Pvp is changing

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jleyens
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Re: Pvp is changing

Post by jleyens »

i disagree on this. Your gear will always give the same advantage. Sure more skills etc will require better methods and technique but this is the same for all players. If you play your char better, the SUN player can also play there char better. so.. no change. And while he still has his SUN gear. The advantage is still his.
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Ragnorak
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Re: Pvp is changing

Post by Ragnorak »

AkillerNXC wrote:The only chinese that will be strong at 100 cap is S/S nukers. Same as this cap, same as last cap. 1v1 gets more and more useless. This is not a 1 v 1 game, its a team played game. Which is why there are FW, GW, jobbing, uniques, etc, etc, etc.

Glavier's will be same as they've always been, just an "eh" build. Not strong, but not weak either.
Blader's dont have enough damage, even with debuffs.
Bowers = only can KB, hard for them to kill without force or sun. This could change at 100 cap, I've seen them hit massive 25k+ crits, but I'm not sure if the people they were fighting were the same level or not. They dominated during 80 cap before new skills however.
Spear nukers = Meh, Just a glavier with lame crits and high nukes.

S/S will be insanely good, my guess is around 15k hp at 100. 60% snow shield. Dull, fear, stun, bleed, division, impotent. High level nukes.

Most chinese are reduced to hammering at FW as their main purpose. In guild wars, the only thing they ever kill are int euros. In anything that matters, they're hardly anything. In 1v1 yeah, chinese are decent. But cape fights mean absolutely nothing. You get nothing out of winning, you get nothing out of losing.


what?

to be honest no build "dominates" and I can't picture int ever dominating either 1/1>>>too reliable on snow (+5 gear/pills+snow+stun+fan can outlast snow)or worse group as long as euros are around.....I just get a good laugh when int>>>mainly wiz. but int chinese with snow also get kill rather quick when several clerics around with absolute dmg. even full sun o_o

The best Chinese for group fights its Bower imo. will be a LOT more helpful at 100 cap
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Messiah
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Re: Pvp is changing

Post by Messiah »

Ragnorak wrote:
AkillerNXC wrote:The only chinese that will be strong at 100 cap is S/S nukers. Same as this cap, same as last cap. 1v1 gets more and more useless. This is not a 1 v 1 game, its a team played game. Which is why there are FW, GW, jobbing, uniques, etc, etc, etc.

Glavier's will be same as they've always been, just an "eh" build. Not strong, but not weak either.
Blader's dont have enough damage, even with debuffs.
Bowers = only can KB, hard for them to kill without force or sun. This could change at 100 cap, I've seen them hit massive 25k+ crits, but I'm not sure if the people they were fighting were the same level or not. They dominated during 80 cap before new skills however.
Spear nukers = Meh, Just a glavier with lame crits and high nukes.

S/S will be insanely good, my guess is around 15k hp at 100. 60% snow shield. Dull, fear, stun, bleed, division, impotent. High level nukes.

Most chinese are reduced to hammering at FW as their main purpose. In guild wars, the only thing they ever kill are int euros. In anything that matters, they're hardly anything. In 1v1 yeah, chinese are decent. But cape fights mean absolutely nothing. You get nothing out of winning, you get nothing out of losing.


what?

to be honest no build "dominates" and I can't picture int ever dominating either 1/1>>>too reliable on snow (+5 gear/pills+snow+stun+fan can outlast snow)or worse group as long as euros are around.....I just get a good laugh when int>>>mainly wiz. but int chinese with snow also get kill rather quick when several clerics around with absolute dmg. even full sun o_o

The best Chinese for group fights its Bower imo. will be a LOT more helpful at 100 cap


I agree and disagree all at once lol.. I think that int s/s does dominate @ 90 cap because of the statuses and then quad stab. Yea there are pills BUT not everyone is always going to remember to spend a mill on a 50 stack. (thats where i disagree)

What i do agree with is that people don't really give bow users credit when its deserved.. Bows may have been just that annoying build with range but they are starting to become more and more useful in group pvps (i.e jobbing / wars / fort). Here for example is a bow pvp @ 100.. was posted a bit ago.

viewtopic.php?f=2&t=103258
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TheDrop
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Re: Pvp is changing

Post by TheDrop »

Messiah wrote:
Fly wrote:pvp is just a lame oblation fight. no one dies until oblation runs out then u just get ressed again by some lame outside cleric.


1) Umm.. I can't remember when I saw a pvp of "oblation fighting".. Don't know many people who actually do that on any server I've played.

2) Wouldn't nightbloom be your "lame cleric"?

1) obviously u havent seen euro group pvp :roll:
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piXie_niXie
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Re: Pvp is changing

Post by piXie_niXie »

it depends on skill for non-sun owners


i've see too many SUNS just spam skills, mostly glaviers, cuz they dont know how to pvp
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Crowley
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Re: Pvp is changing

Post by Crowley »

piXie_niXie wrote:it depends on skill for non-sun owners


i've see too many SUNS just spam skills, mostly glaviers, cuz they dont know how to pvp


Your avy caught my attention for 7 minutes...
GIVE ME MY 7MINS BACK!

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piXie_niXie
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Re: Pvp is changing

Post by piXie_niXie »

Tsume wrote:
piXie_niXie wrote:it depends on skill for non-sun owners


i've see too many SUNS just spam skills, mostly glaviers, cuz they dont know how to pvp


Your avy caught my attention for 7 minutes...
GIVE ME MY 7MINS BACK!

your the 'stein tha6t stared
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Strwarrior
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Re: Pvp is changing

Post by Strwarrior »

For me
yes i agree with u :P

and for bows yes i hate to fight them with that alot kbs the gonna have it





BTW: Venus pvp is the worst pvp i have ever seen
pvp 1 v1 << a stupid player (w/e class) come and kill us

another type that joining a pt and get tambour .... etc (Eu PT)
and there is no even 1 v 1 at all only if u go alone with the 1 u wanna pvp with him
another place that no 1 may come to u and pvp there
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