 4737
Joined: Fri Jul 28, 2006 11:20 am
Quick Reply: Yes
Location: Athens

Re: New Light Skill!

Post by Pan_Raider(`_´) »

Goseki wrote:New Skill: Some kind of Absolute Dmg... Chinese chars need one. With all the euro buffs, it's hopeless without any kind of abs dmg.


if there is one skilltree that needs damage, and would be the best suited to have something to do with absolute damage, it would be force.
An Absolute damage imbue has already been suggested years ago, but joymax shook that idea off like a bunch of fleas.

Goseki wrote:Upgraded Dash Skill: Something random I came up with. Final Dash should be able to leave a mirage. In pvp or pve, if something was targetting you, when you dash, it's like fear. Opponent will be stuck targetting the mirage. Granted the mirage will die in 1 hit, but I think it would make things more interesting.


creating replicas in forms of tokens for a quick distraction sounds awesome.

scenario:
wiz loads for firebolt
nuker dashes towards the wiz, creating a token
wiz cannot stop the spell and hits the token with it and has to recharge for another attack while the nuker rapes him


combine this with double dash like in private sro and you have yourself a chinese int version of a warrior :sohappy:
Image

User avatar
Goseki
Veteran Member
Posts: 3452
Joined: Mon Apr 07, 2008 2:45 am
Quick Reply: Yes
Location: Alps

Re: New Light Skill!

Post by Goseki »

Double Dash is a bit much imo, but your scenario would make pvp interesting. It'd be a good counter for ppl that like hiding in safe zone, than just popping out to 1-hit and run.


Also, who was the guy that said he talked to JM developers? It had something to do with GNGWC if I recall. Be a good thing to suggest.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.

Image
Image
Spoiler!

User avatar
ZaKnighT
Loyal Member
Posts: 1730
Joined: Tue Sep 08, 2009 5:10 am
Quick Reply: Yes
Location: home

Re: New Light Skill!

Post by ZaKnighT »

IceCrash wrote:wtf you doing, being creative while playing silkroad? what the hell haha

this this this this this and THIS
Image

Spoiler!

User avatar
aishsharma
Frequent Member
Posts: 1301
Joined: Sun Aug 10, 2008 3:58 pm
Quick Reply: Yes
Location: SilkroadSalvation
Contact:

Re: New Light Skill!

Post by aishsharma »

I like the idea for mirage with phantom, we really need that...

Here's another idea for making ice nukes useful...

make an aoe nuke for 250% but it only works once every 2 minutes but it goes like this:
For 20 seconds a constant stream of stalactites falls on an area selected by user and does xxxx(250%) dmg every 2 seconds to 8 players in the aoe.Also all players/monsters in the aoe are frozen while spell is in effect(regaurdless of immunity).

Caster will ofc become immobile while doing this spell and aoe is what 20m?
Spoiler!

Theseus - lvl 5x - warrior/rogue

User avatar
Tasdik
Forum God
Posts: 13202
Joined: Tue Jan 30, 2007 7:34 pm
Quick Reply: Yes
Location: Life

Re: New Light Skill!

Post by Tasdik »

aishsharma wrote:I like the idea for mirage with phantom, we really need that...

Here's another idea for making ice nukes useful...

make an aoe nuke for 250% but it only works once every 2 minutes but it goes like this:
For 20 seconds a constant stream of stalactites falls on an area selected by user and does xxxx(250%) dmg every 2 seconds to 8 players in the aoe.Also all players/monsters in the aoe are frozen while spell is in effect(regaurdless of immunity).

Caster will ofc become immobile while doing this spell and aoe is what 20m?

That'd be ridiculous in guild/fort wars. Have one nuker completely immobilized and entire party while the nukers friends rain shit down on them? Yeah, nty.

User avatar
Goseki
Veteran Member
Posts: 3452
Joined: Mon Apr 07, 2008 2:45 am
Quick Reply: Yes
Location: Alps

Re: New Light Skill!

Post by Goseki »

Tasdik wrote:
aishsharma wrote:I like the idea for mirage with phantom, we really need that...

Here's another idea for making ice nukes useful...

make an aoe nuke for 250% but it only works once every 2 minutes but it goes like this:
For 20 seconds a constant stream of stalactites falls on an area selected by user and does xxxx(250%) dmg every 2 seconds to 8 players in the aoe.Also all players/monsters in the aoe are frozen while spell is in effect(regaurdless of immunity).

Caster will ofc become immobile while doing this spell and aoe is what 20m?

That'd be ridiculous in guild/fort wars. Have one nuker completely immobilized and entire party while the nukers friends rain shit down on them? Yeah, nty.


I think he means like an ice/chinese version of wiz's fire breathing skill. Nuker is frozen, while casting a constant stream of the ice nuke. Instead of having salamander's penetration effect, it would have the usual ice nuke aoe. I don't think he meant it would attack all 8 ppl in a party, just ppl in the radius.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.

Image
Image
Spoiler!

User avatar
William-CL
Forum Legend
Posts: 7363
Joined: Wed Feb 28, 2007 10:10 am
Quick Reply: Yes
Location: N/A

Re: New Light Skill!

Post by William-CL »

I actually like the concept of an afterimage type technique after Dash.
Image

User avatar
Amro
Frequent Member
Posts: 1380
Joined: Fri Apr 18, 2008 7:21 pm
Quick Reply: Yes
Location: Slovakia

Re: New Light Skill!

Post by Amro »

cool story bro

Pan_Raider(`_´) wrote:scenario:
wiz loads for firebolt
nuker dashes towards the wiz, creating a token
wiz cannot stop the spell and hits the token with it and has to recharge for another attack while the nuker rapes him

cool tactics bro

too bad it wouldn't work, since there are no more ppl buying prem plus & ds for pvp, wizard owns every chinese char :sohappy:

edit: except bower, kb spam ftw
Last edited by Amro on Mon Oct 25, 2010 8:45 am, edited 1 time in total.
The End

User avatar
William-CL
Forum Legend
Posts: 7363
Joined: Wed Feb 28, 2007 10:10 am
Quick Reply: Yes
Location: N/A

Re: New Light Skill!

Post by William-CL »

Amro wrote:
too bad it wouldn't work, since there are no more ppl buying prem plus & ds for pvp, wizard owns every char :sohappy:


IF they get the first shot off.. if not, they are pretty screwed. xbow rogues can be a problem for Wiz seeing the range is greater. In fact xbox is the main cause of my death in pvp as a Wiz..
Image

User avatar
Amro
Frequent Member
Posts: 1380
Joined: Fri Apr 18, 2008 7:21 pm
Quick Reply: Yes
Location: Slovakia

Re: New Light Skill!

Post by Amro »

<<Warned. Your second warning.. That's interesting. - Ru>>
The End

User avatar
Pan_Raider(`_´)
Senior Member
Posts: 4737
Joined: Fri Jul 28, 2006 11:20 am
Quick Reply: Yes
Location: Athens

Re: New Light Skill!

Post by Pan_Raider(`_´) »

this is the reason i despise wizard enthusiasts
Image

User avatar
Amro
Frequent Member
Posts: 1380
Joined: Fri Apr 18, 2008 7:21 pm
Quick Reply: Yes
Location: Slovakia

Re: New Light Skill!

Post by Amro »

Pan_Raider(`_´) wrote:this is the reason i despise wizard enthusiasts

aha, you mad?

edit:edited first post
The End

User avatar
IntWarrior
Common Member
Posts: 111
Joined: Thu May 15, 2008 9:50 pm
Quick Reply: Yes
Location: Mercury

Re: New Light Skill!

Post by IntWarrior »

i think they should add a new horse before anything else, can make it past 1 mob in alex on the ironclad!

User avatar
aishsharma
Frequent Member
Posts: 1301
Joined: Sun Aug 10, 2008 3:58 pm
Quick Reply: Yes
Location: SilkroadSalvation
Contact:

Re: New Light Skill!

Post by aishsharma »

Goseki wrote:I think he means like an ice/chinese version of wiz's fire breathing skill. Nuker is frozen, while casting a constant stream of the ice nuke. Instead of having salamander's penetration effect, it would have the usual ice nuke aoe. I don't think he meant it would attack all 8 ppl in a party, just ppl in the radius.


this, target 1 person and every 1 in the aoe is frozen and takes a little damage too for 10 sec, since 15-20 sec would really be too high if u think about it. And with 100% freeze regaurdless of immunity would put ice nukes back on the chin skill map.
Spoiler!

Theseus - lvl 5x - warrior/rogue

User avatar
Pan_Raider(`_´)
Senior Member
Posts: 4737
Joined: Fri Jul 28, 2006 11:20 am
Quick Reply: Yes
Location: Athens

Re: New Light Skill!

Post by Pan_Raider(`_´) »

Amro
Spoiler!



OT:
aishsharma wrote:
Goseki wrote:I think he means like an ice/chinese version of wiz's fire breathing skill. Nuker is frozen, while casting a constant stream of the ice nuke. Instead of having salamander's penetration effect, it would have the usual ice nuke aoe. I don't think he meant it would attack all 8 ppl in a party, just ppl in the radius.


this, target 1 person and every 1 in the aoe is frozen and takes a little damage too for 10 sec, since 15-20 sec would really be too high if u think about it. And with 100% freeze regaurdless of immunity would put ice nukes back on the chin skill map.


It would work if ice rain was turned into that 10 sec skill
and double shot changed to actually do 2x hits
With your suggestion, noone would take ice rain anymore :P

Another option would be to make a chinese version of the warlock's "Dusk Armor" by changing the coldwave series to deal damage in a certain radius, just with the chance of freezing people.

That would make a useless skill essential
Image

User avatar
Amro
Frequent Member
Posts: 1380
Joined: Fri Apr 18, 2008 7:21 pm
Quick Reply: Yes
Location: Slovakia

Re: New Light Skill!

Post by Amro »

Spoiler!


OnT: joymax cares :sohappy:
The End

User avatar
DragonStar
New Member
Posts: 33
Joined: Mon Oct 18, 2010 11:11 pm
Quick Reply: Yes
Location: Olympus

Re: New Light Skill!

Post by DragonStar »

Amro wrote:
Spoiler!


OnT: joymax cares :sohappy:


You honestly think that Wizards need more defensive skills? They do the most damage in game by a large amount, the trade-off for this is that they lack defensive skills, but they do have earth barrier etc. That being said they also get Bless if you have Cleric as your subclass. Wizards definitely do not need any more defensive skills. They're strong enough as they are.

User avatar
William-CL
Forum Legend
Posts: 7363
Joined: Wed Feb 28, 2007 10:10 am
Quick Reply: Yes
Location: N/A

Re: New Light Skill!

Post by William-CL »

Amro wrote:<<Warned. Your second warning.. That's interesting. - Ru>>

Appreciate it Ru.

Back to Topic: This is about CHN Light, not Euro Classes.. Dragging it way off topic.
Image

User avatar
Amro
Frequent Member
Posts: 1380
Joined: Fri Apr 18, 2008 7:21 pm
Quick Reply: Yes
Location: Slovakia

Re: New Light Skill!

Post by Amro »

<<Because calling someone a **** for no reason at all is something we frown upon. We discussed this over PM, but it appears I was not clear enough. - Ru>>
The End

User avatar
RuYi
Ex-Staff
Posts: 7145
Joined: Tue Apr 25, 2006 7:39 am
Location: Done.

Re: New Light Skill!

Post by RuYi »

That is enough, there's no need to continue this pointless discussion.
Amro's actions were uncalled for, and I thought a warning would be enough. Hopefully the temporary ban will give him the time needed to understand that what he did was unacceptable.

If anyone is dissatisfied with my actions, feel free to send me your QQ filled messages. Although the chance of getting a reply is very slim, surely you'll make me smile during my lunch break later today.

Now, back ontopic.
Image

User avatar
Tasdik
Forum God
Posts: 13202
Joined: Tue Jan 30, 2007 7:34 pm
Quick Reply: Yes
Location: Life

Re: New Light Skill!

Post by Tasdik »

Pan_Raider(`_´) wrote:if there is one skilltree that needs damage, and would be the best suited to have something to do with absolute damage, it would be force.

Agreed with this. Even with force's debuffs, I'd still rather have ice, light, or fire. Just not worth it to me. *shrugs*

Goseki wrote:I think he means like an ice/chinese version of wiz's fire breathing skill. Nuker is frozen, while casting a constant stream of the ice nuke. Instead of having salamander's penetration effect, it would have the usual ice nuke aoe. I don't think he meant it would attack all 8 ppl in a party, just ppl in the radius.

Still, the whole perma-froze idea isn't a sexy one. Sucks to be that euro.

Hell, I'd probably get the nuke even as a str if it perma-froze people.

User avatar
aishsharma
Frequent Member
Posts: 1301
Joined: Sun Aug 10, 2008 3:58 pm
Quick Reply: Yes
Location: SilkroadSalvation
Contact:

Re: New Light Skill!

Post by aishsharma »

Tasdik wrote:Still, the whole perma-froze idea isn't a sexy one. Sucks to be that euro.

Hell, I'd probably get the nuke even as a str if it perma-froze people.


yes maybe but its only 10 seconds and only in the aoe, don't forget that chinese nukes have pretty crappy aoe compared to wizard nukes, so at best you would be lucky to catch 3 people in the spell...not exactly game breaking considering some other buffs in this game that can be used almost permanently in a good party making it near unkillable...
Spoiler!

Theseus - lvl 5x - warrior/rogue

User avatar
bruno75
Hi, I'm New Here
Posts: 22
Joined: Tue Aug 26, 2008 8:05 pm
Quick Reply: Yes
Location: Lima - Perú

Re: New Light Skill!

Post by bruno75 »

Yeahh would be nice if they add new skills to light, specially someone that could add value to that maestry, althought the parry ratio buff is great jeje
Poseidon
Reinhardt lv101 - Wiz Cler
Rikkymaru lv76 - Bow Str/Fire/Light

Dont buy silk to shtmax, if their users database get hacked, and then u, u will get nothing

User avatar
NuclearSilo
Forum God
Posts: 8834
Joined: Mon Aug 21, 2006 12:00 pm
Quick Reply: Yes
Location: Age of Wushu

Re: New Light Skill!

Post by NuclearSilo »

Silkroad lack a buff stealing skill or a dispel skill.
Consider how strong a char is when fully buffed. Dispel will help chinese to kill euros when they are under bless spell or something.
Playing Age of Wushu, dota IMBA

Post Reply

Return to “Silkroad General Discussion”